14L bonusbent (Axis) vs souL (Allies+9)


  • aDiceRolls: 3@1; Total Hits: 03@1: (2, 4, 5)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • aDiceRolls: 2@1; Total Hits: 02@1: (2, 3)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • 10 rounds in a row, to the death.

    aDiceRolls: 10@1; Total Hits: 110@1: (5, 2, 2, 4, 5, 6, 6, 3, 1, 4)
    dDiceRolls: 10@2; Total Hits: 010@2: (5, 5, 5, 4, 3, 5, 3, 6, 6, 3)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 3 infantry
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Adding units owned by British to Kwangsi: 1 infantry
                EDIT: Changing ownership of Kwangsi from Japanese to Chinese
                EDIT: Turning off Edit Mode
                3 infantry and 1 mech_infantry moved from Yunnan to Hunan
                1 aaGun and 1 mech_infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Burma to Kweichow
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 artillery moved from Persia to Iraq
                1 artillery and 5 infantry moved from India to 39 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 5 infantry moved from 80 Sea Zone to Iraq
                2 cruisers and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to Morocco
                1 bomber moved from Anglo Egyptian Sudan to Malta

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                1 factory_minor placed in Iraq

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag
        Kweichow : 1 mech_infantry
        Hunan : 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry
        Hopei : 1 aaGun, 2 infantry and 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 armour, 1 artillery, 4 fighters and 2 infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 2 battleships, 3 cruisers, 2 destroyers and 5 transports
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber
        71 Sea Zone : 1 transport
        Persia : 1 flag
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 58 / 86
        Russians : 15 / 29
        Japanese : 45 / 53
        Americans : 54 / 75
        Chinese : 14 / 18
        British : 29 / 31
        UK_Pacific : 13 / 13
        Italians : 22 / 31
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                      Italians take Persia from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Northern Italy to Southern Italy
                1 bomber and 2 fighters moved from Northwest Persia to Egypt
                1 aaGun moved from Northwest Persia to Caucasus
                1 fighter moved from Bryansk to Germany

    Place Units - Italians
                1 destroyer placed in 81 Sea Zone
                2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2,1,5,2,3
                Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia

    Combat - ANZAC
                Battle in Java
                Battle in Persia
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Persia, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Persia
                        ANZAC roll dice for 1 infantry in Persia, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Persia
                    ANZAC win, taking Java from Japanese, taking Persia from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 49 Sea Zone to 33 Sea Zone
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                1 bomber and 1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 transport
        33 Sea Zone : 4 destroyers and 1 submarine
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        80 Sea Zone : 1 transport
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 58 / 86
        Russians : 15 / 29
        Japanese : 41 / 53
        Americans : 54 / 75
        Chinese : 14 / 18
        British : 27 / 31
        UK_Pacific : 13 / 13
        Italians : 22 / 29
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 fighter moved from United Kingdom to Morocco

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 fighter

    Production/PUs Summary :

    Germans : 58 / 86
        Russians : 15 / 29
        Japanese : 41 / 53
        Americans : 54 / 75
        Chinese : 14 / 18
        British : 27 / 31
        UK_Pacific : 13 / 13
        Italians : 22 / 29
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 destroyer, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                9 bombers moved from Western Germany to 109 Sea Zone
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                2 mech_infantrys moved from Novgorod to Archangel
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Samara
                2 fighters and 1 tactical_bomber moved from Bryansk to Archangel

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 9 bombers
                    British defend with 1 destroyer
                    Germans win with 9 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Archangel
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                9 bombers moved from 109 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Western Germany to Southern Italy
                1 mech_infantry moved from Novgorod to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                3 artilleries moved from Ukraine to Bryansk
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Southern Italy to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Archangel to Bryansk

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                2 bombers placed in Western Germany
                3 artilleries placed in Ukraine
                3 infantry placed in Volgograd
                2 infantry and 1 mech_infantry placed in Novgorod
                2 mech_infantrys placed in Western Germany
                3 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs


  • On vacation until sunday! Play a turn then.


  • @souL:

    On vacation until sunday! Play a turn then.

    Enjoy! And take the time you need.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Evenkiyskiy to Yenisey
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Novosibirsk to Samara

    Combat - Russians
                Russians creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Russians :

    Yenisey : 2 infantry
        Buryatia : 2 aaGuns and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 1 fighter, 67 infantry, 3 mech_infantrys and 1 tactical_bomber
        Vologda : 1 infantry
        Eastern Persia : 1 flag
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 13 / 19
        Japanese : 41 / 53
        Americans : 54 / 75
        Chinese : 14 / 18
        British : 27 / 31
        UK_Pacific : 13 / 13
        Italians : 22 / 29
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Shantung to Anhwe
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                2 bombers moved from Kwangtung to Chahar
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                6 fighters and 4 tactical_bombers moved from 41 Sea Zone to 80 Sea Zone
                2 battleships and 2 cruisers moved from 41 Sea Zone to 39 Sea Zone
                4 artilleries and 4 infantry moved from Sumatra to 41 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 41 Sea Zone to 39 Sea Zone
                4 artilleries and 4 infantry moved from 39 Sea Zone to India
                1 submarine moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Malaya
                Battle in Anhwe
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 4 artilleries and 4 infantry
                    British defend with 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
                    Japanese captures 13PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 artilleries and 4 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 2 infantry and 2 mech_infantrys
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 2 aaGuns and 1 infantry
                    Japanese win, taking Buryatia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 aaGuns and 1 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 6 fighters and 4 tactical_bombers
                    ANZAC defend with 1 transport; British defend with 2 battleships, 3 cruisers, 2 destroyers and 5 transports
                    Units damaged: 2 battleships owned by the British
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 72
                    Casualties for Japanese: 4 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 2 battleships, 3 cruisers, 2 destroyers and 5 transports

    Non Combat Move - Japanese
                2 carriers moved from 41 Sea Zone to 79 Sea Zone
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 79 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
                1 aaGun, 1 armour and 2 mech_infantrys moved from Kiangsu to Shantung
                2 bombers moved from Chahar to Shantung
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 destroyer moved from 20 Sea Zone to 22 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
                3 carriers, 3 destroyers and 3 submarines moved from 41 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                3 infantry placed in Shantung
                1 fighter and 8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                3 battleships moved from 33 Sea Zone to 45 Sea Zone
                3 cruisers moved from 33 Sea Zone to 45 Sea Zone
                3 battleships and 3 cruisers moved from 45 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                3 carriers and 4 destroyers moved from 33 Sea Zone to 45 Sea Zone
                3 carriers and 4 destroyers moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 bombers moved from Morocco to 97 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia

    Combat - Americans


  • I assumed no scramble in 97 or 35, I can go back and change it if you like.  Kamikaze in 35?


  • You are correct and no kamikaze


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                3 battleships moved from 33 Sea Zone to 45 Sea Zone
                3 cruisers moved from 33 Sea Zone to 45 Sea Zone
                3 battleships and 3 cruisers moved from 45 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                3 carriers and 4 destroyers moved from 33 Sea Zone to 45 Sea Zone
                3 carriers and 4 destroyers moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 bombers moved from Morocco to 97 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia

    Combat - Americans
                Battle in Celebes
                Battle in Philippines
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
                        Americans roll dice for 3 battleships and 3 cruisers in Philippines, round 2 :  4/6 hits
                        Japanese roll dice for 1 aaGun, 1 fighter and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
                    Americans win, taking Celebes from Japanese, taking Philippines from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 aaGun, 1 fighter and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 transport; Italians defend with 2 submarines and 1 transport
                    2 submarines owned by the Italians Submerged
                        1 transport owned by the Germans and 1 transport owned by the Italians lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 93 Sea Zone
                        Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 94 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 94 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from 23 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
                3 fighters moved from 22 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 bombers moved from 97 Sea Zone to Algeria
                1 aaGun and 6 infantry moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
                Americans undo move 1.
                2 destroyers placed in 101 Sea Zone
                1 bomber placed in Western United States
                2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1
                Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Queensland : 1 bomber
        Philippines : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 carrier and 1 destroyer
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
        23 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 2 artilleries and 2 infantry
        Algeria : 1 flag, 1 aaGun, 2 bombers and 6 infantry
        Tunisia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 carriers, 7 destroyers, 3 fighters, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 10 / 19
        Japanese : 51 / 79
        Americans : 60 / 84
        Chinese : 12 / 18
        British : 27 / 31
        UK_Pacific : 7 / 0
        Italians : 21 / 29
        ANZAC : 12 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Hopei to Kiangsi
                2 infantry moved from Hunan to Kiangsi
                1 artillery and 2 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe
                4 artilleries and 4 infantry moved from Hunan to Anhwe
                1 artillery and 3 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total

    Territory Summary for Chinese :

    Chahar : 1 artillery and 2 infantry
        Anhwe : 5 artilleries, 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 10 / 19
        Japanese : 50 / 79
        Americans : 60 / 84
        Chinese : 13 / 13
        British : 27 / 31
        UK_Pacific : 7 / 0
        Italians : 21 / 29
        ANZAC : 12 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                    EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                    EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Iraq to 81 Sea Zone
                1 bomber moved from Malta to 98 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British
                Battle in 81 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 81 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 81 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 3 transports
                        3 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Italians: 3 transports

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Malta
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Morocco to Gibraltar
                1 fighter moved from 81 Sea Zone to Iraq

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 2 infantry placed in Iraq
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag
        Kweichow : 1 mech_infantry
        Hunan : 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry
        Hopei : 1 aaGun, 2 infantry and 1 mech_infantry
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 armour, 1 artillery, 3 fighters and 2 infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 fighter and 8 infantry
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 10 / 19
        Japanese : 50 / 79
        Americans : 60 / 84
        Chinese : 13 / 13
        British : 28 / 28
        UK_Pacific : 7 / 0
        Italians : 20 / 29
        ANZAC : 12 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 destroyer
                    Italians win, taking 93 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    retreated to Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Germany to Western Germany
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • I must be tired or something. Forgot to bring in my Italian fighters from Egypt to the battle in Anglo Egyptian Sudan. Oh well.

    I might have a few hours more today to play a turn or two, but I will be away for the weekend so I might not take any turns again until Monday or Tuesday.

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