@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs Shin Ji (Allies +9) - G40L No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Alexandria to Egypt
1 bomber moved from Egypt to Gibraltar
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery, 9 infantry and 4 mech_infantrys moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in Yunnan
British attack with 1 armour, 1 artillery, 9 infantry and 8 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer; Italians defend with 1 cruiser and 1 transport
Italians win with 1 transport remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 2 fighters
Casualties for Italians: 1 cruiserNon Combat Move - British
3 aaGuns moved from Burma to YunnanPlace Units - British
3 infantry placed in Persia
1 airfield and 2 infantry placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 6 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
Ok, that gives me an extra hit in the first round, meaning you have nothing to shoot at me with in the second round. So I get one Ftr back and you lose the Transport. That’s edited in now.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Reseting Bonus Movement of Units
1 artillery moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 bomber moved from Southern France to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Reseting Bonus Movement of Units
1 artillery moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 bomber moved from Southern France to GibraltarCombat - Italians
Air Battle in Gibraltar
Italians attacks with 1 units heading to Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Morocco
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Italians
1 artillery and 2 infantry moved from Libya to Tunisia
1 artillery moved from Yugoslavia to Northern Italy
1 bomber moved from Gibraltar to Tunisia
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Greece to Southern Italy
1 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern PolandPlace Units - Italians
1 mech_infantry and 1 tactical_bomber placed in Southern Italy
1 mech_infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
apologies, I just re-read the rulebook on the intercept you should’ve had from Gib during my SBR. I thought you needed to have an airbase and assumed the scramble was a bug of some sort.
How do you want to proceed?
If you want to scramble I can roll the escort die and return fire by post and edit in after.
Let me know.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Burma to Yunnan
3 fighters moved from Queensland to Caroline Islands
1 bomber moved from New South Wales to Caroline Islands
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Non Combat Move - French
Turn Complete - French
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apologies, I just re-read the rulebook on the intercept you should’ve had from Gib during my SBR. I thought you needed to have an airbase and assumed the scramble was a bug of some sort.
How do you want to proceed?
If you want to scramble I can roll the escort die and return fire by post and edit in after.
Let me know.
Heck, I’ll go ahead and scramble. Might as well.
Here’s the roll for my fighter:
Rolls: 1@6; Total Hits: 11@6: (4)
ANd here’s the roll for your bomber
Rolls: 1@6; Total Hits: 11@6: (2)
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And it doesn’t matter at all! Play on, player. Play on.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Bessarabia to Western Ukraine
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
3 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from Baltic States to Belarus
1 armour moved from Bessarabia to Rostov
Germans take Rostov from Russians
2 fighters and 2 tactical_bombers moved from Eastern Poland to 115 Sea Zone
2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Russia -
Intercept in Moscow?
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Bessarabia to Western Ukraine
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
3 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from Baltic States to Belarus
1 armour moved from Bessarabia to Rostov
Germans take Rostov from Russians
2 fighters and 2 tactical_bombers moved from Eastern Poland to 115 Sea Zone
2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Belarus
Germans attack with 3 armour, 5 artilleries, 15 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Cleaning up after air battlesNon Combat Move - Germans
10 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Belarus
6 armour moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Belarus
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 armour moved from Norway to Finland
1 infantry moved from Norway to Finland
2 fighters moved from 115 Sea Zone to Eastern Poland
2 tactical_bombers moved from 115 Sea Zone to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Southern France to France
1 artillery moved from Northern Italy to France
1 infantry moved from Germany to Western Germany
2 bombers moved from Russia to Eastern Poland
1 fighter moved from 95 Sea Zone to Western Germany
1 tactical_bomber moved from 95 Sea Zone to Eastern PolandPlace Units - Germans
3 armour and 3 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 36 PUs;
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
6 artilleries and 5 infantry moved from Karelia to Finland
2 mech_infantrys moved from Iraq to Egypt
2 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Volgograd to Tambov
6 infantry moved from Timguska to Novosibirsk
12 infantry moved from Yenisey to Timguska
2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to RostovCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Finland
Russians attack with 6 artilleries and 5 infantry
Germans defend with 1 armour, 2 artilleries and 3 infantry
Russians win, taking Finland from Germans with 6 artilleries and 3 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from Yenisey to Timguska
1 infantry moved from Bryansk to Smolensk
4 aaGuns, 1 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
3 carriers moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese -
OOL for our mega battle?
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Full scramble, max defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
3 carriers moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Sumatra
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking Sumatra from UK_Pacific with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 120
Casualties for Japanese: 1 carrier, 2 destroyers and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Paulau Island
1 carrier moved from 43 Sea Zone to 34 Sea Zone
1 battleship moved from 43 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
4 tactical_bombers moved from Kweichow to Kwangsi
3 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
3 fighters placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
That was a little more one-sided than I thought it would be!
Some decent counter-attack capabilities still out there though…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
4 bombers moved from Western United States to 33 Sea Zone
1 bomber and 4 fighters moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Units damaged: 1 carrier owned by the Japanese
Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 78
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 bombers and 2 fighters moved from 33 Sea Zone to Caroline Islands
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs