AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.


  • I’ll keep the damaged cv here instead of a fighter (odds were clearly that I would win even by loosing a fighter first, it worth more than a fighter and moreover removes 5ipc to Italy ; and I should be able not to lose it with the french navy as protection)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to South Australia
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Morocco to 91 Sea Zone

    Turn Complete - French

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Belarus
                4 armour and 3 mech_infantrys moved from Archangel to Belarus
                2 armour, 2 bombers and 1 mech_infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Bessarabia
                1 infantry moved from Romania to Bessarabia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 armour, 2 bombers, 2 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 6 armour, 2 bombers, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Eastern Poland
                1 fighter moved from Western Ukraine to Novgorod
                2 bombers moved from Belarus to Novgorod
                3 armour moved from Eastern Poland to Belarus
                1 armour moved from Germany to Eastern Poland
                1 fighter moved from Southern Italy to Western Germany
                1 cruiser and 2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Novgorod to Belarus

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                2 armour placed in Germany
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in France
                2 infantry placed in Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,5,1,3,3,2,4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 44 PUs;
                Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 fighter moved from Smolensk to Archangel
                3 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
                1 infantry moved from Russia to Bryansk
                1 aaGun and 1 mech_infantry moved from Bryansk to Smolensk
                1 fighter moved from Archangel to Ukraine
                4 artilleries and 3 infantry moved from Russia to Smolensk
                2 infantry moved from Samara to Vologda
                1 infantry moved from Korea to Amur
                1 armour moved from Kenya to Egypt

    Place Units - Russians
                3 infantry placed in Ukraine
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 50 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Manchuria to Kansu

    Place Units - Japanese
                2 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,2,4,3,6,6,3,6,2,5,5,5,6,1
                Japanese collect 16 PUs (8 lost to blockades); end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                2 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
                1 battleship and 1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                3 bombers moved from Korea to Iwo Jima
                2 fighters moved from 6 Sea Zone to Iwo Jima
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Battle in Philippines
                Battle in Iwo Jima
                    Americans attack with 3 bombers, 2 fighters, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Americans win, taking Philippines from Japanese, taking Iwo Jima from Japanese with 3 bombers, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Formosa
                Battle in Okinawa

    Non Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 carriers, 4 destroyers and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Iwo Jima to 17 Sea Zone
                3 bombers moved from Iwo Jima to Korea
                1 fighter moved from Anhwe to 19 Sea Zone
                1 fighter moved from Korea to 19 Sea Zone
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 submarines placed in 6 Sea Zone
                1 infantry placed in Korea
                2 transports placed in 101 Sea Zone
                3 bombers placed in Western United States
                1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese
                1 artillery and 4 infantry moved from Chahar to Jehol

    Place Units - Chinese
                1 artillery and 7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 battleship and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 5 PUs;

    Combat Move - British
                2 units repaired.
                1 fighter moved from India to 75 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 battleships, 2 cruisers, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 bombers and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 bomber moved from Morocco to Normandy Bordeaux

    Combat - British
                Battle in 75 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 infantry and 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry and 1 transport
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 4 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 6 infantry
                    British win, taking Holland Belgium from Germans with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 6 infantry
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                4 bombers and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Morocco to United Kingdom
                1 tactical_bomber moved from Morocco to United Kingdom
                2 fighters moved from Morocco to 110 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 aaGun and 2 infantry moved from Tobruk to Libya
                1 fighter moved from 75 Sea Zone to Kenya
                1 tactical_bomber moved from India to Rostov
                2 infantry and 1 mech_infantry moved from Anhwe to Jehol
                1 infantry moved from Kweichow to Anhwe
                1 aaGun, 4 infantry and 1 mech_infantry moved from Yunnan to Kweichow
                1 infantry moved from Kiangsi to Anhwe
                1 aaGun and 2 infantry moved from Shan State to Yunnan

    Place Units - British
                1 battleship and 1 submarine placed in 110 Sea Zone
                2 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 fighters

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Southern France to Normandy Bordeaux
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                1 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Bulgaria to Romania
                1 artillery moved from Bulgaria to Romania

    Place Units - Italians
                2 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,4,2,1,6,4,3
                Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone
                Battle in Celebes

    Non Combat Move - ANZAC
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Queensland to Philippines
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from South Australia to Queensland
                1 infantry moved from Northern Territory to Queensland
                2 fighters moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                4 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                2 bombers moved from Novgorod to Russia
                1 fighter moved from Novgorod to Archangel
                1 fighter moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 fighters and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters and 4 infantry in Archangel, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 2 fighters and 4 infantry in Archangel, round 3 :  2/6 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                2 fighters moved from Archangel to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                2 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 infantry moved from Bessarabia to Eastern Poland
                2 fighters moved from Holland Belgium to Western Germany
                2 infantry moved from Northern Italy to France

    Place Units - Germans
                1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
                3 infantry placed in Western Germany
                2 infantry placed in France
                1 cruiser and 1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4,1,2,5,5,4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 38 PUs;
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 armour, 6 artilleries, 6 infantry and 5 mech_infantrys moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 6 armour, 6 artilleries, 2 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 11 armour, 2 infantry and 5 mech_infantrys
                    6 armour owned by the Russians, 1 mech_infantry owned by the Russians and 6 artilleries owned by the Russians retreated to Smolensk
                    Germans win with 3 armour remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 aaGun, 8 armour, 2 infantry and 5 mech_infantrys
                    Casualties for Russians: 1 fighter, 7 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                5 artilleries and 4 infantry moved from Russia to Smolensk
                2 infantry moved from Vologda to Smolensk
                2 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Libya to Alexandria

    Place Units - Russians
                3 infantry placed in Ukraine
                7 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 49 PUs


  • Uk should attack the german fleet with everything that can hit… will the two german fighters scramble ? Do you have a specific ool or do I use max defense ?

    Of course, you can wait to see all my moves before answering that, but it could save some time, so I just ask in case you do not mind answering after Japan :)

  • 22 21 20 19 18 17 16

    Max defence and scramble please. The last stand of Germany  :-D


  • Since the file does not seem downloaded yet, I prefer to up the topic in case you did not notice the russian turn before my question ;)

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Japan to Jehol
                1 bomber moved from Japan to Jehol
                2 armour, 4 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber moved from Manchuria to Jehol
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Japanese creates battle in territory 41 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Jehol
                    Japanese attack with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 13 infantry and 3 tactical_bombers
                    British defend with 2 infantry and 1 mech_infantry; Chinese defend with 2 artilleries and 14 infantry
                    2 armour owned by the Japanese, 4 infantry owned by the Japanese and 4 artilleries owned by the Japanese retreated to Manchuria
                    Chinese win with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 9 infantry
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Jehol to Japan
                2 fighters and 2 tactical_bombers moved from Jehol to Manchuria
                1 bomber moved from Jehol to Japan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,4,6,4,3,5,3,2,5,2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,4,4,5,1,2
                Japanese collect 2 PUs (15 lost to blockades); end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                1 artillery, 4 destroyers, 4 fighters, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                3 bombers and 3 fighters moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
                3 bombers and 9 fighters moved from 6 Sea Zone to Japan

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 armour, 4 artilleries, 3 bombers, 9 fighters, 7 infantry and 2 mech_infantrys
                    Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
                    Americans captures 2PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 armour, 4 artilleries, 3 bombers, 6 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 34
                    Casualties for Japanese: 3 aaGuns, 1 artillery, 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber
                    Casualties for Americans: 3 fighters and 6 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 fighters moved from Japan to Korea
                2 fighters moved from Japan to 6 Sea Zone
                EDIT: 3 bombers moved from Japan to Anhwe
                2 carriers moved from 19 Sea Zone to 35 Sea Zone
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Hawaiian Islands to Western United States
                3 bombers moved from Western United States to United Kingdom
                1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Tunisia to Morocco

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States
                1 armour and 2 infantry placed in Korea
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries and 6 infantry moved from Jehol to Anhwe
                1 artillery and 4 infantry moved from Shensi to Tsinghai
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 artillery and 1 infantry placed in Tsinghai
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

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