I play an Ad-Hoc version of the game using a global map (Deaths Head Map in the “Variants” thread) and rules version I compiled under “Minor Axis and Allies Powers” in the “House Rules” thread. This version incorporates Minor Axis and Allied power into gameply and pulls rules ideas from many other areas of this site. Dog Fighting was one of those rules that appeared in AAHE….just wanted to make sure I’m interpreting this rule properly…
Standard, advanced game rules
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Hi!
I am playing with a bunch of friends, and we are still just learning the subtle tactics of the game. However, we are improving quite quickly, and therefore I would like to ask: what are the standard rule changes for a typical A&A game between veteran players in order to balance the game?
Russians restricted and bidding? Anything else?
How about two hit battleships?
TIA,
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Yeah, bidding and RR are your two main ways of evening things out for the Axis. However, everything else is purely optional. :)
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get an expansion





