@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs Shin Ji (Allies +9) - G40L No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 submarines moved from 109 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 8 transports moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 7 transports
Americans win with 1 submarine remaining. Battle score for attacker is 49
Casualties for Germans: 7 transports
Battle in 6 Sea Zone
Americans attack with 6 submarines and 2 transports
Japanese defend with 1 destroyer
Americans win with 5 submarines and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in KoreaNon Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 carriers
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 carriers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 3 infantry moved from Szechwan to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Greece to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
3 armour moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Egypt
3 armour moved from Iraq to Caucasus
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
3 mech_infantrys moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
4 mech_infantrys moved from India to YunnanCombat - British
Battle in Kwangsi
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 3 mech_infantrys
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern FranceNon Combat Move - British
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from French Indo China to YunnanPlace Units - British
3 mech_infantrys placed in Persia
4 artilleries, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
Bump#1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 armour and 1 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 armour and 1 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to RostovCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Rostov
Italians attack with 1 armour, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Russia
1 armour moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,1,3,3,6,4,5,5,4,5,5
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to ShantungCombat - ANZAC
Battle in Shantung
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
ANZAC win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Philippines
1 bomber moved from New South Wales to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Shantung to Kweichow
1 carrier moved from 20 Sea Zone to 35 Sea Zone
4 destroyers moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 artillery and 1 tactical_bomber placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to RostovCombat - French
Battle in Rostov
French attack with 1 fighter and 1 infantry
Italians defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - French
1 fighter moved from Rostov to BryanskTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
3 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to Bryansk
4 bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
4 tactical_bombers moved from Ukraine to Bryansk
3 fighters moved from Ukraine to Bryansk
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
3 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to Bryansk
4 bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
4 tactical_bombers moved from Ukraine to Bryansk
3 fighters moved from Ukraine to Bryansk
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from RussiansCombat - Germans
Battle in Bryansk
Germans attack with 3 armour, 4 bombers, 6 fighters, 3 mech_infantrys and 4 tactical_bombers
French defend with 1 fighter; British defend with 3 armour and 1 fighter; Russians defend with 2 aaGuns, 1 armour and 10 infantry
Germans win, taking Bryansk from Russians with 3 armour, 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 3 armour and 1 fighter
Casualties for Russians: 2 aaGuns, 1 armour and 10 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Eire from Neutral_Allies to Germans
EDIT: Removing units owned by Germans from Scotland: 7 artilleries and 7 infantry
EDIT: Adding units owned by Germans to Eire: 7 artilleries and 7 infantry
EDIT: Turning off Edit Mode
4 bombers moved from Bryansk to Western Germany
3 tactical_bombers moved from Bryansk to Novgorod
3 fighters moved from Bryansk to Russia
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Western Germany
1 infantry moved from France to Western GermanyPlace Units - Germans
3 fighters placed in Western Germany
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western Germany
2 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,2,2,5,2,4,3,2
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Anhwe to Shantung
1 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Shantung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Anhwe to Shantung
1 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
1 artillery owned by the Japanese retreated to Kiangsu
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Jehol
3 fighters moved from Kwangtung to JapanPlace Units - Japanese
4 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,1,2,4,3,6,6,5,4,3,2,4,2
Japanese collect 14 PUs (11 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 factory_minor, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Eastern United States to 110 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 8 transports moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 artilleries and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Kiangsu
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to IraqCombat - Americans
Battle in Normandy Bordeaux
Battle in Kiangsu
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 factory_minor
Americans win, taking Normandy Bordeaux from Germans, taking Kiangsu from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea ZonePlace Units - Americans
1 armour, 4 artilleries and 5 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
1 factory_minor placed in KoreaTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 artillery moved from Kweichow to Anhwe
3 artilleries and 6 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Chahar
1 artillery placed in Anhwe
2 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 bomber moved from Egypt to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Caucasus to Rostov
British take Rostov from Italians
2 armour moved from Caucasus to Rostov
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 93 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
3 mech_infantrys moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
2 armour and 2 mech_infantrys moved from India to YunnanCombat - British
Battle in Kwangsi
British attack with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to HunanPlace Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Slight NCM edit.
Are you ready to concede yet?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
2 fighters moved from Russia to Rostov
1 armour moved from Western Ukraine to Rostov
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
2 fighters moved from Russia to Rostov
1 armour moved from Western Ukraine to Rostov
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Rostov
Italians attack with 1 armour and 2 fighters
British defend with 3 armour
British win with 1 armour remaining. Battle score for attacker is -14
Casualties for British: 2 armour
Casualties for Italians: 1 armour and 2 fightersNon Combat Move - Italians
5 mech_infantrys moved from Southern Italy to FrancePlace Units - Italians
1 artillery and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total