G40 l14 mrcunego (axis) vs bonusbent (allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 12 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 fighters moved from United Kingdom to Gibraltar
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Egypt to Gibraltar
                1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tobruk to Tunisia
                      British take Tunisia from Italians
                1 artillery moved from Libya to Tunisia
                1 armour, 1 artillery, 22 infantry and 2 mech_infantrys moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 22 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 armour, 1 artillery, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 fighter and 1 infantry; Italians defend with 1 harbour and 2 infantry
                    British win, taking Gibraltar from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 bomber moved from Gibraltar to Morocco
                1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Morocco
                4 fighters and 1 tactical_bomber moved from Egypt to Morocco
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Kenya to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                3 aaGuns moved from India to Burma
                1 artillery moved from British Somaliland to Ethiopia

    Place Units - British
                1 submarine placed in 106 Sea Zone
                1 submarine placed in 98 Sea Zone
                2 fighters placed in United Kingdom
                British undo move 3.
                2 fighters placed in Egypt
                British undo move 3.
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • Jeg var klar til at ofre begge fightere og min bombemaskine for at tage Gibraltar. Missionen lykkedes heldigvis og uden, at jeg mistede mine fly. Et vigtigt slag som efterlader den tysk-italienske flaade i en uhensigtsmaessig situation…


  • @bonusbent:

    Jeg var klar til at ofre begge fightere og min bombemaskine for at tage Gibraltar. Missionen lykkedes heldigvis og uden, at jeg mistede mine fly. Et vigtigt slag som efterlader den tysk-italienske flaade i en uhensigtsmaessig situation…

    Vil tilfoeje, at det var et den slags slag, som fik fingrene til at ryste en anelse  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Bessarabia to Belarus
                      Italians take Belarus from Russians

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Bessarabia
                1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Romania to Bessarabia
                1 infantry moved from Bessarabia to Eastern Poland
                1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from Southern Italy to 91 Sea Zone
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,6
                Italians collect 14 PUs; end with 15 PUs total


  • ja det er kun gået en vej fra ratioen mellem axis og allies luftvåben. Et par nedskudte UK fly havde ikke været skidt.


  • Til gengaeld magter de engelske ubaade jo ingenting  :x


  • Aev. Havde ikke taenkt paa, at du kunne gemme flaaden ved den franske vestkyst.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 44 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • @mrcunego:

    ja det er kun g�et en vej fra ratioen mellem axis og allies luftv�ben. Et par nedskudte UK fly havde ikke v�ret skidt.

    Med til den historie hoerer ogsaa, at terningerne ikke just har vaeret luftwaffe venlige. Jeg har naesten konsekvent haft held til at skyde en tysk flyver ned, selv i de smaa soeslag.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                2 bombers moved from Southern Italy to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                2 armour and 6 mech_infantrys moved from Poland to Belarus
                2 artilleries and 1 infantry moved from Poland to Eastern Poland
                4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 1 mech_infantry moved from Bessarabia to Belarus
                3 aaGuns, 11 armour, 3 artilleries, 22 infantry and 7 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Finland
                1 artillery and 8 infantry moved from Vyborg to Novgorod
                1 fighter moved from Western Germany to 105 Sea Zone
                1 fighter moved from Southern Italy to 105 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 105 Sea Zone
                3 infantry placed in Novgorod
                1 infantry placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • ja det har lidt vaeret “mange baekke smaa” for tyskerne indtil videre. Men lad os se hvad de kan mønstre de næste par runder


  • @mrcunego:

    ja det har lidt vaeret “mange baekke smaa” for tyskerne indtil videre. Men lad os se hvad de kan m�nstre de n�ste par runder

    Siden du nu er paa vej ind i Rusland, vil jeg anbefale tykke sokker, varme troejer og vinterstoevler.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                6 infantry moved from Urals to Vologda
                2 aaGuns and 12 infantry moved from Amur to Sakha
                1 aaGun, 2 armour, 8 artilleries, 22 infantry and 1 mech_infantry moved from Smolensk to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov
                4 infantry moved from Russia to Smolensk
                4 artilleries and 2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                4 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour and 2 artilleries moved from Dutch New Guinea to 45 Sea Zone
                1 armour moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Hopei to Chahar
                9 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Jehol to Amur
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 45 Sea Zone to 43 Sea Zone
                1 bomber moved from Kwangsi to Borneo
                1 bomber moved from Kwangsi to Borneo
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                4 fighters moved from 45 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 45 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 5 fighters and 1 transport in 43 Sea Zone, round 2 :  2/6 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 36 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 :  4/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Java to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 armour, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 45 Sea Zone to 37 Sea Zone
                1 armour and 2 infantry moved from 37 Sea Zone to Malaya
                5 fighters moved from 43 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from Kwangsi to French Indo China
                2 artilleries and 2 infantry moved from Kwangsi to French Indo China
                1 artillery and 2 infantry moved from Shan State to Malaya
                1 artillery and 1 infantry moved from Shan State to French Indo China
                2 mech_infantrys moved from Kiangsu to Chahar
                2 bombers moved from Borneo to Malaya
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 aaGun moved from Manchuria to Amur
                2 mech_infantrys moved from Kiangsu to Chahar
                3 infantry moved from Kiangsu to Anhwe
                2 fighters moved from Japan to Manchuria
                1 tactical_bomber moved from Kiangsu to Manchuria
                1 tactical_bomber moved from Kiangsu to Manchuria
                1 tactical_bomber moved from Kiangsu to French Indo China
                1 fighter moved from Japan to Manchuria

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 37 Sea Zone
                1 submarine placed in 19 Sea Zone
                2 mech_infantrys placed in Kiangsu
                1 fighter, 3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,2,6
                Japanese collect 55 PUs (3 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Queensland to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Sumatra
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Northern Territory
                1 armour moved from Queensland to Northern Territory
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Eastern United States to Gibraltar
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 28 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States
                1 fighter moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                2 bombers and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                12 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
                EDIT: Adding units owned by Chinese to Shensi: 1 fighter
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 armour moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Yunnan
                1 mech_infantry moved from Burma to Hunan
                      Chinese take Hunan from Japanese

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                    British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery moved from Tunisia to Libya
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 bomber, 5 fighters and 2 tactical_bombers moved from Morocco to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                2 aaGuns moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 artillery and 1 mech_infantry moved from Burma to Yunnan
                6 infantry moved from Burma to Yunnan
                4 infantry moved from Burma to India
                10 infantry moved from Burma to India
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India

    Place Units - British
                1 airfield placed in Gibraltar
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,5,6,5,4,6,5,5,2,4,5,5,6,2,6,5,1,6,3,2,2,3,1,4,2,3,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 aaGun


  • Ikke de letteste beslutninger at tage i Asien. Der kunne komme interessante slag nu i Indien eller Kina. Saadan lidt afhaengig af, om du er villig til at ofre en god stak fly eller ej  8-)

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