Gamer (allies +11) vs. Bold - game 2 of 2

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Rostov to Volgograd
                11 artilleries and 14 infantry moved from Rostov to Caucasus
                1 infantry moved from Egypt to Trans-Jordan
                      Germans take Trans-Jordan from British

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in Caucasus
                    Germans attack with 11 artilleries and 14 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 11 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 artillery and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                2 mech_infantrys moved from Ukraine to Eastern Poland
                1 artillery moved from Ukraine to Bessarabia
                1 armour moved from Rostov to Bessarabia
                1 mech_infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Rostov to Bessarabia
                1 aaGun moved from Belarus to Novgorod
                6 mech_infantrys moved from Archangel to Belarus
                10 mech_infantrys moved from Belarus to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                4 infantry moved from Western Germany to Northern Italy
                6 infantry moved from Holland Belgium to Normandy Bordeaux
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Southern France to Western Germany
                1 artillery moved from Western Germany to Germany
                4 artilleries moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                1 bomber moved from Southern France to Egypt
                1 fighter and 1 tactical_bomber moved from Southern France to 97 Sea Zone
                1 fighter moved from Southern France to Southern Italy
                4 infantry moved from Finland to Karelia
                3 armour and 4 mech_infantrys moved from Rostov to Bessarabia
                5 aaGuns, 5 armour and 4 mech_infantrys moved from Rostov to Caucasus
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                1 infantry and 3 mech_infantrys placed in Western Germany
                7 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 armour moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Bryansk
                1 armour moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Rostov to Volgograd
                1 armour moved from Archangel to Vologda
                1 armour, 6 artilleries and 1 mech_infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Tambov to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                28 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Tambov to Volgograd
                2 bombers moved from Russia to Volgograd
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour, 6 artilleries, 2 bombers, 2 fighters, 28 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 4 infantry
                    Russians win, taking Volgograd from Germans with 2 armour, 6 artilleries, 2 bombers, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Samara to Timguska
                1 aaGun moved from Russia to Bryansk
                2 mech_infantrys moved from Smolensk to Bryansk
                2 infantry moved from Vologda to Smolensk
                1 armour moved from Tambov to Samara
                1 mech_infantry moved from Russia to Samara
                3 armour moved from Russia to Samara
                1 artillery moved from Tambov to Volgograd
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                2 infantry moved from Tambov to Volgograd
                11 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Samara to Kazakhstan
                1 aaGun moved from Tambov to Volgograd
                2 aaGuns moved from Tambov to Bryansk
                4 infantry moved from Russia to Smolensk
                2 fighters moved from Volgograd to Bryansk
                2 bombers and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                7 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 fighters
                EDIT: Adding units owned by Russians to Russia: 2 fighters
                EDIT: Removing units owned by Russians from Smolensk: 4 infantry
                EDIT: Adding units owned by Russians to Bryansk: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 24 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_major, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Hunan to Kweichow
                1 bomber moved from Philippines to Kweichow
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 44 Sea Zone to French Indo China
                2 artilleries moved from Sumatra to 41 Sea Zone
                2 artilleries and 2 transports moved from 41 Sea Zone to 36 Sea Zone
                2 artilleries moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 54 Sea Zone to 41 Sea Zone
                1 bomber moved from Caroline Islands to French Indo China

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier and 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    British defend with 1 submarine
                    Japanese win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kweichow to Kwangsi
                1 aaGun, 3 artilleries and 4 infantry moved from Hunan to Kwangsi
                1 artillery, 3 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 carrier, 4 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 36 Sea Zone to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 44 Sea Zone to 36 Sea Zone
                2 destroyers moved from 55 Sea Zone to 42 Sea Zone
                2 battleships, 1 carrier and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
                4 fighters moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 armour moved from Amur to Jehol
                1 artillery moved from Yakut S.S.R. to Buryatia
                1 armour moved from Yakut S.S.R. to Amur
                1 infantry moved from Siberia to Amur
                2 infantry and 2 mech_infantrys moved from Korea to Manchuria
                2 mech_infantrys moved from Manchuria to Jehol
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone

    Place Units - Japanese
                2 armour, 5 infantry and 3 mech_infantrys placed in Japan
                1 factory_major placed in Korea

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '12

    my first ever korean major complex.  this is my first major departure from prudent play.


  • You’re not fooling me.  There are very prudent and practical reasons for that in this situation

  • '12

    I think Wile E Coyote just went completely off the deep end. He stayed at home doing speed and drinking monster energy for 5 straight days and finally snapped!


  • @Boldfresh:

    I think Wile E Coyote just went completely off the deep end. He stayed at home doing speed and drinking monster energy for 5 straight days and finally snapped!

    haha


  • Need a time extension, like you’re gonna need throughout July.
    Leaving tomorrow morning for Indy, gone most of the weekend

  • '12

    @Gamerman01:

    Need a time extension, like you’re gonna need throughout July.
    Leaving tomorrow morning for Indy, gone most of the weekend

    I don’t need one in finland… I will be able to move every 72 hrs.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                2 bombers moved from Queensland to Caroline Islands
                1 bomber moved from Tunisia to 98 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Iwo Jima
                Battle in Holland Belgium
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 bombers and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 armour, 1 bomber and 1 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from Caroline Islands to Marshall Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 carriers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 98 Sea Zone to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 aaGun moved from Tunisia to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Tunisia to Algeria
                2 fighters moved from Tunisia to Morocco
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from Morocco to United Kingdom
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from 16 Sea Zone to 17 Sea Zone
                2 fighters moved from Western United States to Wake Island
                1 mech_infantry moved from Libya to Tunisia
                1 armour moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                1 infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 armour, 2 fighters and 1 infantry placed in Western United States
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries and 11 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                4 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Burma
                1 submarine moved from 76 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 aaGun moved from 109 Sea Zone to United Kingdom
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 92 Sea Zone to Holland Belgium
                1 battleship moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters moved from 39 Sea Zone to India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 aaGun moved from Burma to India
                1 mech_infantry moved from Yunnan to Kweichow
                1 armour moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 artillery moved from Burma to India

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 fighter placed in United Kingdom
                1 infantry placed in United Kingdom
                1 artillery placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 bomber moved from Egypt to 81 Sea Zone
                2 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Italians attack with 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery and 1 infantry
                    1 mech_infantry owned by the Italians, 4 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Normandy Bordeaux
                    Americans win with 1 aaGun, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 fighter and 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                2 infantry moved from Northern Italy to Western Germany
                1 bomber moved from 81 Sea Zone to Southern Italy
                1 fighter moved from Egypt to Southern Italy
                3 aaGuns moved from Bessarabia to Western Ukraine
                1 artillery moved from Southern Italy to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Normandy Bordeaux
                1 armour placed in Northern Italy
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '12

    Hoping I have these Germans ruthlessly and efficiently honed and ready for major battle on the beaches of Holland.

  • '12

    Italian normandy has been key.  Will have to remember that.


  • Hard as it is to admit, you have done an amazing job of keeping the US/UK off the Western front - so far……


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from India to Sumatra
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 bomber moved from Morocco to Northern Italy

    Combat - ANZAC
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 3 damage total.
                Battle in Sumatra
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Sumatra from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to 39 Sea Zone
                1 fighter moved from Iraq to India
                1 fighter moved from 91 Sea Zone to Holland Belgium
                1 bomber moved from Northern Italy to Algeria
                1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 artillery moved from New South Wales to South Australia
                2 fighters moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

  • '12

    anzac ftr to holland…  he’s committed to queen and country!


  • Nah - good chance he will survive.

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