No scramble
AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.
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any scramble / kami in z6 (every sea unit is fighting - that is 5DD, 2CA, 1BB, 2CV, plus 3 fighters ; build is 2tp, 2inf, 2art, 2fgt, 1NB and 1mIC ; other CM are Algeria mt and air strik on Jehol - 6fgt, 3bmb) ?
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Kamis are:
2x BB
Each CV and each CA x1scramble: one Tac scrambles
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 fighter moved from Yunnan to Jehol
4 fighters moved from 6 Sea Zone to Jehol
3 bombers and 1 fighter moved from Kiangsi to Jehol
3 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,4
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 2 transports
Japanese defend with 1 destroyer and 1 tactical_bomber
Americans win with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Battle in Jehol
Americans attack with 3 bombers and 6 fighters
Japanese defend with 1 artillery and 1 infantry
Americans win with 3 bombers and 6 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Jehol to 6 Sea Zone
3 bombers and 4 fighters moved from Jehol to Korea
1 fighter moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
1 carrier, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 factory_minor and 1 harbour placed in KoreaTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
1 artillery placed in Shensi
2 infantry placed in Jehol
1 artillery and 3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 bombers moved from United Kingdom to 127 Sea Zone
1 armour moved from Morocco to Tunisia
2 fighters moved from 94 Sea Zone to Tunisia
2 fighters moved from 92 Sea Zone to Tunisia
1 bomber, 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
Battle in 127 Sea Zone
British attack with 2 bombers
Germans defend with 1 cruiser, 1 destroyer and 2 transports
Germans win, taking Borneo from Japanese with 1 cruiser and 2 transports remaining. Battle score for attacker is -16
Casualties for Germans: 1 destroyer
Casualties for British: 2 bombers
Battle in Tunisia
British attack with 1 armour, 1 bomber, 6 fighters and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 armour
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - British
2 fighters moved from Tunisia to 92 Sea Zone
2 fighters moved from Tunisia to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco
2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 94 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 aaGun and 2 infantry moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Shensi to Anhwe
1 infantry moved from Kweichow to Shensi
2 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Burma to India
4 infantry moved from Burma to YunnanPlace Units - British
3 bombers placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 2 fighters; Americans defend with 1 carrier and 1 destroyer
Units damaged: 1 carrier owned by the Americans
British win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber and 2 fighters
Casualties for Americans: 1 carrier and 1 destroyer
2 fighters owned by the British forced to land in GibraltarNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Greece to Bulgaria
1 infantry moved from Greece to BulgariaPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,3,6,1,4,1,2
Italians collect 4 PUs (13 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
Hey Yoshi, I landed your remaining planes on Gibraltar.
Feel free to change that in edit mode, since it didn’t allow me to save the file when it ask me where to send them (I should have saved the file before I guess.(I’ll get there, I’ll get there!))
I did the ool to keep the strongest for you. -
I’ll keep the damaged cv here instead of a fighter (odds were clearly that I would win even by loosing a fighter first, it worth more than a fighter and moreover removes 5ipc to Italy ; and I should be able not to lose it with the french navy as protection)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Morocco to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Belarus
4 armour and 3 mech_infantrys moved from Archangel to Belarus
2 armour, 2 bombers and 1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Belarus
Germans attack with 6 armour, 2 bombers, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 2 bombers, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Western Ukraine to Novgorod
2 bombers moved from Belarus to Novgorod
3 armour moved from Eastern Poland to Belarus
1 armour moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 cruiser and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Novgorod to BelarusPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
2 armour placed in Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
2 infantry placed in Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,5,1,3,3,2,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 44 PUs;
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 fighter moved from Smolensk to Archangel
3 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Russia to Bryansk
1 aaGun and 1 mech_infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Ukraine
4 artilleries and 3 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Vologda
1 infantry moved from Korea to Amur
1 armour moved from Kenya to EgyptPlace Units - Russians
3 infantry placed in Ukraine
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Manchuria to KansuPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,2,4,3,6,6,3,6,2,5,5,5,6,1
Japanese collect 16 PUs (8 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
2 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 battleship and 1 cruiser moved from 6 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
3 bombers moved from Korea to Iwo Jima
2 fighters moved from 6 Sea Zone to Iwo Jima
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Philippines
Battle in Iwo Jima
Americans attack with 3 bombers, 2 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Philippines from Japanese, taking Iwo Jima from Japanese with 3 bombers, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Formosa
Battle in OkinawaNon Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 4 destroyers and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
3 bombers moved from Iwo Jima to Korea
1 fighter moved from Anhwe to 19 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 submarines placed in 6 Sea Zone
1 infantry placed in Korea
2 transports placed in 101 Sea Zone
3 bombers placed in Western United States
1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
1 artillery and 4 infantry moved from Chahar to JeholPlace Units - Chinese
1 artillery and 7 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 battleship and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 5 PUs;Combat Move - British
2 units repaired.
1 fighter moved from India to 75 Sea Zone
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from Morocco to Normandy BordeauxCombat - British
Battle in 75 Sea Zone
British attack with 1 fighter
Japanese defend with 1 infantry and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 6 infantry
British win, taking Holland Belgium from Germans with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 6 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 bombers and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 tactical_bomber moved from Morocco to United Kingdom
2 fighters moved from Morocco to 110 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Alexandria
1 aaGun and 2 infantry moved from Tobruk to Libya
1 fighter moved from 75 Sea Zone to Kenya
1 tactical_bomber moved from India to Rostov
2 infantry and 1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Kweichow to Anhwe
1 aaGun, 4 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 aaGun and 2 infantry moved from Shan State to YunnanPlace Units - British
1 battleship and 1 submarine placed in 110 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
1 artillery moved from Bulgaria to RomaniaPlace Units - Italians
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,4,2,1,6,4,3
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in CelebesNon Combat Move - ANZAC
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Philippines
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Egypt to Alexandria
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from South Australia to Queensland
1 infantry moved from Northern Territory to Queensland
2 fighters moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 fighters and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 4 infantry in Archangel, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 fighters and 4 infantry in Archangel, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
2 fighters moved from Archangel to Eastern Poland
2 armour moved from Germany to Eastern Poland
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Eastern Poland
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to FrancePlace Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Germany
2 infantry placed in France
1 cruiser and 1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4,1,2,5,5,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs





