2d6<=3: 4, 4; Hits: 0
2d6<=1: 5, 4; Hits: 0
1d6<=4: 2; Hits: 1
14L ArtofWar1947 (Allies +8) v Shin Ji (axis) +LL
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Northwest Persia to Greece
1 armour, 2 fighters and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Burma to French Indo China
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 bombers moved from India to Malaya
5 bombers moved from Queensland to Dutch New GuineaCombat - Americans
Battle in Greece
Americans attack with 1 armour, 3 fighters and 1 infantry
Germans defend with 1 factory_minor and 5 mech_infantrys
Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Americans roll dice for 1 armour, 3 fighters and 1 infantry in Greece, round 2 : 3/1 hits
Germans roll dice for 5 mech_infantrys in Greece, round 2 : 1/1 hits
1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Greece
Americans roll dice for 1 armour and 3 fighters in Greece, round 3 : 2/0 hits
Germans roll dice for 2 mech_infantrys in Greece, round 3 : 1/1 hits
1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece
Americans win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 5 mech_infantrys
Casualties for Americans: 1 armour and 1 infantry
Air Battle in Malaya
Americans attacks with 2 units heading to Malaya
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Dutch New Guinea
Americans attack with 5 bombers
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 5 bombers in Dutch New Guinea, round 2 : 3/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 1/0 hits
2 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win with 4 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 bomber
Battle in Korea
Cleaning up after air battlesNon Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Western United States to Siberia
1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Wake Island to Siberia
4 bombers moved from Dutch New Guinea to Northern Territory
1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 bomber moved from Queensland to India
2 bombers moved from Malaya to India
1 bomber moved from French Indo China to India
1 fighter moved from 93 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Greece to 97 Sea ZonePlace Units - Americans
1 bomber, 1 fighter, 2 infantry and 1 mech_infantry placed in Western United States
2 submarines and 2 transports placed in 10 Sea Zone
3 submarines placed in 93 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Korea : 1 flag, 2 infantry and 2 mech_infantrys
India : 4 bombers
Queensland : 1 bomber
Northern Territory : 4 bombers, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 armour and 1 infantry
Siberia : 3 bombers
26 Sea Zone : 3 destroyers, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 2 submarines and 2 transports
3 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 2 submarines and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
104 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 4 submarines
97 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transportProduction/PUs Summary :
Germans : 61 / 83
Russians : 18 / 32
Japanese : 62 / 71
Americans : 56 / 76
Chinese : 0 / 3
British : 32 / 41
UK_Pacific : 6 / 8
Italians : 12 / 11
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Did not scramble Italian fighter @ 4 to SZ 97 to defend against the invasion of Greece because it seemed futile: CA + DD = 5, and a hit by the Italian fighter could have been taken on the DD.
Did not intercept bombing raid on Malaya because the odds were against the Japanese fighter @ 1 versus the US bombers @ 2.
If wrong, will re-roll.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 61 / 83
Russians : 18 / 32
Japanese : 62 / 71
Americans : 56 / 76
Chinese : 0 / 3
British : 32 / 41
UK_Pacific : 6 / 8
Italians : 12 / 11
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Did not scramble Italian fighter @ 4 to SZ 97 to defend against the invasion of Greece because it seemed futile: CA + DD = 5, and a hit by the Italian fighter could have been taken on the DD.
Did not intercept bombing raid on Malaya because the odds were against the Japanese fighter @ 1 versus the US bombers @ 2.
If wrong, will re-roll.
Nah, I wouldn’t have scrambled anyway. It’s all good.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 armour, 1 artillery and 4 infantry moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
3 mech_infantrys moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 armour, 1 artillery and 4 infantry moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
3 mech_infantrys moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan StateCombat - British
Battle in Norway
Battle in Greece
Battle in Caucasus
British attack with 4 fighters and 3 mech_infantrys
Germans defend with 3 mech_infantrys
British roll dice for 4 fighters and 3 mech_infantrys in Caucasus, round 2 : 3/1 hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/0 hits
1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Norway from Germans, taking Greece from Germans, taking Caucasus from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
4 aaGuns, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
2 fighters moved from Shan State to India
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 97 Sea Zone to Greece
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 fighter moved from Southern France to United Kingdom
3 fighters moved from Caucasus to Russia
1 fighter moved from Caucasus to Northwest PersiaPlace Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
1 destroyer placed in 81 Sea Zone
1 submarine placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Scotland: 1 aaGun
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Scotland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 1 artillery and 1 mech_infantry
EDIT: Changing PUs for UK_Pacific from 15 to 7
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
India : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
37 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 3 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Norway : 1 flag, 2 infantry
Tobruk : 1 flag
Russia : 6 fighters
Caucasus : 2 mech_infantrys
125 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Eire : 1 flag
Greece : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 5 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 3 transports
Iraq : 1 infantry
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
81 Sea Zone : 1 destroyer
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys
Persia : 1 flag, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 83
Russians : 20 / 32
Japanese : 61 / 71
Americans : 56 / 76
Chinese : 0 / 3
British : 37 / 42
UK_Pacific : 7 / 7
Italians : 12 / 11
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Greece
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
3 mech_infantrys moved from Southern Italy to YugoslaviaCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Greece
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.Non Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,6,6,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,2,3,3,6,3,6,3
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
2 aaGuns, 2 armour, 1 artillery and 3 mech_infantrys moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 2 armour, 1 artillery and 3 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 54 / 83
Russians : 20 / 32
Japanese : 61 / 71
Americans : 53 / 76
Chinese : 0 / 3
British : 37 / 42
UK_Pacific : 7 / 7
Italians : 15 / 4
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - French
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 3 infantry
97 Sea Zone : 1 fighter
Iraq : 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 83
Russians : 20 / 32
Japanese : 61 / 71
Americans : 53 / 76
Chinese : 0 / 3
British : 37 / 42
UK_Pacific : 7 / 7
Italians : 15 / 4
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
10 armour and 10 mech_infantrys moved from Novosibirsk to Nenetsia
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 armour moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 armour moved from Novgorod to Nenetsia
1 bomber moved from Bryansk to Nenetsia
1 bomber moved from Western Germany to Norway
1 bomber moved from Bryansk to Norway
1 bomber moved from Bryansk to Nenetsia
1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Evenkiyskiy to Urals
10 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Volgograd to Bryansk
10 mech_infantrys moved from Northern Italy to BulgariaCombat - Germans
Battle in Urals
Germans attack with 1 armour
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 11 armour, 2 bombers and 10 mech_infantrys
Russians defend with 2 aaGuns, 2 armour and 17 infantry
Germans win, taking Nenetsia from Russians with 8 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour, 1 bomber and 10 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour and 17 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 2 bombers
British defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 2 bombers
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Nenetsia to NovgorodPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 tactical_bomber placed in Novgorod
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 10 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 10 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,6,4,6,3,2,1
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Vologda
1 armour, 10 artilleries, 57 infantry and 3 mech_infantrys moved from Russia to Vologda
2 infantry moved from Russia to Samara
6 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Vologda
1 armour, 10 artilleries, 57 infantry and 3 mech_infantrys moved from Russia to Vologda
2 infantry moved from Russia to Samara
6 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Vologda
Russians attack with 2 armour, 10 artilleries, 57 infantry and 3 mech_infantrys
Japanese defend with 5 armour and 12 mech_infantrys
Russians roll dice for 2 armour, 10 artilleries, 57 infantry and 3 mech_infantrys in Vologda, round 2 : 16/0 hits
Japanese roll dice for 5 armour and 12 mech_infantrys in Vologda, round 2 : 6/1 hits
6 infantry owned by the Russians, 4 armour owned by the Japanese and 12 mech_infantrys owned by the Japanese lost in Vologda
51 infantry owned by the Russians, 2 armour owned by the Russians, 3 mech_infantrys owned by the Russians and 10 artilleries owned by the Russians retreated to Smolensk
Japanese win with 1 armour remaining. Battle score for attacker is 54
Casualties for Japanese: 4 armour and 12 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Samara
Russians attack with 6 fighters and 2 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Russians roll dice for 6 fighters and 2 infantry in Samara, round 2 : 3/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/1 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Northwest Persia
6 fighters moved from Samara to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
8 artilleries placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 2 armour, 10 artilleries, 51 infantry and 3 mech_infantrys
EDIT: Removing units owned by Russians from Smolensk: 2 armour, 10 artilleries, 51 infantry and 3 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Alexandria : 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 6 fighters, 51 infantry and 6 mech_infantrys
Tambov : 1 infantry
Caucasus : 1 armour
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 tactical_bomberProduction/PUs Summary :
Germans : 58 / 74
Russians : 17 / 29
Japanese : 60 / 71
Americans : 53 / 76
Chinese : 0 / 3
British : 37 / 42
UK_Pacific : 7 / 7
Italians : 15 / 4
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
On the one hand, I’m genuinely impressed with that strafe. On the other hand, that pretty much points out why I don’t like Low Luck.
-
The strafe would have been an extremely dangerous move with regular luck.
-
Exactly! And I feel such a move should be dangerous. But opinions differ. It’s all good.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 0 damage on 2 factory_minors; Remaining resources: 60 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 armour moved from Malaya to Shan State
6 armour and 6 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour and 2 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
2 armour and 1 mech_infantry moved from French Indo China to Burma
4 bombers moved from Philippines to Korea
1 bomber moved from Malaya to 45 Sea Zone
1 armour moved from Vologda to Smolensk
Japanese take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 6 armour
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 5 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 4 bombers
Americans defend with 2 infantry and 2 mech_infantrys
Japanese win with 1 bomber remaining. Battle score for attacker is -22
Casualties for Japanese: 3 bombers
Casualties for Americans: 2 infantry and 2 mech_infantrysNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 bomber moved from Korea to Japan
1 fighter moved from Philippines to Japan
1 bomber moved from 45 Sea Zone to Philippines
2 fighters moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 aaGun and 8 infantry moved from Hopei to Kweichow
2 artilleries moved from Shensi to Kweichow
3 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,6
Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
I had one of the Ftrs set to attack those two Trns. Must have undone it by mistake. Hence the edit.
-
I was not counting on the transports in SZ 6 to survive.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Siberia to Yakut S.S.R.
4 bombers moved from Northern Territory to Java
1 bomber moved from Queensland to Java
1 bomber moved from India to Java
1 bomber moved from India to Malaya
1 bomber moved from India to French Indo China
1 submarine moved from 104 Sea Zone to 91 Sea Zone
4 submarines moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone