Pretty sure that’s right now.
14L G40 Ghost vs. Bold - game 2
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Yes.
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NeXT time there are multible options I will elementer to tell more details about the move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Eastern Poland to Holland Belgium
1 bomber moved from Southern Italy to Spain
2 infantry moved from Southern France to SpainCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Spain from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Spain to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Southern France
4 mech_infantrys moved from Northern Italy to Western Germany
6 infantry moved from Germany to Western Germany
1 artillery moved from Southern France to Northern Italy
4 aaGuns, 1 artillery and 4 infantry moved from Eastern Poland to Poland
1 infantry moved from Slovakia Hungary to Romania
2 aaGuns, 6 armour, 7 artilleries, 6 infantry and 8 mech_infantrys moved from Baltic States to Poland
6 armour and 8 mech_infantrys moved from Poland to Germany
2 artilleries and 4 infantry moved from Germany to Poland
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Trans-Jordan to IraqPlace Units - Germans
3 mech_infantrys placed in Southern France
1 artillery and 2 infantry placed in Greece
1 mech_infantry placed in Western Germany
4 artilleries placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,2,4,4,6,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 36 PUs (4 lost to blockades); end with 36 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 17 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 artilleries and 1 infantry moved from Volgograd to Caucasus
2 artilleries, 6 infantry and 6 mech_infantrys moved from Turkey to Caucasus
1 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Novosibirsk to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 4 artilleries, 1 fighter, 7 infantry, 6 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour and 1 mech_infantry
Russians win, taking Caucasus from Italians with 4 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 6 artilleries, 32 infantry and 6 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Karelia to Novgorod
1 fighter moved from Belarus to Volgograd
3 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
5 armour and 2 mech_infantrys moved from Russia to Western Ukraine
3 infantry moved from Russia to Bryansk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Kansu
2 mech_infantrys moved from Yenisey to Novosibirsk
1 cruiser and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 25 PUs;Combat Move - Japanese
1 infantry moved from Northwest Persia to Turkey
Japanese take Turkey from Russians
2 bombers, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
7 fighters and 7 tactical_bombers moved from Trans-Jordan to Egypt
2 artilleries and 6 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 cruisers, 6 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from Ethiopia to 76 Sea Zone
4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 2 battleships, 1 destroyer and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 artilleries and 10 infantry moved from 81 Sea Zone to Egypt
1 artillery, 2 battleships and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
3 carriers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
4 destroyers moved from 80 Sea Zone to 81 Sea Zone -
hang on - may tweak that - will be same attack thought so you can give me a scramble choice - just contemplating a change to the buy.
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there was an art that didn’t unload as well. will repost in a sec.
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1 FTR scramble to avoid 4 support shots, thanks
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Including the ART in the combat is OK.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 25 PUs;Combat Move - Japanese
7 fighters and 7 tactical_bombers moved from Trans-Jordan to Egypt
2 bombers, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 artilleries and 6 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Northwest Persia to Turkey
Japanese take Turkey from Russians
2 artilleries, 2 cruisers, 4 destroyers, 6 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
3 carriers, 2 destroyers, 4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery, 2 battleships, 1 destroyer and 1 transport moved from 72 Sea Zone to 81 Sea Zone
3 artilleries and 10 infantry moved from 81 Sea Zone to EgyptCombat - Japanese
British scrambles 1 units out of Egypt to defend against the attack in 81 Sea Zone
British scrambles to create a battle in territory 81 Sea Zone
Battle in 81 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 7 destroyers and 7 transports
Americans defend with 1 fighter
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 7 destroyers and 7 transports remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Egypt
Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 10 infantry and 8 tactical_bombers
ANZAC defend with 2 infantry; British defend with 1 airfield, 2 artilleries, 1 harbour, 12 infantry and 2 mech_infantrys; Americans defend with 1 armour and 1 fighter
Japanese win, taking Egypt from British with 3 artilleries, 2 bombers, 9 fighters, 4 infantry and 8 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 6 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 2 artilleries, 12 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour and 1 fighterNon Combat Move - Japanese
2 bombers, 7 fighters and 7 tactical_bombers moved from Egypt to Greece
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 submarine moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 76 Sea Zone to 71 Sea Zone
2 submarines moved from 76 Sea Zone to 81 Sea Zone
2 bombers moved from Celebes to Sumatra
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to SumatraPlace Units - Japanese
3 mech_infantrys placed in IraqTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5
Japanese collect 33 PUs (1 lost to blockades); end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 factory_minor, 6 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
6 bombers moved from Novosibirsk to Turkey
5 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Gibraltar to Holland BelgiumCombat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Spain
Americans attack with 5 artilleries and 5 infantry
Germans defend with 2 infantry
Americans win, taking Spain from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Turkey
Americans attack with 6 bombers
Japanese defend with 1 infantry
Americans win with 5 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
5 bombers moved from Turkey to Eastern Poland
1 bomber moved from Holland Belgium to Eastern Poland
2 fighters moved from 112 Sea Zone to Eastern Poland
1 infantry moved from Denmark to 112 Sea Zone
1 carrier, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 submarines moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Kansu to Russia
3 bombers moved from Manchuria to Malaya
1 bomber moved from Queensland to Malaya
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Marianas to 22 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
4 submarines moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Brazil to British GuianaPlace Units - Americans
1 factory_minor placed in Korea
1 artillery, 6 fighters and 1 infantry placed in Eastern United States
2 armour and 1 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 74 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to SzechwanPlace Units - Chinese
4 infantry placed in Sikang
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 1 armour; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from West India to Eastern PersiaNon Combat Move - British
2 aaGuns, 2 artilleries and 19 infantry moved from West India to Eastern Persia
9 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 aaGun and 2 infantry moved from Normandy Bordeaux to Spain
1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
2 artilleries, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6
British collect 24 PUs (2 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 airfield placed in Malaya
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 tactical_bombers moved from Greece to Spain
3 artilleries and 4 infantry moved from Southern France to Spain
1 bomber moved from Greece to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans -
intercept gib?
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max intercept thanks.
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i shot down a ftr and you shot down the bomber. we each hit in the first round of holland.
4 hits in round 1 of spain - what will you lose?
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map
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OOL: AA, 3 UK INF, 5 US INF, UK ART, 5 US ART, thanks
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well this has been a brutal failure for the italians.





