@pacifiersboard GL and HF! Scramble orders in 110?
L14 Steveo (axis) v JWW(allies +10) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Ukraine to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 fighter
Russians defend with 1 aaGun and 3 infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
4 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 36 / 59
Russians : 39 / 56
Japanese : 47 / 63
Americans : 58 / 80
Chinese : 7 / 7
British : 35 / 40
UK_Pacific : 13 / 11
Italians : 15 / 15
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Poland
1 fighter moved from Western Germany to Slovakia Hungary
1 bomber moved from Western Germany to Eastern Poland
1 fighter moved from Southern Italy to Slovakia Hungary
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Ukraine to Western UkraineCombat - Germans
Battle in Slovakia Hungary
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans win, taking Slovakia Hungary from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 armour and 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
15 armour and 3 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns, 3 artilleries and 16 infantry moved from Ukraine to Bessarabia
1 fighter moved from Poland to Western Germany
2 fighters moved from Slovakia Hungary to Western Germany
1 bomber moved from Eastern Poland to Western Germany
3 infantry moved from Western Germany to Denmark
3 artilleries moved from Western Germany to Germany
2 aaGuns and 1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Ukraine
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 armour, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Finland to Norway
Russians take Norway from Germans
16 infantry moved from Buryatia to Amur
1 infantry moved from Bryansk to Ukraine
6 armour, 4 artilleries, 20 infantry and 3 mech_infantrys moved from Bryansk to RostovCombat - Russians
Battle in Volgograd
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 6 armour, 4 artilleries, 20 infantry and 3 mech_infantrys
Italians defend with 2 armour
Russians roll dice for 6 armour, 4 artilleries, 20 infantry and 3 mech_infantrys in Rostov, round 2 : 10/33 hits
Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 6 armour, 4 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Amur, round 2 : 3/16 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Central Mongolia
2 artilleries and 4 infantry moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
3 armour moved from Russia to Rostov
2 aaGuns moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea ZonePlace Units - Russians
2 armour, 1 bomber, 6 infantry and 1 mech_infantry placed in Russia
2 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Amur : 2 aaGuns and 19 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 1 infantry
Belarus : 1 aaGun, 2 armour, 2 artilleries and 4 infantry
Karelia : 1 artillery and 1 infantry
Rostov : 2 aaGuns, 9 armour, 4 artilleries, 19 infantry and 3 mech_infantrys
Russia : 1 airfield, 2 armour, 1 bomber, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 38 / 59
Russians : 40 / 51
Japanese : 46 / 63
Americans : 58 / 80
Chinese : 7 / 7
British : 35 / 40
UK_Pacific : 13 / 11
Italians : 13 / 15
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.250
Median : 3.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 68Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.230
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 61Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 artillery and 2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Kwangsi to 41 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to Caroline Islands
1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Kwangsi to Tsinghai
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to French Indo China
4 mech_infantrys moved from Sikang to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 4 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 tactical_bomber moved from Yunnan to Kwangsi
4 mech_infantrys moved from Kweichow to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 carrier and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Tsinghai to Kweichow
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 bomber moved from 41 Sea Zone to KwangsiPlace Units - Japanese
3 transports placed in 6 Sea Zone
3 infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 factory_upgrade and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to French Indo China
1 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in French Indo China, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 4 mech_infantrys
British roll dice for 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Japanese roll dice for 4 mech_infantrys in Yunnan, round 2 : 4/4 hits
4 infantry owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 4 mech_infantrys
Casualties for British: 4 infantryNon Combat Move - British
1 tactical_bomber moved from Yunnan to India
2 fighters moved from French Indo China to Malaya
1 aaGun and 3 infantry moved from Shan State to Malaya
1 aaGun moved from Burma to Yunnan
1 aaGun and 2 mech_infantrys moved from Burma to Shan State
2 mech_infantrys moved from Shan State to Malaya
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 carrier and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Scotland to Morocco
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 109 Sea Zone to 92 Sea ZonePlace Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
3 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
1 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Shan State : 1 aaGun
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Malaya : 1 aaGun, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
French Indo China : 1 flag, 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_upgrade, 2 fighters and 1 harbour
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 2 fighters
Algeria : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer and 1 transport
109 Sea Zone : 1 battleship and 1 cruiser
Iraq : 1 flag
92 Sea Zone : 1 cruiser and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 carrier and 2 destroyers
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 33 / 59
Russians : 39 / 51
Japanese : 50 / 54
Americans : 63 / 83
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 13 / 12
Italians : 13 / 15
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 2.961
Median : 3.000
Variance : 1.580
Standard Deviation : 1.257
Total rolls : 51Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.769
Median : 2.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.769
Median : 2.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13British Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.059
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
4 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Western Germany
2 artilleries and 7 infantry moved from Northern Italy to France
5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Iraq : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 33 / 59
Russians : 39 / 51
Japanese : 50 / 54
Americans : 61 / 83
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 13 / 12
Italians : 15 / 15
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
3 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
5 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
16 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
15 armour and 1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from BritishCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Iraq
Germans attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Bessarabia
3 fighters moved from Holland Belgium to Western Germany
1 artillery moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Western Germany
5 artilleries moved from Germany to Poland
4 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 artilleries, 3 bombers and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
One edit 3 inf from Denmark to west germ, then 3inf from west germ to Germany thanks. Also if I could get my planes back that died a few rounds back:) lol
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One edit 3 inf from Denmark to west germ, then 3inf from west germ to Germany thanks. Also if I could get my planes back that died a few rounds back:) lol
Moved the inf…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 airfield, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 bomber moved from Russia to Iraq
1 artillery and 3 infantry moved from Rostov to Caucasus
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Belarus to Eastern Poland
3 artilleries and 14 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Kazakhstan
2 infantry moved from Rostov to Ukraine
2 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Rostov to Western Ukraine
1 armour moved from Rostov to Western Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 airfield, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 bomber moved from Russia to Iraq
1 artillery and 3 infantry moved from Rostov to Caucasus
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Belarus to Eastern Poland
3 artilleries and 14 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Kazakhstan
2 infantry moved from Rostov to Ukraine
2 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Rostov to Western Ukraine
1 armour moved from Rostov to Western Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Iraq
Russians attack with 1 bomber
Germans defend with 1 armour
Russians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
Russians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries and 16 infantry
Germans defend with 1 artillery, 1 factory_minor and 5 infantry
Russians roll dice for 3 artilleries and 16 infantry in Ukraine, round 2 : 3/19 hits
Germans roll dice for 1 artillery and 5 infantry in Ukraine, round 2 : 1/6 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries and 15 infantry in Ukraine, round 3 : 2/18 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries and 14 infantry in Ukraine, round 4 : 4/17 hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 3 armour and 2 mech_infantrys
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 3 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 3 armour in Western Ukraine, round 4 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
2 aaGuns and 18 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Rostov to Ukraine
8 armour moved from Rostov to Kazakhstan
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Russians
1 airfield and 3 fighters placed in Volgograd
2 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,4,6
Russians collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Suiyuyan : 2 infantry
Kazakhstan : 10 armour and 2 mech_infantrys
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 2 aaGuns and 19 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag
Belarus : 1 aaGun and 2 infantry
Baltic States : 1 artillery and 2 infantry
Bryansk : 6 infantry and 1 mech_infantry
Eastern Poland : 1 artillery and 2 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 2 aaGuns, 3 artilleries, 1 factory_minor and 13 infantry
Western Ukraine : 2 armour
Volgograd : 1 airfield, 1 factory_minor and 3 fighters
Turkmenistan : 1 armour and 2 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 artillery and 3 infantry
Eastern Persia : 1 bomber
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 38 / 57
Russians : 45 / 54
Japanese : 46 / 54
Americans : 58 / 83
Chinese : 4 / 4
British : 31 / 40
UK_Pacific : 13 / 12
Italians : 15 / 15
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 22 times
5 was rolled 27 times
6 was rolled 21 times
Average roll : 3.819
Median : 4.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 116Null / Other
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.913
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Russians Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.840
Median : 4.000
Variance : 0.738
Standard Deviation : 0.859
Total rolls : 81 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 fighters, 2 infantry and 3 tactical_bombers moved from Manchuria to Korea
2 mech_infantrys moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Eastern Persia
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry and 2 mech_infantrys moved from Kwangsi to French Indo China
1 bomber, 3 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters moved from Philippines to French Indo China
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 8 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 1 bomber
Russians defend with 1 bomber
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 bomber
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 3 fighters, 1 infantry and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 1 fighter, 2 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
3 fighters moved from French Indo China to Kwangsi
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 aaGun moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
3 tactical_bombers moved from Korea to Manchuria
3 fighters moved from Korea to Manchuria
1 infantry moved from Chahar to Anhwe
2 infantry moved from Shensi to Kweichow
1 artillery moved from Shensi to Kweichow
1 bomber moved from Eastern Persia to Persia
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to Philippines
1 fighter moved from Caroline Islands to Japan
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
1 infantry placed in Japan
1 airfield and 1 harbour placed in Kwangsi
1 bomber placed in KwangtungTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 artillery owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
4 submarines moved from 104 Sea Zone to 92 Sea Zone
1 armour moved from Tobruk to Egypt
1 bomber moved from India to Egypt
1 artillery moved from Shan State to Burma
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to Morocco
2 transports moved from 109 Sea Zone to 107 Sea Zone
1 aaGun and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun and 3 infantry moved from 109 Sea Zone to United Kingdom
2 transports moved from 107 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
4 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Burma : 1 artillery
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag, 2 infantry
26 Sea Zone : 3 destroyers
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Gibraltar : 1 infantry
New Brunswick Nova Scotia : 5 infantry and 1 mech_infantry
Egypt : 1 armour and 1 bomber
United Kingdom : 2 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Morocco : 1 flag, 1 airfield and 2 fighters
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
106 Sea Zone : 1 flag, 2 transports
109 Sea Zone : 1 destroyer and 2 transports
92 Sea Zone : 4 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag
Suriname : 1 flag
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 38 / 57
Russians : 41 / 54
Japanese : 53 / 53
Americans : 60 / 80
Chinese : 3 / 4
British : 31 / 40
UK_Pacific : 11 / 12
Italians : 13 / 15
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - British
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
1 armour and 1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
1 armour and 1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 armour, 1 artillery, 1 bomber and 3 fighters
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Holland Belgium, round 2 : 5/6 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber and 1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Morocco to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Malaya to West India
1 fighter moved from Malaya to West India
1 artillery and 3 infantry moved from India to West India
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from Malaya to Siam
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from India to Trans-JordanPlace Units - British
1 fighter and 4 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
British undo move 2.
British undo move 1.
3 infantry placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 aaGun, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 aaGun, 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Shan State : 1 infantry
Burma : 1 aaGun and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 aaGun, 1 harbour and 2 infantry
West India : 1 artillery, 2 fighters and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_upgrade, 2 fighters, 1 harbour and 4 infantry
Algeria : 1 flag
Holland Belgium : 1 flag, 1 armour and 1 artillery
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 33 / 57
Russians : 41 / 54
Japanese : 51 / 53
Americans : 60 / 80
Chinese : 5 / 6
British : 36 / 42
UK_Pacific : 11 / 11
Italians : 13 / 15
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour and 1 artillery
Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - French
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan





