G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown


  • I’ll make my move tomorrow - give me a day to check it out.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 89 Sea Zone to 87 Sea Zone
                1 bomber moved from United Kingdom to 87 Sea Zone

    Combat - Americans
                Battle in 87 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 87 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 87 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 87 Sea Zone to French Equatorial Africa
                1 aaGun, 2 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
                1 aaGun, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 109 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 55 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 fighter and 2 infantry placed in Western United States
                1 fighter and 1 infantry placed in Eastern United States
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Americans undo move 5.
                1 cruiser placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • AHHHHH ALL TEH WRONG MOVES!!  :?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 artilleries and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shensi, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 artillery placed in Yunnan
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
                Chinese collect 8 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • scramble option GER

  • '13

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                3 fighters moved from Scotland to 112 Sea Zone
                1 bomber moved from Morocco to 112 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from Kwangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 112 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    British win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Hunan
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
                2 artilleries and 4 infantry moved from Burma to Yunnan
                3 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 armour moved from India to Yunnan
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Kenya to Egypt
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Egypt to Tobruk
                1 bomber moved from 112 Sea Zone to United Kingdom
                3 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 125 Sea Zone to Scotland
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from India to West India

    Place Units - British
                1 armour, 1 artillery and 1 mech_infantry placed in Egypt
                1 carrier and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                UK_Pacific collect 23 PUs (2 lost to blockades); end with 23 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Bryansk to Rostov
                2 infantry moved from Greece to 97 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Gibraltar from British, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Western Germany

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '13

    I’ll be in the woods for the weekend and have a sketchy week next week, so I’ll be playing off-pace for a week.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Volgograd to Russia
                1 fighter moved from India to Northwest Persia
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour, 1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                COMMENT: Moscow Intercepts?
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Archangel to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                3 bombers and 2 fighters moved from Bryansk to Russia
                1 bomber and 4 tactical_bombers moved from Bryansk to Volgograd

  • '13

    Moscow Intercepts?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                COMMENT: Moscow Intercepts?
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Archangel to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                3 bombers and 2 fighters moved from Bryansk to Russia
                1 bomber and 4 tactical_bombers moved from Bryansk to Volgograd

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,6,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 fighter
                    British defend with 1 destroyer and 1 submarine
                    Germans win with 2 bombers, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in Smolensk
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers and 2 fighters moved from Russia to Bryansk
                4 tactical_bombers moved from Volgograd to Bryansk
                1 bomber moved from Volgograd to Bryansk
                5 armour moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from France to Western Germany
                4 bombers moved from Bryansk to Eastern Poland
                2 bombers and 1 fighter moved from 112 Sea Zone to Western Germany
                3 transports moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                1 fighter and 9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Germans collect 58 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
                Russians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Tsagaan Olom to Olgiy
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 artillery moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kwangtung to Hunan
                1 fighter moved from Kwangtung to Hunan
                1 bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                1 aaGun moved from Shantung to Kiangsu
                1 infantry moved from Shantung to Anhwe
                1 aaGun moved from Jehol to Shantung
                1 armour moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Anhwe
                1 bomber moved from 25 Sea Zone to Japan
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs total


  • Excuse my posting. I know Bar is not playing this game at the moment, so I asked if he did not mind my taking his place. He was fine with that.

    Would you three mind me taking over his goes?
    AKGrown, I am happy to take a back seat(follow your Pacific lead) and play Anzac/France  and the  hard pressed Russia.
    Hope all are well. I have not played or spoken to you Meatgrinder, so: hi. I am in England, but I am Italian and have played A&A since 87 and am on the forum every day.  Leo

  • '13

    Ultimately it’s up to Grown, but this is just a friendly little game to get Meat used to playing TripleA so I think it’s a great idea!

    Now that Wittman is here to take advantage of my sloppy first rounds I’ll have to tighten up my game :-o


  • I have no problems with Wittman taking over for the B man.  Feel free to grab up US/UK and do those countries.  I’d hate for you to take Russia only to watch it fall next turn.

    As for Vold - some of the better first rounds I’ve seen from you!  :lol:


  • Since '87!?

    You and Meat should get along great!  He’s an old school player as well.  I should be seeing him tomorrow if we don’t hear from him.

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