Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsOdonis (Axis) vs Shin Ji (Allies +9) - G40L No Tech
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Nope!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 bombers moved from Eastern Poland to Russia
2 fighters moved from Eastern Poland to Russia
1 fighter moved from Western Germany to 92 Sea Zone
2 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Rostov
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Eastern Poland to RostovCombat - Germans
Battle in 92 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Rostov
Germans attack with 1 armour, 2 infantry and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 2 fighters moved from Russia to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns moved from Belarus to Bryansk
9 armour, 5 artilleries, 13 infantry and 8 mech_infantrys moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Western Germany to Bryansk
1 fighter moved from Western Germany to BryanskPlace Units - Germans
3 armour placed in Novgorod
3 bombers placed in Western Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 35 PUs;
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Tambov to Russia
6 infantry moved from Novosibirsk to Samara
12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Finland to Norway
Russians take Norway from Germans
6 artilleries and 2 infantry moved from Finland to Karelia
1 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 2 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from Timguska to Novosibirsk
2 armour and 2 mech_infantrys moved from Egypt to IraqPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
4 tactical_bombers moved from Kwangsi to Shensi
2 bombers moved from Paulau Island to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
4 tactical_bombers moved from Kwangsi to Shensi
2 bombers moved from Paulau Island to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 infantry and 4 tactical_bombers
British defend with 4 mech_infantrys
Japanese win, taking Shensi from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 4 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 2 bombers
French defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
3 fighters moved from Japan to Kwangsi
4 tactical_bombers moved from Shensi to Suiyuyan
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Shantung to Kiangsu
3 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from Paulau Island to Kwangsi
1 destroyer moved from 26 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry and 1 mech_infantry placed in Shantung
1 fighter placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Algeria to 93 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
2 bombers moved from Western United States to 16 Sea Zone
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 destroyer and 2 transports
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Germans Submerged
Units damaged: 1 carrier owned by the Germans
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 carrier and 1 fighter
Casualties for Americans: 3 fightersNon Combat Move - Americans
1 fighter moved from 93 Sea Zone to Algeria
3 bombers moved from 6 Sea Zone to Amur
2 bombers moved from 16 Sea Zone to Midway
5 bombers and 2 fighters moved from Caroline Islands to GuamPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 carriers, 2 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
2 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
3 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
3 fighters and 1 tactical_bomber moved from Algeria to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry moved from British Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from Siam to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - British
Battle in Shensi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shensi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Shensi to YunnanPlace Units - British
1 destroyer and 2 transports placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 4 infantry and 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair 2 damage on 1 factory_minor; Remaining resources: 22 PUs;
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Bryansk to Volgograd
Italians take Tambov from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair 2 damage on 1 factory_minor; Remaining resources: 22 PUs;
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Bryansk to Volgograd
Italians take Tambov from RussiansCombat - Italians
Battle in Volgograd
Italians attack with 1 armour
Russians defend with 1 factory_minor and 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 infantry
EDIT: Removing units owned by Italians from Belarus: 1 aaGun
EDIT: Adding units owned by Italians to Smolensk: 1 aaGun and 1 infantry
EDIT: Changing ownership of Smolensk from Russians to Italians
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Yugoslavia to Southern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Greece to AlbaniaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 1.
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 infantry placed in Ukraine
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 bomber moved from Java to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Iraq to Northwest Persia
1 carrier moved from 62 Sea Zone to 54 Sea Zone
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Kweichow
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Kweichow from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 bomber moved from Kweichow to Yunnan
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest PersiaCombat - French
Battle in Tunisia
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
retreated to Tunisia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Tunisia to AlexandriaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
9 armour, 5 artilleries, 2 bombers, 6 fighters, 15 infantry, 18 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
Germans take Finland from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
9 armour, 5 artilleries, 2 bombers, 6 fighters, 15 infantry, 18 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
Germans take Finland from RussiansCombat - Germans
Battle in Russia
Germans attack with 9 armour, 5 artilleries, 5 bombers, 6 fighters, 15 infantry, 18 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans captures 42PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 3 artilleries, 5 bombers, 5 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Germans: 2 artilleries, 1 fighter, 15 infantry and 13 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 7 artilleries, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
4 fighters moved from Russia to Novgorod
2 bombers moved from Russia to Novgorod
3 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 submarine moved from 93 Sea Zone to 87 Sea Zone
4 tactical_bombers moved from Russia to Novgorod
2 armour moved from Novgorod to Bryansk
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 factory_minor placed in Romania
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 93 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Samara to Tambov
Russians take Tambov from Italians
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
6 artilleries and 2 infantry moved from Karelia to Finland
1 infantry moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Finland
Russians attack with 6 artilleries and 3 infantry
Germans defend with 1 armour
Russians win, taking Finland from Germans with 6 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 fighter
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
5 infantry moved from Samara to Kazakhstan
2 aaGuns and 10 infantry moved from Novosibirsk to KazakhstanTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 fighter moved from Japan to Amur
1 bomber moved from Kwangsi to Amur
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Kwangsi to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Anhwe to Kweichow
4 tactical_bombers moved from Suiyuyan to Shensi
1 fighter moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 fighter moved from Japan to Amur
1 bomber moved from Kwangsi to Amur
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Kwangsi to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Anhwe to Kweichow
4 tactical_bombers moved from Suiyuyan to Shensi
1 fighter moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_PacificCombat - Japanese
Battle in Shensi
Japanese attack with 4 tactical_bombers
British defend with 2 mech_infantrys
Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 bomber and 1 fighter
Americans defend with 3 bombers
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombersNon Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Kwangtung
6 mech_infantrys moved from Kwangsi to Kwangtung
6 infantry moved from Kwangsi to Kwangtung
3 artilleries moved from Kwangsi to Kwangtung
2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 fighters moved from Kwangsi to Kwangtung
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Anhwe to Kiangsi
1 fighter moved from 20 Sea Zone to Kwangtung
1 bomber moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 mech_infantry moved from Kiangsu to Anhwe
2 fighters moved from Kweichow to Anhwe
4 tactical_bombers moved from Shensi to AnhwePlace Units - Japanese
3 mech_infantrys placed in Shantung
1 artillery and 1 infantry placed in Kiangsu
1 airfield and 1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
2 bombers moved from Midway to 20 Sea Zone
2 fighters moved from Guam to 20 Sea Zone
5 bombers moved from Guam to 20 Sea Zone -
Scramble off Beijing?
-
Scramble all!