14L G40 Zigg (allies+11) vs A&Aplayer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Olgiy to Timguska
                1 armour, 4 artilleries and 18 infantry moved from Yenisey to Timguska
                1 infantry moved from Kansu to Shensi
                1 artillery moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 tactical_bomber moved from Kiangsi to Hunan
                1 tactical_bomber moved from Anhwe to Hopei
                1 bomber moved from Kiangsi to Hunan
                1 bomber moved from Kiangsi to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Anhwe to Kwangsi
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from Philippines to Kwangsi

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 aaGuns and 2 infantry moved from Jehol to Anhwe
                3 mech_infantrys moved from Manchuria to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Hopei to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Hopei to Kiangsu
                1 tactical_bomber moved from Hunan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                1 fighter moved from Philippines to Kiangsu
                1 aaGun moved from Yenisey to Timguska
                2 infantry moved from Yakut S.S.R. to Dzavhan

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan
                3 infantry placed in Kiangsu
                2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                Japanese collect 59 PUs; end with 59 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 fighter, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 fighter moved from Midway to 54 Sea Zone
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                5 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State

    Place Units - Americans
                1 fighter placed in Eastern United States
                4 submarines placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Shan State : 1 artillery and 1 infantry
        Queensland : 1 artillery, 1 bomber and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 destroyer and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 4 submarines
        54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 1 transport
        Central United States : 3 artilleries, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        United Kingdom : 1 fighter
        Morocco : 3 artilleries and 3 infantry
        Normandy Bordeaux : 1 armour, 6 infantry and 4 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 fighter and 5 transports
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 52 / 75
        Russians : 7 / 12
        Japanese : 59 / 59
        Americans : 58 / 78
        Chinese : 5 / 14
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 16 / 17
        ANZAC : 14 / 28
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Kweichow to Hunan
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                3 infantry moved from Kweichow to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Shensi, round 4 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kweichow

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Kweichow : 2 artilleries, 1 fighter and 12 infantry
        Hunan : 2 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 75
        Russians : 7 / 12
        Japanese : 56 / 59
        Americans : 58 / 78
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 16 / 17
        ANZAC : 14 / 28
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Northwest Persia to Volgograd
                3 infantry moved from Northwest Persia to Caucasus
                4 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
                3 infantry moved from Kweichow to Hopei

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Hopei
                    British attack with 3 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Hopei
                    British win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 4 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 1 mech_infantry
                        British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 :  4/9 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                4 fighters moved from Caucasus to Russia
                2 tactical_bombers moved from Caucasus to Northwest Persia
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                2 artilleries and 2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Persia to Russia
                1 fighter moved from Egypt to Northwest Persia
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Malta to Egypt
                1 bomber moved from Volgograd to Northwest Persia
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 aaGun and 11 infantry moved from Shan State to Yunnan
                5 infantry moved from Burma to Yunnan
                4 infantry moved from India to Burma
                1 infantry moved from Morocco to Algeria

    Place Units - British
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun and 16 infantry
        Kweichow : 2 aaGuns, 2 artilleries and 11 infantry
        Hopei : 2 infantry
        Burma : 4 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Morocco : 1 armour and 1 infantry
        Algeria : 1 infantry
        Ethiopia : 1 flag
        Russia : 5 fighters
        Caucasus : 3 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 2 artilleries and 3 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 armour, 4 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 50 / 75
        Russians : 9 / 12
        Japanese : 55 / 59
        Americans : 58 / 78
        Chinese : 9 / 14
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 17
        ANZAC : 14 / 28
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Rostov to Samara
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France

    Combat - Italians
                Battle in Samara
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 mech_infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Northern Italy
                2 infantry placed in Southern Italy
                Italians undo move 3.
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Rostov to Samara
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France

    Combat - Italians
                Battle in Samara
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Italians win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 mech_infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Northern Italy
                2 infantry placed in Southern Italy
                Italians undo move 3.
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 artillery and 2 infantry
        Romania : 1 mech_infantry
        Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Samara : 1 flag, 2 armour
        Bulgaria : 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 2 destroyers
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 75
        Russians : 8 / 12
        Japanese : 55 / 59
        Americans : 55 / 78
        Chinese : 9 / 14
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 20 / 17
        ANZAC : 14 / 28
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • 2nd post to include the details you wanted.  :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                3 fighters moved from Northwest Persia to Russia
                1 fighter moved from Shan State to Eastern Persia

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 2 submarines
        54 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        62 Sea Zone : 1 submarine and 1 transport
        Russia : 3 fighters
        Eastern Persia : 1 fighter
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 75
        Russians : 8 / 12
        Japanese : 50 / 59
        Americans : 55 / 78
        Chinese : 9 / 14
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 20 / 17
        ANZAC : 19 / 29
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Northwest Persia to Russia

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 infantry
        Libya : 1 flag, 1 infantry
        Russia : 1 fighter
        Northwest Persia : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 75
        Russians : 8 / 12
        Japanese : 50 / 59
        Americans : 55 / 78
        Chinese : 9 / 14
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 20 / 17
        ANZAC : 19 / 29
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @axisandalliesplayer:

    2nd post to include the details you wanted.  :mrgreen:

    Ty! To show our appreciation, the French siegers have brought baguettes for Tobruk. Enjoy!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 69 PUs;
                Germans buy 3 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
                1 bomber, 3 fighters and 1 tactical_bomber moved from Tambov to Caucasus
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 3 infantry
                    Germans win, taking Caucasus from Russians with 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                1 bomber, 4 fighters and 2 tactical_bombers moved from Caucasus to Samara
                2 aaGuns, 11 armour, 5 artilleries, 26 infantry and 10 mech_infantrys moved from Tambov to Samara
                1 armour, 1 artillery and 2 infantry moved from Volgograd to Samara
                2 armour and 2 mech_infantrys moved from Rostov to Samara
                1 aaGun and 3 artilleries moved from Rostov to Volgograd
                1 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Ukraine to Volgograd
                2 artilleries and 3 infantry moved from Belarus to Archangel
                3 infantry moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Samara

    Place Units - Germans
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                1 fighter and 1 tactical_bomber placed in 112 Sea Zone
                Germans undo move 4.
                1 fighter and 2 infantry placed in France
                1 tactical_bomber placed in 112 Sea Zone
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 69 PUs;
                Germans buy 3 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
                1 bomber, 3 fighters and 1 tactical_bomber moved from Tambov to Caucasus
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 3 infantry
                        Germans roll dice for 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  4/10 hits
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                1 bomber, 4 fighters and 2 tactical_bombers moved from Caucasus to Samara
                2 aaGuns, 11 armour, 5 artilleries, 26 infantry and 10 mech_infantrys moved from Tambov to Samara
                1 armour, 1 artillery and 2 infantry moved from Volgograd to Samara
                2 armour and 2 mech_infantrys moved from Rostov to Samara
                1 aaGun and 3 artilleries moved from Rostov to Volgograd
                1 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Ukraine to Volgograd
                2 artilleries and 3 infantry moved from Belarus to Archangel
                3 infantry moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Samara

    Place Units - Germans
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                1 fighter and 1 tactical_bomber placed in 112 Sea Zone
                Germans undo move 4.
                1 fighter and 2 infantry placed in France
                1 tactical_bomber placed in 112 Sea Zone
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 7 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Germany : 1 factory_major
        Holland Belgium : 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 artilleries and 8 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 6 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 2 aaGuns, 14 armour, 6 artilleries, 2 bombers, 4 fighters, 28 infantry, 12 mech_infantrys and 2 tactical_bombers
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        Finland : 1 flag, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 6 / 12
        Japanese : 50 / 59
        Americans : 52 / 78
        Chinese : 9 / 14
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 20 / 17
        ANZAC : 19 / 29
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Russians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                21 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Kazakhstan

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 10 PUs

    Territory Summary for Russians :

    Kazakhstan : 2 aaGuns and 21 infantry
        Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 75 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 7 / 10
        Japanese : 50 / 59
        Americans : 52 / 78
        Chinese : 9 / 14
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 20 / 17
        ANZAC : 19 / 29
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Timguska to Kansu
                2 armour moved from Timguska to Kansu
                1 armour moved from Novosibirsk to Kansu
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 bomber moved from Kiangsu to Hunan
                1 bomber moved from Kiangsu to Hopei
                1 tactical_bomber moved from Kiangsu to Hopei
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 :  5/7 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Japanese attack with 3 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 infantry in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Hopei to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
                1 fighter and 2 tactical_bombers moved from Hopei to Anhwe
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Timguska to Kansu
                1 aaGun, 4 artilleries and 15 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 mech_infantrys moved from Manchuria to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                3 mech_infantrys moved from Kwangsi to Anhwe
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Adding units owned by Japanese to Japan: 1 artillery
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 2 bombers, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 3 armour and 2 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 2 fighters, 6 infantry, 10 mech_infantrys and 3 tactical_bombers
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer and 1 transport
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer
        Olgiy : 1 flag
        35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 tactical_bombers and 2 transports
        Dzavhan : 1 flag
        25 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 2 infantry
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 aaGun, 4 artilleries and 15 infantry

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 6 / 10
        Japanese : 58 / 58
        Americans : 52 / 78
        Chinese : 6 / 14
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 20 / 17
        ANZAC : 15 / 29
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.390
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 41

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.387
            Standard Deviation : 0.622
            Total rolls : 32

    ANZAC Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 bomber moved from Queensland to 41 Sea Zone
                1 fighter moved from United Kingdom to Holland Belgium
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 6 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys in Holland Belgium, round 2 :  3/14 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber in 41 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Holland Belgium to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from 41 Sea Zone to India

    Place Units - Americans
                3 artilleries and 3 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Shan State : 1 artillery and 1 infantry
        India : 1 bomber
        Queensland : 1 artillery and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 3 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 submarines
        54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 7 submarines, 1 tactical_bomber and 1 transport
        Central United States : 3 artilleries, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        United Kingdom : 3 fighters
        Morocco : 3 artilleries and 3 infantry
        Holland Belgium : 1 flag, 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys
        101 Sea Zone : 1 carrier and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier and 7 transports
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 51 / 75
        Russians : 6 / 10
        Japanese : 58 / 58
        Americans : 55 / 79
        Chinese : 6 / 14
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 20 / 17
        ANZAC : 15 / 29
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter moved from Kweichow to Hopei
                2 infantry moved from Shensi to Hopei
                2 artilleries and 12 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 artilleries and 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 12 infantry in Hunan, round 2 :  6/14 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Burma

    Place Units - Chinese
                1 infantry placed in Shensi
                2 artilleries and 1 infantry placed in Hunan
                Chinese undo move 2.
                1 infantry placed in Tsinghai
                2 artilleries placed in Hunan
                Chinese undo move 1.
                1 infantry placed in Hunan
                Chinese undo move 1.
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Hunan : 4 artilleries and 13 infantry
        Hopei : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 51 / 75
        Russians : 6 / 10
        Japanese : 55 / 58
        Americans : 55 / 79
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 20 / 17
        ANZAC : 15 / 29
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Volgograd
                5 fighters moved from Russia to Caucasus
                5 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Caucasus
                    British attack with 1 artillery, 6 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 3 mech_infantrys
                        British roll dice for 1 artillery, 6 fighters, 5 infantry and 1 tactical_bomber in Caucasus, round 2 :  5/13 hits
                        Germans roll dice for 3 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        2 infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Northwest Persia to Egypt
                2 artilleries and 3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from Yunnan to Burma
                15 infantry moved from Yunnan to Hunan
                2 aaGuns, 2 artilleries and 10 infantry moved from Kweichow to Hunan
                4 infantry moved from India to Burma
                6 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia

    Place Units - British
                1 fighter and 1 infantry placed in Egypt
                1 destroyer placed in 98 Sea Zone
                3 infantry placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Kweichow : 1 infantry
        Hunan : 2 aaGuns, 2 artilleries and 25 infantry
        Burma : 1 aaGun and 8 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Tunisia : 1 infantry
        Holland Belgium : 1 armour and 1 infantry
        Ethiopia : 1 flag
        Caucasus : 1 artillery and 3 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Iraq : 1 artillery and 3 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 armour, 5 artilleries, 1 bomber, 6 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Persia : 1 flag, 1 factory_minor and 3 infantry
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 2 fighters
        110 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 8 / 10
        Japanese : 54 / 58
        Americans : 55 / 79
        Chinese : 10 / 15
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 20 / 17
        ANZAC : 15 / 29
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
                2 armour moved from Samara to Volgograd

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from France to Western Germany
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Italians collect 18 PUs (3 lost to blockades); end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
                2 armour moved from Samara to Volgograd

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 :  1/8 hits
                        French roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Libya
                    Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from France to Western Germany
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Italians collect 18 PUs (3 lost to blockades); end with 20 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 artillery and 4 infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 5 infantry
        Libya : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Volgograd : 2 armour
        Samara : 1 flag
        Bulgaria : 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 3 destroyers and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 8 / 10
        Japanese : 54 / 58
        Americans : 55 / 79
        Chinese : 10 / 15
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 21 / 20
        ANZAC : 15 / 29
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.727
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Null / Other
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    French Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Siam to Shan State
                1 fighter moved from Eastern Persia to Egypt
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                2 artilleries placed in Queensland
                1 transport placed in 54 Sea Zone
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Shan State : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 2 submarines
        54 Sea Zone : 1 cruiser, 1 submarine and 2 transports
        62 Sea Zone : 2 submarines
        Egypt : 1 fighter
        Russia : 3 fighters
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 8 / 10
        Japanese : 50 / 58
        Americans : 55 / 79
        Chinese : 10 / 15
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 21 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 50
  • 260
  • 67
  • 234
  • 129
  • 128
  • 78
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.8k

Users

40.5k

Topics

1.8m

Posts