14L G40 Wittman (+10) vs. Bold

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    First time round, I dropped the DD in SZ93 inadvertently. Then in 110. Sorry!
    If you are doing your go, please use the 3rd UK save. (No DD in 93.)

  • 12

    that’s fine - allowing the edits even though convoy dice were rolled.  however, i’m curious why you didn’t allow my italian noncom edit last round where no dice were rolled?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I did not see your request. It was not meanness.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I just looked back. I did not notice  that or remember it.
    You could have asked again and done before your German go. I do sometimes read too quickly for my own good .
    I am sorry if it put you out or messed up your plans.

  • 12

    @wittmann:

    I just looked back. I did not notice  that or remember it.
    You could have asked again and done before your German go. I do sometimes read too quickly for my own good .
    I am sorry if it put you out or messed up your plans.

    no worries may - you are just fine.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
                1 fighter and 1 infantry moved from Romania to Bessarabia
                1 infantry and 1 tactical_bomber moved from Romania to Eastern Poland
                2 armour and 2 mech_infantrys moved from Smolensk to Belarus
                1 bomber moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Belarus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern Italy
                1 bomber moved from Belarus to Southern Italy
                1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter moved from Bessarabia to Romania

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery and 3 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 battleship, 2 cruisers, 2 fighters and 2 transports
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        35 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport
        62 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 30 / 40
        Japanese : 43 / 59
        Americans : 55 / 78
        Chinese : 4 / 6
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 19 / 24
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 30 / 40
        Japanese : 43 / 59
        Americans : 55 / 78
        Chinese : 4 / 6
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 19 / 24
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    Anzac is a beast!!!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Thank you, but no good keeping Japan in check if Italy is running riot in Europe.
    I am far from having you under control. The game is still on and one mistake could be it.
    Hope you had a good evening.

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 98 Sea Zone to 91 Sea Zone
                1 bomber moved from Egypt to 93 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 armour and 2 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from France to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Baltic States to Bryansk
                6 artilleries and 5 infantry moved from Smolensk to Bryansk
                8 armour and 13 mech_infantrys moved from Smolensk to Archangel
                1 infantry moved from Novgorod to Archangel

  • 12

    since the name of the game is fun, i couldn’t pass up this move…

    scramble in z110?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Doing family things. Might have to wait until tomorrow morning,  sorry!

  • 12

    that’s fine - it took a lot of courage to do this move - i may change my mind and back out!  :|

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I am looking now. Al popped out for 10 mins.
    I will withhold my decision, just in case. You can email me directly when ready: pontevecchio1@googlemail.com

    Good day.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Ouch:I was playing thinking I had an AB in Gib! I am playing the 42 variant and have played 3 at least and we have always dropped an AB on Gib UK1. My mistake. The loss of the US Tts will hurt me.

  • 12

    @wittmann:

    I am looking now. Al popped out for 10 mins.
    I will withhold my decision, just in case. You can email me directly when ready: pontevecchio1@googlemail.com

    Good day.

    i’m ready whenever you make the decision - i’m just saying i reserve the right to change my mind until you make the scramble decision.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    3 of my best UK Fts please.

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