Will have to come to this later.
14L G50 hobo (axis) vs dawgoneit (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to Manchuria
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Jehol to Manchuria
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 3 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 4 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 8 fighters, 9 infantry, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Battle in Tsinghai
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsu
1 aaGun moved from Jehol to Shantung
2 artilleries moved from Szechwan to Yunnan
1 artillery and 5 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 artilleries moved from Shan State to Yunnan
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from Shan State to 55 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 battleship and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Kiangsu
4 fighters and 4 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Manchuria to Kiangsi
2 fighters moved from Manchuria to AnhwePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine and 1 tactical_bomber moved from 3 Sea Zone to 9 Sea Zone
2 transports moved from 3 Sea Zone to 9 Sea Zone
2 infantry moved from British Columbia to Alaska
2 destroyers moved from 3 Sea Zone to 9 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 armour moved from Western United States to Central United States
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Southeast Mexico to Western United States
1 armour, 1 artillery and 1 infantry moved from Southeast Mexico to Central United States
2 infantry moved from Western United States to Central United States
2 artilleries and 2 infantry moved from Central America to 89 Sea Zone
2 artilleries, 5 destroyers, 2 infantry and 3 transports moved from 89 Sea Zone to 101 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
2 artilleries moved from 101 Sea Zone to Eastern United States
1 infantry moved from 101 Sea Zone to Eastern United States
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 101 Sea Zone to Eastern United States
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Ethiopia
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Libya to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Ethiopia
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Libya to AlexandriaCombat - British
Battle in Iraq
British attack with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 aaGun, 3 artilleries and 4 infantry moved from Burma to India
3 infantry moved from West India to India
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 carrier and 1 transport placed in 81 Sea Zone
1 artillery placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,3,5,5,4,6,2
British collect 26 PUs (8 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 bombers
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Rostov to Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,2,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
3 infantry moved from Algeria to Morocco
2 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
2 armour moved from Novgorod to Smolensk
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
7 armour, 10 artilleries, 22 infantry and 23 mech_infantrys moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
5 bombers and 1 tactical_bomber moved from Bessarabia to Russia
3 mech_infantrys moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia
1 fighter moved from Western Germany to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 8 armour, 10 artilleries, 8 bombers, 22 infantry, 28 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 4 armour, 6 artilleries, 1 factory_major, 3 fighters, 49 infantry and 4 mech_infantrys
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 2 artilleries and 7 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 8 artilleries, 1 bomber, 22 infantry, 28 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 4 armour, 6 artilleries, 3 fighters, 49 infantry and 4 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 4 submarines
4 submarines owned by the Americans Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Novgorod to Bryansk
4 infantry moved from Archangel to Novgorod
5 bombers moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
2 fighters moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Southern ItalyPlace Units - Germans
2 destroyers placed in 112 Sea Zone
3 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
2 armour moved from Novgorod to Smolensk
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
7 armour, 10 artilleries, 22 infantry and 23 mech_infantrys moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
5 bombers and 1 tactical_bomber moved from Bessarabia to Russia
3 mech_infantrys moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia
1 fighter moved from Western Germany to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 8 armour, 10 artilleries, 8 bombers, 22 infantry, 28 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 4 armour, 6 artilleries, 1 factory_major, 3 fighters, 49 infantry and 4 mech_infantrys
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 2 artilleries and 7 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 8 artilleries, 1 bomber, 22 infantry, 28 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 4 armour, 6 artilleries, 3 fighters, 49 infantry and 4 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 4 submarines
4 submarines owned by the Americans Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Novgorod to Bryansk
4 infantry moved from Archangel to Novgorod
5 bombers moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
2 fighters moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Southern ItalyPlace Units - Germans
2 destroyers placed in 112 Sea Zone
3 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 5 bombers
EDIT: Adding units owned by Germans to Ukraine: 5 bombers
EDIT: Turning off Edit Mode -
use second post, ncm change for bombers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 126 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Kiangsu to Korea
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
7 artilleries and 6 infantry moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Malaya to Shan StateCombat - Japanese
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 7 artilleries, 6 infantry and 4 mech_infantrys
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 7 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Korea to Japan
1 artillery and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Shantung to Kiangsu
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
2 fighters moved from Anhwe to Japan
1 tactical_bomber moved from Kiangsi to JapanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 1 mech_infantry placed in French Indo China
4 fighters placed in Japan
Japanese undo move 1.
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Malaya
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Central United States to Eastern United States
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 9 Sea Zone to 10 Sea ZonePlace Units - Americans
8 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Italian Somaliland to British Somaliland
1 armour and 1 mech_infantry moved from Ethiopia to British Somaliland
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 battleship and 1 carrier moved from 81 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Italian Somaliland to British Somaliland
1 armour and 1 mech_infantry moved from Ethiopia to British Somaliland
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 battleship and 1 carrier moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in British Somaliland
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Burma to India
1 bomber moved from 98 Sea Zone to EgyptPlace Units - British
3 armour placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,5,1,6,6,4
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Ukraine to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Italians win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 bombers moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 aaGun, 1 artillery and 4 infantry moved from Ukraine to RostovPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
2 infantry moved from Northern Territory to Queensland
2 artilleries moved from Northern Territory to Queensland
2 infantry moved from Queensland to New South Wales
1 armour moved from New South Wales to Queensland
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to TobrukTurn Complete - French