G40 l14 mrcunego (axis) vs bonusbent (allies +12)


  • ja det er kun gået en vej fra ratioen mellem axis og allies luftvåben. Et par nedskudte UK fly havde ikke været skidt.


  • Til gengaeld magter de engelske ubaade jo ingenting  :x


  • Aev. Havde ikke taenkt paa, at du kunne gemme flaaden ved den franske vestkyst.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 44 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • @mrcunego:

    ja det er kun g�et en vej fra ratioen mellem axis og allies luftv�ben. Et par nedskudte UK fly havde ikke v�ret skidt.

    Med til den historie hoerer ogsaa, at terningerne ikke just har vaeret luftwaffe venlige. Jeg har naesten konsekvent haft held til at skyde en tysk flyver ned, selv i de smaa soeslag.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                2 bombers moved from Southern Italy to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                2 armour and 6 mech_infantrys moved from Poland to Belarus
                2 artilleries and 1 infantry moved from Poland to Eastern Poland
                4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 1 mech_infantry moved from Bessarabia to Belarus
                3 aaGuns, 11 armour, 3 artilleries, 22 infantry and 7 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Finland
                1 artillery and 8 infantry moved from Vyborg to Novgorod
                1 fighter moved from Western Germany to 105 Sea Zone
                1 fighter moved from Southern Italy to 105 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 105 Sea Zone
                3 infantry placed in Novgorod
                1 infantry placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • ja det har lidt vaeret “mange baekke smaa” for tyskerne indtil videre. Men lad os se hvad de kan mønstre de næste par runder


  • @mrcunego:

    ja det har lidt vaeret “mange baekke smaa” for tyskerne indtil videre. Men lad os se hvad de kan m�nstre de n�ste par runder

    Siden du nu er paa vej ind i Rusland, vil jeg anbefale tykke sokker, varme troejer og vinterstoevler.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                6 infantry moved from Urals to Vologda
                2 aaGuns and 12 infantry moved from Amur to Sakha
                1 aaGun, 2 armour, 8 artilleries, 22 infantry and 1 mech_infantry moved from Smolensk to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov
                4 infantry moved from Russia to Smolensk
                4 artilleries and 2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                4 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour and 2 artilleries moved from Dutch New Guinea to 45 Sea Zone
                1 armour moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Hopei to Chahar
                9 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Jehol to Amur
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 45 Sea Zone to 43 Sea Zone
                1 bomber moved from Kwangsi to Borneo
                1 bomber moved from Kwangsi to Borneo
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                4 fighters moved from 45 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 45 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 5 fighters and 1 transport in 43 Sea Zone, round 2 :  2/6 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 36 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 :  4/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Java to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 armour, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 45 Sea Zone to 37 Sea Zone
                1 armour and 2 infantry moved from 37 Sea Zone to Malaya
                5 fighters moved from 43 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from Kwangsi to French Indo China
                2 artilleries and 2 infantry moved from Kwangsi to French Indo China
                1 artillery and 2 infantry moved from Shan State to Malaya
                1 artillery and 1 infantry moved from Shan State to French Indo China
                2 mech_infantrys moved from Kiangsu to Chahar
                2 bombers moved from Borneo to Malaya
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 aaGun moved from Manchuria to Amur
                2 mech_infantrys moved from Kiangsu to Chahar
                3 infantry moved from Kiangsu to Anhwe
                2 fighters moved from Japan to Manchuria
                1 tactical_bomber moved from Kiangsu to Manchuria
                1 tactical_bomber moved from Kiangsu to Manchuria
                1 tactical_bomber moved from Kiangsu to French Indo China
                1 fighter moved from Japan to Manchuria

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 37 Sea Zone
                1 submarine placed in 19 Sea Zone
                2 mech_infantrys placed in Kiangsu
                1 fighter, 3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,2,6
                Japanese collect 55 PUs (3 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Queensland to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Sumatra
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Northern Territory
                1 armour moved from Queensland to Northern Territory
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Eastern United States to Gibraltar
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 28 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States
                1 fighter moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                2 bombers and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                12 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
                EDIT: Adding units owned by Chinese to Shensi: 1 fighter
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 armour moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Yunnan
                1 mech_infantry moved from Burma to Hunan
                      Chinese take Hunan from Japanese

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                    British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery moved from Tunisia to Libya
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 bomber, 5 fighters and 2 tactical_bombers moved from Morocco to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                2 aaGuns moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 artillery and 1 mech_infantry moved from Burma to Yunnan
                6 infantry moved from Burma to Yunnan
                4 infantry moved from Burma to India
                10 infantry moved from Burma to India
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India

    Place Units - British
                1 airfield placed in Gibraltar
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,5,6,5,4,6,5,5,2,4,5,5,6,2,6,5,1,6,3,2,2,3,1,4,2,3,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 aaGun


  • Ikke de letteste beslutninger at tage i Asien. Der kunne komme interessante slag nu i Indien eller Kina. Saadan lidt afhaengig af, om du er villig til at ofre en god stak fly eller ej  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                1 bomber moved from Bessarabia to Novgorod
                1 aaGun and 2 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Eastern Poland
                1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 105 Sea Zone to 113 Sea Zone
                2 fighters moved from 105 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,5
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total


  • jeg tror desvaerre at axis lever på lånt tid i øjeblikket.


  • @mrcunego:

    jeg tror desvaerre at axis lever p� l�nt tid i �jeblikket.

    Kan se de engelske ubaade nok en gang ikke magter at lave en blokade af dine italienske havne. Grrr…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
                EDIT: Adding units owned by ANZAC to Northern Territory: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

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