@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 56 PUs;
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bulgaria to Greece
7 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber moved from Albania to Greece
7 bombers moved from Bryansk to Greece
35 armour, 6 artilleries, 17 infantry and 35 mech_infantrys moved from Bryansk to Rostov
3 armour moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 38 armour, 6 artilleries, 17 infantry and 35 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 38 armour, 6 artilleries, 17 infantry and 35 mech_infantrys in Rostov, round 2 : 30/1 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 38 armour, 6 artilleries, 16 infantry and 35 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Greece
Germans attack with 7 artilleries, 7 bombers, 1 fighter, 27 infantry and 1 tactical_bomber
French defend with 1 infantry; Russians defend with 1 mech_infantry; British defend with 3 armour, 3 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 4 infantry and 2 mech_infantrys
Germans roll dice for 7 artilleries, 7 bombers, 1 fighter, 27 infantry and 1 tactical_bomber in Greece, round 2 : 14/1 hits
Americans roll dice for 4 armour, 4 artilleries, 8 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 16/1 hits
10 infantry owned by the British, 16 infantry owned by the Germans and 4 infantry owned by the Americans lost in Greece
Germans roll dice for 7 artilleries, 7 bombers, 1 fighter, 11 infantry and 1 tactical_bomber in Greece, round 3 : 11/1 hits
Americans roll dice for 4 armour, 4 artilleries, 8 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 12/1 hits
2 infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Americans, 11 infantry owned by the Germans, 1 mech_infantry owned by the Russians, 3 artilleries owned by the British, 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Greece
Germans roll dice for 6 artilleries, 7 bombers, 1 fighter and 1 tactical_bomber in Greece, round 4 : 7/1 hits
Americans roll dice for 4 armour, 8 fighters and 1 tactical_bomber in Greece, round 4 : 8/1 hits
1 tactical_bomber owned by the British, 2 fighters owned by the Americans, 3 armour owned by the British, 1 tactical_bomber owned by the Germans, 1 armour owned by the Americans, 6 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Greece
retreated to Greece
Americans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 7 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for Russians: 1 mech_infantry
Casualties for British: 3 armour, 3 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
Non Combat Move - Germans
7 bombers moved from Greece to Southern Italy
3 armour moved from Eastern Poland to Bulgaria
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
3 aaGuns moved from Bryansk to Rostov
11 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Albania to Bulgaria
1 aaGun moved from Albania to Bulgaria
3 armour moved from Novgorod to Eastern Poland
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
10 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,1,4,3,3,4,4,2,1,2,5,6,6,1,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Germany : 1 factory_major and 5 infantry
Northern Italy : 11 infantry
Southern Italy : 7 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 flag, 3 aaGuns, 38 armour, 6 artilleries, 16 infantry and 35 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 aaGuns and 3 armour
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 56
Russians : 13 / 28
Japanese : 69 / 80
Americans : 60 / 80
Chinese : 0 / 6
British : 36 / 41
UK_Pacific : 6 / 6
Italians : 9 / 3
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
2 artilleries and 1 infantry moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
2 artilleries and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Novosibirsk
Russians attack with 3 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour and 2 mech_infantrys
Russians roll dice for 3 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 4/0 hits
Japanese roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/1 hits
1 infantry owned by the Russians, 2 armour owned by the Japanese, 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Volgograd to Caucasus
2 aaGuns, 3 armour and 9 infantry moved from Russia to Smolensk
Place Units - Russians
4 artilleries and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs
Territory Summary for Russians :
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 artillery and 1 infantry
Russia : 2 aaGuns, 1 airfield, 23 artilleries, 1 factory_major, 5 fighters, 63 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 3 armour
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 2 aaGuns, 3 armour, 2 artilleries and 9 infantry
Iraq : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 56
Russians : 17 / 29
Japanese : 68 / 80
Americans : 60 / 80
Chinese : 0 / 6
British : 36 / 41
UK_Pacific : 6 / 6
Italians : 8 / 3
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Java
1 tactical_bomber moved from Shan State to Java
1 fighter moved from Kwangsi to Java
1 infantry moved from Yunnan to Burma
2 bombers moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Java, round 2 : 6/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 bomber
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/1 hits
ANZAC roll dice for 1 bomber in Dutch New Guinea, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from Java to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
2 battleships, 6 carriers, 1 cruiser and 5 submarines moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 bombers moved from Burma to Shan State
3 infantry moved from French Indo China to Shan State
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Chahar to Shensi
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Siberia to Amur
1 mech_infantry moved from Manchuria to Buryatia
2 artilleries and 2 infantry moved from Manchuria to Korea
Place Units - Japanese
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Korea : 2 artilleries and 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 1 armour and 5 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 armour, 8 artilleries, 2 bombers, 5 infantry and 10 mech_infantrys
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 6 submarines, 7 tactical_bombers and 1 transport
41 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 2 submarines
6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 56
Russians : 17 / 29
Japanese : 73 / 78
Americans : 60 / 80
Chinese : 0 / 6
British : 36 / 41
UK_Pacific : 5 / 6
Italians : 8 / 3
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 harbour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Greece to Bulgaria
3 fighters moved from 97 Sea Zone to Bulgaria
1 tactical_bomber moved from 97 Sea Zone to Bulgaria
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
3 bombers moved from Queensland to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 harbour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Greece to Bulgaria
3 fighters moved from 97 Sea Zone to Bulgaria
1 tactical_bomber moved from 97 Sea Zone to Bulgaria
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
3 bombers moved from Queensland to Dutch New Guinea
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Bulgaria
Americans attack with 9 fighters and 1 tactical_bomber
Germans defend with 2 aaGuns and 3 armour
AA fire in Bulgaria : 1/0 hits
1 fighter owned by the Americans lost in Bulgaria
Americans roll dice for 8 fighters and 1 tactical_bomber in Bulgaria, round 2 : 4/1 hits
Germans roll dice for 2 aaGuns and 3 armour in Bulgaria, round 2 : 2/1 hits
1 fighter owned by the Americans, 2 armour owned by the Germans, 2 aaGuns owned by the Germans and 1 tactical_bomber owned by the Americans lost in Bulgaria
Americans roll dice for 7 fighters in Bulgaria, round 3 : 3/1 hits
Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits
1 armour owned by the Germans lost in Bulgaria
Americans win with 7 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 2 aaGuns and 3 armour
Casualties for Americans: 2 fighters and 1 tactical_bomber
Battle in Dutch New Guinea
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers in Dutch New Guinea, round 2 : 2/0 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/0 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 bombers moved from Dutch New Guinea to New Guinea
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 97 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Bulgaria to 97 Sea Zone
6 fighters moved from Bulgaria to Greece
1 bomber moved from Western Germany to Normandy Bordeaux
Place Units - Americans
1 harbour and 3 infantry placed in Greece
1 airfield, 2 fighters and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
New Guinea : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier, 2 fighters and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 3 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun
United Kingdom : 2 fighters and 1 tactical_bomber
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag
Greece : 1 flag, 1 airfield, 1 factory_minor, 6 fighters, 1 harbour and 3 infantry
97 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers and 1 fighter
Brazil : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 4 transports
Production/PUs Summary :
Germans : 48 / 56
Russians : 17 / 29
Japanese : 73 / 78
Americans : 63 / 83
Chinese : 0 / 6
British : 36 / 41
UK_Pacific : 5 / 6
Italians : 8 / 3
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 48 / 56
Russians : 17 / 29
Japanese : 73 / 78
Americans : 63 / 83
Chinese : 0 / 6
British : 36 / 41
UK_Pacific : 5 / 6
Italians : 8 / 3
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
2 armour moved from Kazakhstan to Timguska
Russians take Timguska from Japanese
2 infantry moved from India to Burma
4 fighters moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
2 armour moved from Kazakhstan to Timguska
Russians take Timguska from Japanese
2 infantry moved from India to Burma
4 fighters moved from India to Burma
Combat - British
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 3/1 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/1 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
4 fighters moved from Burma to India
2 infantry and 2 mech_infantrys moved from West India to India
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 75 Sea Zone
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Kansu : 1 mech_infantry
Burma : 2 infantry
India : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 1 harbour, 34 infantry and 5 mech_infantrys
Timguska : 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Normandy Bordeaux : 5 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 2 infantry
Libya : 1 flag
Russia : 6 fighters
75 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 3 submarines
Eire : 1 flag
Greece : 2 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
110 Sea Zone : 3 aaGuns, 1 destroyer, 3 infantry and 2 transports
Production/PUs Summary :
Germans : 48 / 56
Russians : 18 / 29
Japanese : 70 / 78
Americans : 63 / 83
Chinese : 1 / 6
British : 36 / 41
UK_Pacific : 6 / 3
Italians : 8 / 3
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
2 armour moved from Kazakhstan to Timguska
Russians take Timguska from Japanese
2 infantry moved from India to Burma
4 fighters moved from India to Burma
Combat - British
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 3/1 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/1 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
4 fighters moved from Burma to India
2 infantry and 2 mech_infantrys moved from West India to India
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 75 Sea Zone
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 infantry
EDIT: Adding units owned by British to Finland: 1 infantry
EDIT: Changing ownership of Finland from Germans to British
EDIT: Changing ownership of Finland from British to British
EDIT: Changing PUs for British from 41 to 43
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Kansu : 1 mech_infantry
Burma : 2 infantry
India : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 1 harbour, 34 infantry and 5 mech_infantrys
Timguska : 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Normandy Bordeaux : 5 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag
Libya : 1 flag
Russia : 6 fighters
75 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 3 submarines
Eire : 1 flag
Greece : 2 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Finland : 1 flag, 1 infantry
110 Sea Zone : 3 aaGuns, 1 destroyer, 3 infantry and 2 transports
Production/PUs Summary :
Germans : 46 / 56
Russians : 18 / 29
Japanese : 70 / 78
Americans : 63 / 83
Chinese : 1 / 6
British : 38 / 43
UK_Pacific : 6 / 3
Italians : 8 / 3
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,2,1,5,2,4
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 18 / 29
Japanese : 70 / 78
Americans : 63 / 83
Chinese : 1 / 6
British : 38 / 43
UK_Pacific : 6 / 3
Italians : 8 / 0
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer
54 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 46 / 56
Russians : 18 / 29
Japanese : 70 / 78
Americans : 63 / 83
Chinese : 1 / 6
British : 38 / 43
UK_Pacific : 6 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 18 / 29
Japanese : 70 / 78
Americans : 63 / 83
Chinese : 1 / 6
British : 38 / 43
UK_Pacific : 6 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Southern Italy to Tambov
1 bomber moved from Southern Italy to Tambov
2 infantry moved from Rostov to Tambov
2 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
2 artilleries moved from Rostov to Caucasus
7 infantry moved from Rostov to Caucasus
6 armour and 5 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
5 armour and 5 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Volgograd, round 2 : 5/1 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 2 : 2/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Norway
Battle in Caucasus
Germans attack with 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys in Caucasus, round 2 : 6/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Norway from British, taking Caucasus from Russians with 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
10 infantry moved from Northern Italy to Western Germany
2 bombers moved from Bryansk to Rostov
2 bombers moved from Tambov to Rostov
3 armour moved from Rostov to Volgograd
2 artilleries moved from Ukraine to Rostov
3 armour moved from Eastern Poland to Novgorod
5 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Novgorod
2 fighters placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,5,5,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4,2,4,6,1,1
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
Poland : 5 infantry
Germany : 1 factory_major and 13 infantry
Norway : 2 infantry
Holland Belgium : 1 infantry
Southern Italy : 3 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 3 aaGuns, 24 armour, 4 artilleries, 4 bombers, 3 infantry and 24 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 8 armour, 2 artilleries, 1 factory_minor, 2 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys
125 Sea Zone : 1 submarine
113 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 61 / 76
Russians : 12 / 29
Japanese : 70 / 78
Americans : 57 / 83
Chinese : 1 / 6
British : 35 / 43
UK_Pacific : 6 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
2 armour moved from Novosibirsk to Urals
Russians take Urals from Germans
2 armour moved from Urals to Evenkiyskiy
1 armour moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
4 fighters and 2 infantry moved from Russia to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
2 armour moved from Novosibirsk to Urals
Russians take Urals from Germans
2 armour moved from Urals to Evenkiyskiy
1 armour moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
4 fighters and 2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Evenkiyskiy
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Evenkiyskiy, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Tambov
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/1 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/1 hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
2 aaGuns, 2 armour, 2 artilleries and 9 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
4 fighters moved from Tambov to Russia
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to Samara
Place Units - Russians
3 artilleries, 3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 31 PUs
Territory Summary for Russians :
Evenkiyskiy : 1 armour
Yenisey : 1 armour
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 artillery and 1 infantry
Nenetsia : 1 mech_infantry
Archangel : 2 aaGuns, 3 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 25 artilleries, 1 factory_major, 5 fighters, 62 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Samara : 1 infantry
Iraq : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 76
Russians : 19 / 31
Japanese : 69 / 78
Americans : 57 / 83
Chinese : 1 / 6
British : 35 / 43
UK_Pacific : 6 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 bombers moved from Shan State to Burma
1 mech_infantry moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 3 mech_infantrys moved from Shensi to Kansu
1 armour and 2 mech_infantrys moved from Kweichow to Kansu
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Shan State to Burma
2 submarines moved from 39 Sea Zone to 75 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 75 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 75 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 75 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 75 Sea Zone
Japanese roll dice for 1 submarine in 75 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 75 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 75 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 1/1 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 3 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 2 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 5 mech_infantrys in Kansu, round 2 : 2/1 hits
Chinese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
3 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Burma to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 2 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Place Units - Japanese
1 factory_minor placed in Malaya
3 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 2 armour and 5 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 armour, 10 artilleries, 2 bombers, 6 infantry and 10 mech_infantrys
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 artillery, 1 infantry and 4 mech_infantrys
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 4 submarines, 7 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 2 carriers, 5 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
6 Sea Zone : 3 submarines
55 Sea Zone : 1 destroyer and 1 submarine
Novosibirsk : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 55 / 76
Russians : 17 / 31
Japanese : 73 / 78
Americans : 57 / 83
Chinese : 0 / 6
British : 35 / 43
UK_Pacific : 5 / 3
Italians : 8 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I thought you would want to submerge your sub in 55 instead of fighting. We can re-roll it if you would rather it fight.
Re US SS in SZ 55: A most reasonable assumption. Adding a defense at 1 would not make much sense against such an overwhelming offensive strike.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Greece to Southern France
2 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines