Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs14L G40 Wittman (+10) vs. Bold
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Tsinghai
2 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery moved from Western Ukraine to Ukraine
7 infantry moved from Novosibirsk to Vologda
3 infantry moved from Timguska to Novosibirsk
1 aaGun and 5 infantry moved from Bryansk to Russia
27 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 aaGun and 3 artilleries moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Ukraine to RostovPlace Units - Russians
2 mech_infantrys placed in Volgograd
1 infantry placed in Ukraine
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sakha : 1 infantry
Amur : 1 infantry
Belarus : 2 infantry
Bryansk : 1 aaGun, 1 artillery and 5 infantry
Rostov : 1 infantry
Archangel : 1 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 53 infantry and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 3 infantry
Vologda : 1 aaGun and 11 infantry
Volgograd : 2 armour, 1 factory_minor and 4 mech_infantrys
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 2 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 59
Russians : 32 / 40
Japanese : 58 / 70
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 38
UK_Pacific : 6 / 6
Italians : 14 / 21
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 2 artilleries and 4 infantry moved from Kwangsi to Yunnan
7 fighters and 6 tactical_bombers moved from Anhwe to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Burma
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 7 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 infantry and 2 mech_infantrys
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 7 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Hopei
1 aaGun moved from Shensi to Szechwan
1 infantry moved from Shensi to SzechwanPlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Japan
2 destroyers and 1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from New Guinea to 31 Sea Zone
1 bomber moved from 31 Sea Zone to 25 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from New Guinea to 31 Sea Zone
1 bomber moved from 31 Sea Zone to 25 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Battle in Celebes
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Southern France from Germans, taking Celebes from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Battle in BorneoNon Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Celebes to 42 Sea Zone
1 carrier and 2 fighters moved from 46 Sea Zone to 42 Sea Zone
1 bomber moved from New Guinea to Java
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 aaGun moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 bomber moved from 25 Sea Zone to Midway
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from British Columbia to Alaska
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
Americans undo move 4.
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Malaya : 1 infantry and 1 mech_infantry
Borneo : 2 infantry
Queensland : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Alaska : 1 aaGun
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield and 1 bomber
Celebes : 1 flag, 1 artillery
Java : 1 bomber
42 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 2 destroyers and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers, 2 submarines and 1 transport
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery and 3 infantry
Morocco : 1 artillery, 3 infantry and 1 mech_infantry
French Equatorial Africa : 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 flag, 1 armour, 1 harbour and 1 infantry
89 Sea Zone : 1 transport
93 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 45 / 59
Russians : 32 / 40
Japanese : 49 / 59
Americans : 58 / 78
Chinese : 3 / 5
British : 29 / 38
UK_Pacific : 13 / 6
Italians : 14 / 21
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 32 / 40
Japanese : 48 / 59
Americans : 58 / 78
Chinese : 4 / 6
British : 29 / 38
UK_Pacific : 13 / 6
Italians : 14 / 21
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Tunisia to Libya
British take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Tunisia to Libya
British take Libya from ItaliansCombat - British
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 fighter moved from Ethiopia to Kenya
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to BurmaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,3,4,5,1,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 mech_infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
Holland Belgium : 1 flag, 2 infantry
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 destroyer
110 Sea Zone : 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 42 / 59
Russians : 32 / 40
Japanese : 47 / 59
Americans : 58 / 78
Chinese : 4 / 6
British : 33 / 32
UK_Pacific : 14 / 14
Italians : 13 / 21
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
First time round, I dropped the DD in SZ93 inadvertently. Then in 110. Sorry!
If you are doing your go, please use the 3rd UK save. (No DD in 93.) -
that’s fine - allowing the edits even though convoy dice were rolled. however, i’m curious why you didn’t allow my italian noncom edit last round where no dice were rolled?
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I did not see your request. It was not meanness.
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I just looked back. I did not notice that or remember it.
You could have asked again and done before your German go. I do sometimes read too quickly for my own good .
I am sorry if it put you out or messed up your plans. -
@wittmann:
I just looked back. I did not notice that or remember it.
You could have asked again and done before your German go. I do sometimes read too quickly for my own good .
I am sorry if it put you out or messed up your plans.no worries may - you are just fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
1 fighter and 1 infantry moved from Romania to Bessarabia
1 infantry and 1 tactical_bomber moved from Romania to Eastern Poland
2 armour and 2 mech_infantrys moved from Smolensk to Belarus
1 bomber moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in Belarus
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Belarus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Belarus to Southern Italy
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Bessarabia to RomaniaPlace Units - Italians
3 mech_infantrys placed in Egypt
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 battleship, 2 cruisers, 2 fighters and 2 transports
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
62 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 42 / 59
Russians : 30 / 40
Japanese : 43 / 59
Americans : 55 / 78
Chinese : 4 / 6
British : 32 / 32
UK_Pacific : 14 / 14
Italians : 19 / 24
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantryProduction/PUs Summary :
Germans : 42 / 59
Russians : 30 / 40
Japanese : 43 / 59
Americans : 55 / 78
Chinese : 4 / 6
British : 32 / 32
UK_Pacific : 14 / 14
Italians : 19 / 24
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Anzac is a beast!!!
-
Thank you, but no good keeping Japan in check if Italy is running riot in Europe.
I am far from having you under control. The game is still on and one mistake could be it.
Hope you had a good evening.





