@Witt is up as Commies
G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown
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I’ll make my move tomorrow - give me a day to check it out.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 87 Sea Zone
1 bomber moved from United Kingdom to 87 Sea ZoneCombat - Americans
Battle in 87 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 87 Sea Zone to French Equatorial Africa
1 aaGun, 2 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans undo move 5.
1 cruiser placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
AHHHHH ALL TEH WRONG MOVES!! :?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 artilleries and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 artillery placed in Yunnan
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
Chinese collect 8 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
scramble option GER
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
3 fighters moved from Scotland to 112 Sea Zone
1 bomber moved from Morocco to 112 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to HunanCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Hunan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
2 artilleries and 4 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Kenya to Egypt
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 bomber moved from 112 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from 125 Sea Zone to Scotland
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to West IndiaPlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
1 carrier and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
UK_Pacific collect 23 PUs (2 lost to blockades); end with 23 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Rostov
2 infantry moved from Greece to 97 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Gibraltar from British, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
I’ll be in the woods for the weekend and have a sketchy week next week, so I’ll be playing off-pace for a week.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Volgograd to Russia
1 fighter moved from India to Northwest Persia
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
COMMENT: Moscow Intercepts?
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
3 bombers and 2 fighters moved from Bryansk to Russia
1 bomber and 4 tactical_bombers moved from Bryansk to Volgograd -
Moscow Intercepts?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
COMMENT: Moscow Intercepts?
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
3 bombers and 2 fighters moved from Bryansk to Russia
1 bomber and 4 tactical_bombers moved from Bryansk to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,6,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 fighter
British defend with 1 destroyer and 1 submarine
Germans win with 2 bombers, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Smolensk
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 2 fighters moved from Russia to Bryansk
4 tactical_bombers moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
5 armour moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from France to Western Germany
4 bombers moved from Bryansk to Eastern Poland
2 bombers and 1 fighter moved from 112 Sea Zone to Western Germany
3 transports moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
1 fighter and 9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Yenisey to Timguska
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novosibirsk to SamaraPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 aaGun moved from Shantung to Kiangsu
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Jehol to Shantung
1 armour moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 bomber moved from 25 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs total -
Excuse my posting. I know Bar is not playing this game at the moment, so I asked if he did not mind my taking his place. He was fine with that.
Would you three mind me taking over his goes?
AKGrown, I am happy to take a back seat(follow your Pacific lead) and play Anzac/France and the hard pressed Russia.
Hope all are well. I have not played or spoken to you Meatgrinder, so: hi. I am in England, but I am Italian and have played A&A since 87 and am on the forum every day. Leo -
Ultimately it’s up to Grown, but this is just a friendly little game to get Meat used to playing TripleA so I think it’s a great idea!
Now that Wittman is here to take advantage of my sloppy first rounds I’ll have to tighten up my game :-o
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I have no problems with Wittman taking over for the B man. Feel free to grab up US/UK and do those countries. I’d hate for you to take Russia only to watch it fall next turn.
As for Vold - some of the better first rounds I’ve seen from you! :lol:
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Since '87!?
You and Meat should get along great! He’s an old school player as well. I should be seeing him tomorrow if we don’t hear from him.