Two hits in 111. Lose the DD or Cruiser?
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The Luftwaffe aren’t happy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 5 bombers
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 carriers, 1 destroyer and 2 fighters
EDIT: Turning off Edit Mode
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 119 Sea Zone
4 infantry moved from 119 Sea Zone to Scotland
Combat - British
Battle in Scotland
Non Combat Move - British
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Alexandria to Egypt
2 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Sikang to Kazakhstan
1 fighter moved from Volgograd to Russia
1 armour moved from Caucasus to Volgograd
3 aaGuns moved from Szechwan to Sikang
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shan State to Burma
3 artilleries moved from Shan State to Burma
1 infantry moved from Siam to Shan State
2 artilleries moved from India to West India
1 infantry moved from India to West India
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 119 Sea Zone: 1 transport
EDIT: Removing units owned by British from Scotland: 2 infantry
EDIT: Adding units owned by British to 105 Sea Zone: 1 transport
EDIT: Changing ownership of Normandy Bordeaux from Germans to British
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
I wouldn’t have scrambled that FTR from Japan t defend against the FTRs and SS attack, so I edited back in.
No loss either way, but give me the option please.
Thanks
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 20 PUs;
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 fighter moved from Ukraine to Volgograd
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 bomber moved from Western Ukraine to Volgograd
1 armour moved from Novgorod to Smolensk
Italians take Belarus from Russians
Italians take Smolensk from Russians
1 armour moved from Novgorod to Vologda
Italians take Vologda from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 20 PUs;
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 fighter moved from Ukraine to Volgograd
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 bomber moved from Western Ukraine to Volgograd
1 armour moved from Novgorod to Smolensk
Italians take Belarus from Russians
Italians take Smolensk from Russians
1 armour moved from Novgorod to Vologda
Italians take Vologda from Russians
Combat - Italians
Battle in Volgograd
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour; Russians defend with 1 factory_minor
Italians win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Volgograd to Bryansk
Place Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
I wouldn’t have scrambled that FTR from Japan t defend against the FTRs and SS attack, so I edited back in.
No loss either way, but give me the option please.
Thanks
Sure, I forgot to ask, sorry.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 carriers moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 43 Sea Zone
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
15 armour and 12 artilleries moved from Bryansk to Russia
2 bombers and 2 tactical_bombers moved from Novgorod to Russia
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Russia
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
15 armour and 12 artilleries moved from Bryansk to Russia
2 bombers and 2 tactical_bombers moved from Novgorod to Russia
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Russia
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 5 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 2 infantry
Germans win, taking Scotland from British with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 15 armour, 12 artilleries, 3 bombers and 2 tactical_bombers
British defend with 1 fighter and 2 tactical_bombers; Russians defend with 1 airfield, 1 armour, 1 factory_major, 6 fighters, 6 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Germans: 6 armour and 12 artilleries
Casualties for British: 1 fighter and 2 tactical_bombers
Casualties for Russians: 1 armour, 6 fighters, 6 infantry, 10 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
3 aaGuns moved from Bryansk to Russia
2 tactical_bombers moved from Russia to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Baltic States to Karelia
1 artillery moved from France to Western Germany
5 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
1 infantry moved from Western Ukraine to Bryansk
Place Units - Germans
2 mech_infantrys placed in Western Germany
2 artilleries placed in France
3 fighters placed in United Kingdom
1 destroyer and 1 transport placed in 113 Sea Zone
Germans undo move 4.
1 destroyer placed in 112 Sea Zone
Germans undo move 4.
Germans undo move 3.
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 transport placed in 113 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 95 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Your previous round in Briansk was just unbeliebable, and luck again here, almost impossible to avoid the european victory condition since that Briansk dice disaster, win will be yours soon allthough the game was almost lost for you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 armour moved from Novosibirsk to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Italians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
2 infantry moved from Amur to Buryatia
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
3 fighters moved from Hopei to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
3 fighters moved from Hopei to Kazakhstan
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 3 fighters
British defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Kazakhstan to Volgograd
Place Units - Japanese
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2
Japanese collect 10 PUs (6 lost to blockades); end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 5 artilleries, 1 carrier, 1 destroyer, 10 infantry, 4 mech_infantrys and 10 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 108 Sea Zone
10 infantry moved from 109 Sea Zone to United Kingdom
4 mech_infantrys moved from 109 Sea Zone to United Kingdom
5 artilleries moved from 109 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
scramble in 110 and/or 109?
sorry for the delay! no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 5 artilleries, 1 carrier, 1 destroyer, 10 infantry, 4 mech_infantrys and 10 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 108 Sea Zone
10 infantry moved from 109 Sea Zone to United Kingdom
4 mech_infantrys moved from 109 Sea Zone to United Kingdom
5 artilleries moved from 109 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in United Kingdom
Americans attack with 1 armour, 5 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 7 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Germans win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 6 fighters, 8 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 5 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Central United States to 108 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
1 bomber, 1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries, 4 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 battleship and 2 carriers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
Place Units - Chinese
1 artillery and 8 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 104 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 cruiser moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Scotland
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 109 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
1 transport moved from 119 Sea Zone to 109 Sea Zone
Scramble?