14L G40 Ghost vs. Bold - game 2

  • '12

    hang on - may tweak that - will be same attack thought so you can give me a scramble choice - just contemplating a change to the buy.

  • '12

    there was an art that didn’t unload as well.  will repost in a sec.


  • 1 FTR scramble to avoid 4 support shots, thanks


  • Including the ART in the combat is OK.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 25 PUs;

    Combat Move - Japanese
                7 fighters and 7 tactical_bombers moved from Trans-Jordan to Egypt
                2 bombers, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                2 artilleries and 6 infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from Northwest Persia to Turkey
                      Japanese take Turkey from Russians
                2 artilleries, 2 cruisers, 4 destroyers, 6 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
                4 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                3 carriers, 2 destroyers, 4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 artillery, 2 battleships, 1 destroyer and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                3 artilleries and 10 infantry moved from 81 Sea Zone to Egypt

    Combat - Japanese
                British scrambles 1 units out of Egypt to defend against the attack in 81 Sea Zone
                British scrambles to create a battle in territory 81 Sea Zone
                Battle in 81 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 7 destroyers and 7 transports
                    Americans defend with 1 fighter
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 7 destroyers and 7 transports remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter
                Battle in Egypt
                    Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 10 infantry and 8 tactical_bombers
                    ANZAC defend with 2 infantry; British defend with 1 airfield, 2 artilleries, 1 harbour, 12 infantry and 2 mech_infantrys; Americans defend with 1 armour and 1 fighter
                    Japanese win, taking Egypt from British with 3 artilleries, 2 bombers, 9 fighters, 4 infantry and 8 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Japanese: 6 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 2 artilleries, 12 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 armour and 1 fighter

    Non Combat Move - Japanese
                2 bombers, 7 fighters and 7 tactical_bombers moved from Egypt to Greece
                2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 submarine moved from 76 Sea Zone to 72 Sea Zone
                1 submarine moved from 76 Sea Zone to 71 Sea Zone
                2 submarines moved from 76 Sea Zone to 81 Sea Zone
                2 bombers moved from Celebes to Sumatra
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Celebes to Sumatra

    Place Units - Japanese
                3 mech_infantrys placed in Iraq

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5
                Japanese collect 33 PUs (1 lost to blockades); end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 factory_minor, 6 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Queensland to 54 Sea Zone
                6 bombers moved from Novosibirsk to Turkey
                5 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Gibraltar to Holland Belgium

    Combat - Americans
                Battle in Philippines
                Battle in Holland Belgium
                    Americans attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Spain
                    Americans attack with 5 artilleries and 5 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Spain from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Turkey
                    Americans attack with 6 bombers
                    Japanese defend with 1 infantry
                    Americans win with 5 bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                5 bombers moved from Turkey to Eastern Poland
                1 bomber moved from Holland Belgium to Eastern Poland
                2 fighters moved from 112 Sea Zone to Eastern Poland
                1 infantry moved from Denmark to 112 Sea Zone
                1 carrier, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 submarines moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                2 fighters moved from Kansu to Russia
                3 bombers moved from Manchuria to Malaya
                1 bomber moved from Queensland to Malaya
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Marianas to 22 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Brazil to British Guiana

    Place Units - Americans
                1 factory_minor placed in Korea
                1 artillery, 6 fighters and 1 infantry placed in Eastern United States
                2 armour and 1 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 74 PUs; end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Kiangsi
                1 artillery and 1 infantry moved from Kwangtung to Kiangsi
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Sikang
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield and 1 armour; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry moved from West India to Eastern Persia

    Non Combat Move - British
                2 aaGuns, 2 artilleries and 19 infantry moved from West India to Eastern Persia
                9 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Shan State to Malaya
                1 infantry moved from Burma to Shan State
                1 aaGun and 2 infantry moved from Normandy Bordeaux to Spain
                1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                3 infantry placed in Union of South Africa
                2 artilleries, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6
                British collect 24 PUs (2 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 airfield placed in Malaya
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 tactical_bombers moved from Greece to Spain
                3 artilleries and 4 infantry moved from Southern France to Spain
                1 bomber moved from Greece to Gibraltar
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from Americans

  • '12

    intercept gib?


  • max intercept thanks.

  • '12

    i shot down a ftr and you shot down the bomber.  we each hit in the first round of holland.

    4 hits in round 1 of spain - what will you lose?

  • '12

    map


  • OOL: AA, 3 UK INF, 5 US INF, UK ART, 5 US ART, thanks

  • '12

    well this has been a brutal failure for the italians.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 tactical_bombers moved from Greece to Spain
                3 artilleries and 4 infantry moved from Southern France to Spain
                1 bomber moved from Greece to Gibraltar
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from Americans

    Combat - Italians
                Air Battle in Gibraltar
                    Italians attacks with 1 units heading to Gibraltar
                    British launches 2 interceptors out of Gibraltar
                    1 bomber owned by the Italians lost in Gibraltar
                    1 fighter owned by the Americans lost in Gibraltar
                    Air Battle is over, the attackers have all died
                Battle in Holland Belgium
                    Italians attack with 3 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Spain
                    Italians attack with 3 artilleries, 4 infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 1 artillery and 3 infantry; Americans defend with 5 artilleries and 5 infantry
                    retreated to Spain
                    Americans win with 6 artilleries and 5 infantry remaining. Battle score for attacker is -21
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Italians: 3 artilleries, 4 infantry and 1 tactical_bomber
                Cleaning up after air battles

    Non Combat Move - Italians
                1 tactical_bomber moved from Spain to Southern France
                2 mech_infantrys moved from Western Germany to Northern Italy
                1 battleship and 2 cruisers moved from 100 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Iraq to Greece
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 aaGuns moved from Southern France to Northern Italy
                1 artillery and 11 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 armour, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 fighter moved from Malaya to Eastern Persia
                1 fighter moved from India to Eastern Persia

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 3 submarines
                    Japanese defend with 1 submarine
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Malaya

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

  • '12

    posting very shortly - will need another decision in gib

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Greece to Spain
                7 infantry and 1 mech_infantry moved from Southern France to Spain
                2 bombers moved from Western Germany to Gibraltar
                1 mech_infantry moved from Southern France to Spain
                1 mech_infantry moved from Southern France to Spain

Suggested Topics

  • 2
  • 24
  • 32
  • 47
  • 54
  • 101
  • 106
  • 304
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.9k

Users

40.7k

Topics

1.8m

Posts