Odonis (Axis) vs JuanSpain (Allies +10) Low luck G40L

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 bomber moved from Kansu to Russia
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 armour and 1 infantry moved from Germany to 113 Sea Zone
                2 armour and 1 infantry moved from 113 Sea Zone to Norway
                3 fighters moved from Western Germany to Norway
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Western Germany to Norway

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 bomber moved from Kansu to Russia
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 armour and 1 infantry moved from Germany to 113 Sea Zone
                2 armour and 1 infantry moved from 113 Sea Zone to Norway
                3 fighters moved from Western Germany to Norway
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Western Germany to Norway

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Norway
                    Germans attack with 2 armour, 1 bomber, 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Norway from Russians with 2 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod

    Non Combat Move - Germans
                3 aaGuns, 15 armour, 12 artilleries, 19 infantry, 10 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Germany to Baltic States
                2 mech_infantrys moved from Germany to Eastern Poland
                3 fighters moved from Norway to United Kingdom
                1 bomber moved from Norway to Western Germany
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from France to Western Germany
                1 bomber moved from Russia to Western Ukraine

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 artilleries placed in Western Germany
                3 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Germans to France: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 52 PUs;
                Russians buy 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Rostov
                1 mech_infantry moved from Russia to Rostov
                1 mech_infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Finland to 113 Sea Zone
                1 fighter moved from Finland to 113 Sea Zone
                1 fighter moved from Finland to 115 Sea Zone
                1 fighter moved from Finland to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                3 artilleries moved from Belarus to Novgorod
                5 mech_infantrys moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Rostov
                1 armour moved from Novosibirsk to Suiyuyan
                      Chinese take Kansu from Japanese
                      Chinese take Suiyuyan from Japanese

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer and 3 transports
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 destroyer and 3 transports
                Battle in 115 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 transport
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Bryansk
                    Russians attack with 1 armour and 6 mech_infantrys
                    Italians defend with 1 mech_infantry
                    Russians win, taking Bryansk from Italians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 3 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Novgorod to Vologda
                1 fighter moved from 115 Sea Zone to Vologda
                1 mech_infantry moved from Novosibirsk to Vologda
                1 tactical_bomber moved from 113 Sea Zone to Finland
                1 fighter moved from 113 Sea Zone to Finland
                1 aaGun moved from Belarus to Novgorod
                3 aaGuns, 4 armour, 7 artilleries, 22 infantry and 16 mech_infantrys moved from Belarus to Bryansk

    Place Units - Russians
                2 fighters and 8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,3,1,6
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Italian Somaliland from Italians to Russians
                EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
                EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
                EDIT: Changing PUs for Russians from 45 to 48
                EDIT: Turning off Edit Mode

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 bomber and 1 tactical_bomber moved from Hainan to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 bomber and 1 tactical_bomber moved from Hainan to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters, 4 submarines and 1 tactical_bomber
                    Americans defend with 1 battleship, 3 carriers and 4 fighters
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 2 carriers owned by the Americans
                    Americans win with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is -35
                    Casualties for Japanese: 1 bomber, 2 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 carriers
                    4 fighters owned by the Americans forced to land in Korea

    Non Combat Move - Japanese
                2 battleships, 1 cruiser and 4 transports moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 44 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 7 Sea Zone to 19 Sea Zone
                4 fighters moved from Korea to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 8 Sea Zone
                1 battleship moved from 6 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 4 fighters and 3 submarines
                    Japanese defend with 2 battleships, 1 cruiser and 4 transports
                    Americans win, taking 19 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 74
                    Casualties for Japanese: 2 battleships, 1 cruiser and 4 transports
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 19 Sea Zone to Korea
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                2 fighters moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 117 Sea Zone to 101 Sea Zone
                1 carrier moved from 102 Sea Zone to 91 Sea Zone
                2 fighters moved from 102 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                3 mech_infantrys moved from Western United States to 10 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 10 Sea Zone to 89 Sea Zone
                3 mech_infantrys moved from 89 Sea Zone to Southeast Mexico
                3 infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                2 submarines and 5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 artillery moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Egypt to Alexandria

    Combat - British

    Non Combat Move - British
                1 transport moved from 85 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Persia to Caucasus
                2 tactical_bombers moved from Shensi to Russia
                3 aaGuns moved from Yunnan to Szechwan
                2 infantry moved from India to West India
                2 artilleries moved from Burma to India
                1 infantry moved from Burma to India
                1 fighter moved from Yunnan to Volgograd

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Changing ownership of Siam from Japanese to British
                EDIT: Changing ownership of Shan State from Japanese to British
                EDIT: Removing units owned by British from French Indo China: 1 infantry
                EDIT: Removing units owned by British from French Indo China: 1 infantry
                EDIT: Adding units owned by British to Siam: 1 infantry
                EDIT: Adding units owned by British to Shan State: 1 infantry
                EDIT: Removing units owned by British from French Indo China: 3 artilleries
                EDIT: Adding units owned by British to Shan State: 3 artilleries
                EDIT: Changing PUs for UK_Pacific from 8 to 10
                EDIT: Turning off Edit Mode

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Baltic States to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                1 armour moved from Poland to Novgorod
                1 bomber moved from Western Germany to Novgorod

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Baltic States to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                1 armour moved from Poland to Novgorod
                1 bomber moved from Western Germany to Novgorod

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Novgorod
                    Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Novgorod from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for Russians: 1 aaGun, 3 artilleries and 3 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Romania to Western Ukraine
                3 fighters moved from Southern Italy to Ukraine
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 bomber moved from Novgorod to Western Ukraine

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 2 carriers, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 fighters moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Kenya: 1 infantry
                EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 1 infantry
                EDIT: Removing units owned by ANZAC from Tobruk: 1 infantry
                EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 armour moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 bomber moved from Western Germany to Bryansk
                15 armour, 12 artilleries, 1 bomber, 19 infantry, 10 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Baltic States to Archangel
                      Germans take Archangel from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 armour moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 bomber moved from Western Germany to Bryansk
                15 armour, 12 artilleries, 1 bomber, 19 infantry, 10 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Baltic States to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 1 fighter and 1 tactical_bomber
                    Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                Battle in Bryansk
                    Germans attack with 15 armour, 12 artilleries, 2 bombers, 19 infantry, 12 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 aaGuns, 5 armour, 7 artilleries, 22 infantry and 21 mech_infantrys
                    Germans win, taking Bryansk from Russians with 15 armour, 12 artilleries, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 118
                    Casualties for Germans: 19 infantry and 12 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 5 armour, 7 artilleries, 22 infantry and 21 mech_infantrys

    Non Combat Move - Germans
                3 aaGuns moved from Western Ukraine to Bryansk
                2 bombers and 2 tactical_bombers moved from Bryansk to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
                1 artillery placed in France
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Archangel
                2 fighters moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                2 fighters moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Russia
                4 fighters moved from Archangel to Russia
                1 mech_infantry moved from Vologda to Russia
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 armour moved from Suiyuyan to Novosibirsk
                2 infantry moved from Korea to Amur

    Place Units - Russians
                1 armour, 2 fighters, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units

    Non Combat Move - Japanese
                3 fighters moved from Japan to Hopei
                1 submarine moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 fighter and 6 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,2
                Japanese collect 18 PUs (5 lost to blockades); end with 18 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                4 fighters moved from Korea to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer and 1 fighter
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - Americans
                4 fighters moved from 6 Sea Zone to Korea
                1 battleship, 2 carriers and 2 fighters moved from 8 Sea Zone to 10 Sea Zone
                2 fighters moved from 10 Sea Zone to Central United States
                5 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                3 infantry moved from Southeast Mexico to 89 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour, 5 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry, 2 submarines and 7 transports moved from 101 Sea Zone to 89 Sea Zone
                1 armour, 5 artilleries, 1 destroyer, 10 infantry, 4 mech_infantrys, 2 submarines and 10 transports moved from 89 Sea Zone to 91 Sea Zone
                10 infantry moved from 91 Sea Zone to Morocco
                4 mech_infantrys moved from 91 Sea Zone to Morocco
                5 artilleries moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Chahar to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 3 fighters
                    Japanese win with 3 fighters remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 5 bombers
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 carriers, 1 destroyer and 2 fighters
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                4 infantry and 2 transports moved from 104 Sea Zone to 119 Sea Zone
                4 infantry moved from 119 Sea Zone to Scotland

    Combat - British
                Battle in Scotland

    Non Combat Move - British
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from West India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Sikang to Kazakhstan
                1 fighter moved from Volgograd to Russia
                1 armour moved from Caucasus to Volgograd
                3 aaGuns moved from Szechwan to Sikang
                1 artillery moved from Kiangsi to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Shan State to Burma
                3 artilleries moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                2 artilleries moved from India to West India
                1 infantry moved from India to West India

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

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