14L G40 Zigg (allies+11) vs A&Aplayer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Siam to Shan State
                1 fighter moved from Eastern Persia to Egypt
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                2 artilleries placed in Queensland
                1 transport placed in 54 Sea Zone
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Shan State : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 2 submarines
        54 Sea Zone : 1 cruiser, 1 submarine and 2 transports
        62 Sea Zone : 2 submarines
        Egypt : 1 fighter
        Russia : 3 fighters
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 8 / 10
        Japanese : 50 / 58
        Americans : 55 / 79
        Chinese : 10 / 15
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 21 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 infantry
        Russia : 1 fighter
        Northwest Persia : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 8 / 10
        Japanese : 50 / 58
        Americans : 55 / 79
        Chinese : 10 / 15
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 21 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 69 PUs;
                Germans buy 1 armour, 3 artilleries, 1 bomber and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 artilleries and 28 infantry moved from Samara to Kazakhstan
                3 artilleries moved from Volgograd to Kazakhstan
                3 infantry moved from Volgograd to Caucasus
                8 armour moved from Samara to Kazakhstan
                2 bombers and 4 fighters moved from Samara to Russia
                6 armour, 12 mech_infantrys and 2 tactical_bombers moved from Samara to Caucasus
                2 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Ukraine to Caucasus


  • Sorry, thought I’d already posted the German move and was awaiting your decision to intercept or not.

    Moscow SBR with 2 bmb & 4 escorting fighters vs 6 potential interceptors.


  • Obviously you were (patiently) waiting for my move vs me waiting for yours.  :-o

    Anywho, slight change in cm orders. 4 tanks will be switching to the oil fields in the caucasus vs hitting the russian infantry stack in kazahkstan.


  • No intercept. Was mighty tempted though :(. The French pilots are very bored with sitting around.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 69 PUs;
                Germans buy 1 armour, 3 artilleries, 1 bomber and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 artilleries and 28 infantry moved from Samara to Kazakhstan
                3 artilleries moved from Volgograd to Kazakhstan
                3 infantry moved from Volgograd to Caucasus
                2 bombers and 4 fighters moved from Samara to Russia
                6 armour, 12 mech_infantrys and 2 tactical_bombers moved from Samara to Caucasus
                2 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Ukraine to Caucasus
                4 armour moved from Samara to Caucasus
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Kazakhstan
                3 armour moved from Samara to Kazakhstan

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Caucasus
                    Germans attack with 11 armour, 3 infantry, 14 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                    Germans win, taking Caucasus from Russians with 11 armour, 3 infantry, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Kazakhstan
                    Germans attack with 4 armour, 9 artilleries and 28 infantry
                    Russians defend with 2 aaGuns and 21 infantry
                    20 infantry owned by the Germans, 4 armour owned by the Germans and 9 artilleries owned by the Germans retreated to Volgograd
                    Russians win with 6 infantry remaining. Battle score for attacker is 31
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 2 aaGuns and 15 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 aaGuns moved from Samara to Volgograd
                6 artilleries moved from Ukraine to Rostov
                3 armour moved from Novgorod to Belarus
                2 artilleries and 8 infantry moved from Archangel to Belarus
                1 aaGun, 2 artilleries and 7 infantry moved from France to Western Germany
                1 fighter moved from France to 112 Sea Zone
                2 tactical_bombers moved from Caucasus to Volgograd
                2 bombers moved from Russia to Novgorod
                3 fighters moved from Russia to Novgorod
                1 fighter moved from Russia to Volgograd
                1 aaGun moved from Volgograd to Caucasus

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 armour, 2 artilleries, 1 bomber and 5 infantry placed in Western Germany
                Germans undo move 1.
                Germans undo move 2.
                Germans undo move 2.
                1 armour placed in Germany
                3 artilleries, 1 bomber and 6 infantry placed in Western Germany
                3 infantry placed in Volgograd
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Tsinghai
                5 infantry moved from Kazakhstan to Turkmenistan
                2 fighters moved from Russia to Northwest Persia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major and 75 infantry
        Turkmenistan : 5 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 fighters
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 6 / 19
        Japanese : 50 / 58
        Americans : 55 / 79
        Chinese : 10 / 15
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 21 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yikes…. with all these attrition fails we’re prolly about even on dicing now… The Allies are dooooooomed!!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 artilleries and 11 infantry moved from Novosibirsk to Tsinghai
                2 infantry moved from Tsagaan Olom to Suiyuyan
                2 infantry moved from Kansu to Shensi
                1 armour moved from Kansu to Suiyuyan
                2 armour moved from Kansu to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 bomber moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 tactical_bomber moved from Anhwe to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 bomber moved from Kiangsu to Hopei
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                3 fighters moved from Philippines to 43 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                    ANZAC win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    ANZAC and Japanese reach a stalemate
                    . Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 artillery
                    ANZAC win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 3 artilleries and 11 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                2 aaGuns, 1 armour, 3 artilleries, 4 infantry and 9 mech_infantrys moved from Anhwe to Kiangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
                1 tactical_bomber moved from Suiyuyan to Jehol
                3 mech_infantrys moved from Manchuria to Shantung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 57 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 artilleries and 11 infantry moved from Novosibirsk to Tsinghai
                2 infantry moved from Tsagaan Olom to Suiyuyan
                2 infantry moved from Kansu to Shensi
                1 armour moved from Kansu to Suiyuyan
                2 armour moved from Kansu to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 bomber moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 tactical_bomber moved from Anhwe to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 bomber moved from Kiangsu to Hopei
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                3 fighters moved from Philippines to 43 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Java, round 3 :  2/2 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    ANZAC and Japanese reach a stalemate
                    . Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Sumatra, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 3 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 11 infantry in Tsinghai, round 2 :  1/14 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                2 aaGuns, 1 armour, 3 artilleries, 4 infantry and 9 mech_infantrys moved from Anhwe to Kiangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
                1 tactical_bomber moved from Suiyuyan to Jehol
                3 mech_infantrys moved from Manchuria to Shantung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 57 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Novosibirsk: 1 aaGun
                EDIT: Adding units owned by Japanese to Tsinghai: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag, 3 mech_infantrys
        Kwangsi : 1 flag, 1 mech_infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 9 mech_infantrys and 2 tactical_bombers
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 tactical_bomber
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Shensi : 1 flag, 2 armour and 1 infantry
        Suiyuyan : 1 flag, 1 armour and 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 aaGun, 3 artilleries and 10 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        Olgiy : 1 flag
        35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 tactical_bombers and 1 transport
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 5 / 19
        Japanese : 56 / 57
        Americans : 55 / 79
        Chinese : 5 / 15
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 21 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 15 times
                5 was rolled 5 times
                6 was rolled 13 times
            Average roll : 3.333
            Median : 3.500
            Variance : 1.508
            Standard Deviation : 1.228
            Total rolls : 66

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 14 times
                5 was rolled 4 times
                6 was rolled 11 times
            Average roll : 3.569
            Median : 4.000
            Variance : 1.420
            Standard Deviation : 1.192
            Total rolls : 51

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.333
            Median : 1.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6


  • WTH? I get next to no attrition rolls for multiple rounds and then this happens?!?! I’m sorry man. Looks like I can’t whine for at least another couple rounds :P.


  • @Ziggurat:

    Yikes…. with all these attrition fails we’re prolly about even on dicing now… The Allies are dooooooomed!!

    You shut your mouth about attrition rolls!  :x


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from India to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Holland Belgium to Southern France
                      Americans take Southern France from Italians

    Combat - Americans
                Battle in 41 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Burma
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
                3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                4 artilleries and 4 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 carrier and 1 submarine placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Shan State : 1 artillery and 1 infantry
        Burma : 1 bomber
        Queensland : 1 artillery and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 3 submarines
        54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 8 submarines, 1 tactical_bomber and 1 transport
        Central United States : 4 artilleries, 1 factory_major and 4 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 2 artilleries and 2 infantry
        United Kingdom : 3 fighters
        Morocco : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Holland Belgium : 1 flag
        101 Sea Zone : 1 carrier, 1 submarine and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 fighter and 6 transports
        110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 5 / 19
        Japanese : 56 / 57
        Americans : 58 / 79
        Chinese : 5 / 15
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 18 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Kwangsi
                1 fighter moved from Burma to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                4 artilleries and 11 infantry moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Yunnan : 4 artilleries, 1 fighter and 16 infantry

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 5 / 19
        Japanese : 55 / 57
        Americans : 58 / 79
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 18 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber moved from Northwest Persia to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Northwest Persia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to 91 Sea Zone
                1 fighter moved from Northwest Persia to Egypt
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                3 infantry moved from India to Burma
                2 aaGuns, 2 artilleries and 25 infantry moved from Hunan to Yunnan
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Tunisia to Algeria

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 98 Sea Zone
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 aaGuns, 2 artilleries and 25 infantry
        Burma : 1 aaGun and 11 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 2 artilleries and 6 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 1 aaGun and 1 infantry
        Normandy Bordeaux : 1 armour and 1 infantry
        Algeria : 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Iraq : 1 artillery and 2 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 armour, 6 artilleries, 1 bomber, 5 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 destroyer and 1 submarine
        91 Sea Zone : 1 fighter and 1 transport
        110 Sea Zone : 2 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 5 / 19
        Japanese : 55 / 57
        Americans : 58 / 79
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 18 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Russia to Northwest Persia
                1 fighter moved from Shan State to Eastern Persia
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                ANZAC undo move 1.
                1 fighter placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Shan State : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 submarine
        44 Sea Zone : 2 transports
        37 Sea Zone : 1 submarine
        39 Sea Zone : 2 submarines
        54 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 1 fighter
        Eastern Persia : 1 fighter
        Northwest Persia : 3 fighters and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 5 / 19
        Japanese : 52 / 57
        Americans : 52 / 79
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 21 / 18
        ANZAC : 22 / 33
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Russia to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 infantry
        Northwest Persia : 1 fighter and 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 5 / 19
        Japanese : 52 / 57
        Americans : 52 / 79
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 21 / 18
        ANZAC : 22 / 33
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 65 PUs;
                Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                6 artilleries moved from Rostov to Tambov
                2 aaGuns, 4 armour, 9 artilleries, 1 fighter, 23 infantry and 2 tactical_bombers moved from Volgograd to Tambov
                11 armour and 14 mech_infantrys moved from Caucasus to Tambov
                1 aaGun moved from Caucasus to Volgograd
                2 infantry moved from Caucasus to Volgograd
                3 infantry moved from Ukraine to Bryansk
                3 armour, 2 artilleries and 8 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Karelia

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

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