G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 119 Sea Zone to 125 Sea Zone
                1 armour and 3 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Algeria
                1 bomber moved from Egypt to Algeria
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                3 fighters moved from Scotland to 125 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Algeria
                    British attack with 1 armour, 1 bomber and 3 infantry
                    Italians defend with 2 fighters
                    British win, taking Algeria from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 fighters
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 artillery moved from Shan State to Burma
                3 infantry moved from Shan State to Burma
                1 aaGun moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                4 infantry moved from Burma to Yunnan
                3 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 tactical_bomber moved from India to Yunnan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Iraq to Egypt
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                3 fighters moved from 125 Sea Zone to Scotland
                1 bomber moved from Algeria to Morocco

    Place Units - British
                3 infantry placed in Egypt
                2 destroyers and 1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 2 transports
                    Italians win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Italians
                2 infantry moved from Greece to 99 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                5 artilleries and 4 infantry moved from Northern Italy to France

    Place Units - Italians
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from India to Volgograd
                1 fighter moved from Java to India

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 bombers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Archangel
                4 mech_infantrys moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 tactical_bombers moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Belarus
                3 bombers moved from Western Ukraine to Russia
                1 bomber moved from Western Germany to Russia
                1 fighter moved from Western Germany to 125 Sea Zone
                1 submarine moved from 126 Sea Zone to 125 Sea Zone
                1 armour moved from Eastern Poland to Ukraine

  • '13

    Moscow Intercepts?  4 bombers vs 2 of your fighters


  • no

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 bombers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Archangel
                4 mech_infantrys moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 tactical_bombers moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Belarus
                3 bombers moved from Western Ukraine to Russia
                1 bomber moved from Western Germany to Russia
                1 fighter moved from Western Germany to 125 Sea Zone
                1 submarine moved from 126 Sea Zone to 125 Sea Zone
                1 armour moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 5 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Germans win, taking 125 Sea Zone from British with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,4,4,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers moved from Russia to Bryansk
                3 aaGuns, 10 armour, 5 artilleries and 22 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                2 armour moved from Slovakia Hungary to Western Ukraine
                3 tactical_bombers moved from Ukraine to Bryansk
                2 fighters moved from Western Germany to Bryansk
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 fighter moved from 125 Sea Zone to Western Germany
                1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Western Ukraine
                2 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 8 damage on 1 factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery moved from Tambov to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Central Mongolia to Tsagaan Olom
                1 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                2 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar
                2 infantry moved from Amur to Ulaanbaatar
                1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 17 Sea Zone
                1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from Sakha to Buryatia
                1 artillery moved from Sakha to Buryatia
                1 aaGun moved from Manchuria to Jehol
                1 aaGun moved from Jehol to Shantung
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total


  • Taking over for B.


  • I’ll make my move tomorrow - give me a day to check it out.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 89 Sea Zone to 87 Sea Zone
                1 bomber moved from United Kingdom to 87 Sea Zone

    Combat - Americans
                Battle in 87 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 87 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 87 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 87 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 87 Sea Zone to French Equatorial Africa
                1 aaGun, 2 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
                1 aaGun, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 109 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 55 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 fighter and 2 infantry placed in Western United States
                1 fighter and 1 infantry placed in Eastern United States
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Americans undo move 5.
                1 cruiser placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • AHHHHH ALL TEH WRONG MOVES!!  :?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 artilleries and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shensi, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 artillery placed in Yunnan
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
                Chinese collect 8 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • scramble option GER

  • '13

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                3 fighters moved from Scotland to 112 Sea Zone
                1 bomber moved from Morocco to 112 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from Kwangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 112 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    British win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Hunan
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
                2 artilleries and 4 infantry moved from Burma to Yunnan
                3 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 armour moved from India to Yunnan
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Kenya to Egypt
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Egypt to Tobruk
                1 bomber moved from 112 Sea Zone to United Kingdom
                3 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 125 Sea Zone to Scotland
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from India to West India

    Place Units - British
                1 armour, 1 artillery and 1 mech_infantry placed in Egypt
                1 carrier and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
                UK_Pacific collect 23 PUs (2 lost to blockades); end with 23 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Bryansk to Rostov
                2 infantry moved from Greece to 97 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Gibraltar from British, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Western Germany

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '13

    I’ll be in the woods for the weekend and have a sketchy week next week, so I’ll be playing off-pace for a week.

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