@Entek italy up
G40 Vold and meatgrinder (axis) vs Bar91 and AK_Grown
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 Maybe UK going to war on UK1 + france DoW confused the engine? 
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 Sounds good but I can’t recreate that one either. I’ll try to get some more detail on the ‘missing move’ next time I see them. I’m inclined to believe now that D attacked FIC and lost his bonus that way. When France did the DOW on F1, TripleA doesn’t stop Japan from rolling into FIC without a Japan DOW like is the usual case, but would take the bonus away just the same. 
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 Hey buddies. Since this is a learning game for me I’m more than willing to let it go and keep playing, though it would be helpful to figure out the exact rule, concerning a UK/France declaration. I did move into French Indo. on the premise of an unprovoked declaration. Anyway, I’ll be on the watch for Russia 3, later guys. Meat 
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 No worries, this game is still on :mrgreen: I only wanted to point out that if K did that move specifically because TripleA takes the Japan bonus, that it’s not supposed to work that way. Rules trump TripleA. Game On! :evil: 
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 Wait…was that an unprovoked reply by Meat? Isn’t there a bonus he forfeits by using the Forums of his own volition? :-D 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 3 Purchase Units - Russians 
 Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 2 infantry moved from Smolensk to Bryansk
 1 infantry moved from Rostov to Bryansk
 2 aaGuns, 4 armour, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
 1 armour moved from Novgorod to Bryansk
 1 artillery and 4 infantry moved from Novgorod to Archangel
 2 infantry moved from Novgorod to Belarus
 2 infantry moved from Novgorod to BelarusPlace Units - Russians 
 10 infantry placed in Russia
 1 artillery and 1 infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 32 PUs; end with 32 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
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 I’m a noob. 
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 what makes you think that? (I know why I think it - but what makes YOU think it? :evil:) 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 3 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 submarine moved from 35 Sea Zone to 37 Sea Zone
 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
 1 fighter moved from 20 Sea Zone to 37 Sea Zone
 1 fighter moved from 33 Sea Zone to 42 Sea Zone
 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
 1 fighter moved from 33 Sea Zone to 42 Sea Zone
 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 33 Sea Zone to 45 Sea Zone
 1 submarine moved from 6 Sea Zone to 35 Sea Zone
 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from Kwangsi to French Indo China
 1 tactical_bomber moved from Kiangsi to French Indo China
 1 infantry moved from Hopei to Shensi
 Japanese take Shensi from Chinese
 1 artillery, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers moved from Manchuria to Amur
 1 armour, 2 artilleries, 2 fighters and 5 infantry moved from Korea to Amur
 1 bomber moved from Japan to Amur
 1 bomber moved from Japan to Amur
 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
 1 infantry moved from 5 Sea Zone to Siberia
 1 infantry moved from 5 Sea Zone to Soviet Far East
 1 infantry moved from 5 Sea Zone to Soviet Far East
 1 artillery moved from 5 Sea Zone to SiberiaCombat - Japanese 
 Battle in Soviet Far East
 Battle in Siberia
 Battle in 45 Sea Zone
 Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
 ANZAC defend with 1 destroyer and 1 submarine
 Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
 Casualties for ANZAC: 1 destroyer and 1 submarine
 Battle in 36 Sea Zone
 Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
 British defend with 1 destroyer
 Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in 42 Sea Zone
 Japanese attack with 2 fighters and 1 tactical_bomber
 French defend with 1 destroyer; British defend with 1 transport
 Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
 Casualties for French: 1 destroyer
 Casualties for British: 1 transport
 Battle in 37 Sea Zone
 Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
 British defend with 1 battleship
 Units damaged: 1 battleship owned by the British
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
 Casualties for Japanese: 1 submarine
 Casualties for British: 1 battleship
 Battle in 35 Sea Zone
 Japanese attack with 1 submarine
 British defend with 1 cruiser
 Japanese win with 1 submarine remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in French Indo China
 Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Battle in Amur
 Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers
 Russians defend with 2 aaGuns and 18 infantry
 Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
 Casualties for Japanese: 2 artilleries, 2 fighters, 12 infantry and 1 mech_infantry
 Casualties for Russians: 2 aaGuns and 18 infantry
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 5 fighters and 4 tactical_bombers moved from Amur to Jehol
 1 bomber moved from Amur to Japan
 1 bomber moved from Amur to Japan
 1 infantry moved from Manchuria to Jehol
 1 aaGun moved from Manchuria to Jehol
 1 infantry moved from Korea to Manchuria
 1 aaGun moved from Korea to Manchuria
 1 artillery moved from Shantung to Anhwe
 1 infantry moved from Shantung to Anhwe
 1 mech_infantry moved from Shantung to Manchuria
 1 artillery moved from Kwangsi to Kiangsi
 1 tactical_bomber moved from French Indo China to Kwangtung
 1 fighter moved from 37 Sea Zone to 36 Sea Zone
 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
 2 transports moved from 20 Sea Zone to 6 Sea Zone
 1 destroyer moved from 25 Sea Zone to 16 Sea Zone
 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea ZonePlace Units - Japanese 
 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
 2 infantry placed in Japan
 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 40 PUs; end with 40 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 3 Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans 
 Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 cruiser moved from 25 Sea Zone to 26 Sea Zone
 1 destroyer moved from 8 Sea Zone to 4 Sea Zone
 1 destroyer moved from 16 Sea Zone to 7 Sea Zone
 1 destroyer moved from 31 Sea Zone to 16 Sea Zone
 1 armour moved from Hawaiian Islands to 26 Sea Zone
 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Hawaiian Islands to 26 Sea Zone
 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
 1 destroyer moved from 30 Sea Zone to 46 Sea Zone
 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 1 fighter moved from Eastern United States to 101 Sea Zone
 1 bomber moved from Hawaiian Islands to Eastern United StatesPlace Units - Americans 
 1 carrier and 2 transports placed in 101 Sea Zone
 1 destroyer placed in 101 Sea Zone
 1 infantry placed in Eastern United States
 1 infantry placed in Western United States
 1 destroyer placed in 10 Sea Zone
 Americans undo move 1.
 1 carrier and 1 transport placed in 101 Sea Zone
 1 transport placed in 10 Sea Zone
 Note to players Americans: America has joined the Allies, and declared war on the Axis!
 Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6
 Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 3 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Tsinghai to Shensi
 1 infantry moved from Kansu to Shensi
 1 infantry moved from Kweichow to Shensi
 2 infantry moved from Yunnan to Kwangsi
 1 infantry moved from Kweichow to Shensi
 1 infantry moved from Kweichow to Hunan
 Chinese take Hunan from Japanese
 1 fighter moved from Yunnan to Kwangsi
 1 infantry moved from Yunnan to KwangsiCombat - Chinese 
 Battle in Shensi
 Chinese attack with 5 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Kwangsi
 Chinese attack with 1 fighter and 3 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Kwangsi to YunnanPlace Units - Chinese 
 1 infantry placed in Kansu
 1 artillery placed in Shensi
 1 infantry placed in Kweichow
 Chinese undo move 3.
 1 infantry placed in Yunnan
 1 infantry placed in Yunnan
 Chinese undo move 2.
 1 artillery placed in YunnanTurn Complete - Chinese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,5,4,4,3,3
 Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 3 Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British 
 British buy 1 armour, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British 
 1 artillery moved from Libya to Tunisia
 British take Tunisia from Italians
 1 bomber moved from Malta to Iraq
 1 armour moved from Egypt to Iraq
 3 infantry moved from Persia to Iraq
 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
 2 infantry moved from Yunnan to French Indo China
 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo ChinaCombat - British 
 Battle in Iraq
 British attack with 1 armour, 1 bomber and 3 infantry
 Neutral_Axis defend with 3 infantry
 British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
 Casualties for Neutral_Axis: 3 infantry
 Battle in French Indo China
 British attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 artillery
 British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for British: 1 infantry
 Battle in Anglo Egyptian Sudan
 British attack with 1 fighter, 2 infantry and 3 mech_infantrys
 Italians defend with 1 artillery and 2 infantry
 British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for British: 2 infantry
 Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British 
 1 fighter moved from Anglo Egyptian Sudan to Egypt
 1 fighter moved from Malta to Egypt
 1 bomber moved from Iraq to Egypt
 1 fighter moved from Yunnan to India
 2 artilleries moved from Burma to Yunnan
 3 infantry moved from Burma to Shan State
 1 aaGun moved from Yunnan to Shan State
 1 fighter and 6 infantry moved from India to Burma
 1 infantry moved from Yunnan to Shan State
 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
 1 fighter moved from Burma to Shan State
 1 artillery moved from Yunnan to Shan State
 1 aaGun moved from Yunnan to Shan State
 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
 1 destroyer moved from 109 Sea Zone to 119 Sea Zone
 2 infantry moved from United Kingdom to Scotland
 1 aaGun moved from United Kingdom to Scotland
 1 artillery moved from Libya to TunisiaPlace Units - British 
 1 armour and 2 infantry placed in Egypt
 1 infantry placed in United Kingdom
 1 destroyer placed in 110 Sea Zone
 1 destroyer placed in 109 Sea ZoneTurn Complete - British 
 British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific 
 1 artillery, 3 infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,5,3,1,4
 UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
 Some Units in India change ownership: 1 artillery, 3 infantry and 1 tactical_bomber
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 3 Purchase Units - Italians 
 Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 unit repaired.
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
 2 infantry moved from 99 Sea Zone to Cyprus
 1 artillery moved from Algeria to Tunisia
 2 fighters moved from Southern Italy to TunisiaCombat - Italians 
 Battle in Cyprus
 Battle in Tunisia
 Italians attack with 1 artillery and 2 fighters
 British defend with 2 artilleries
 Italians win, taking Cyprus from British with 2 fighters remaining. Battle score for attacker is 4
 Casualties for British: 2 artilleries
 Casualties for Italians: 1 artilleryNon Combat Move - Italians 
 2 fighters moved from Tunisia to Algeria
 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
 2 armour and 1 mech_infantry moved from Romania to Western UkrainePlace Units - Italians 
 3 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 16 PUs; end with 16 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 3 Purchase Units - ANZAC 
 ANZAC buy 2 destroyers; Remaining resources: 4 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 fighter moved from Java to India
 1 destroyer moved from 62 Sea Zone to 55 Sea Zone
 1 submarine moved from 62 Sea Zone to 42 Sea Zone
 1 artillery and 2 infantry moved from Queensland to New South Wales
 1 fighter moved from Queensland to JavaPlace Units - ANZAC 
 2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 3 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French Non Combat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French 
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 what makes you think that? (I know why I think it - but what makes YOU think it? :evil:) Still getting rules wrong! And, how do play Russia please? 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 4 Politics - Germans Purchase Units - Germans 
 Germans buy 2 artilleries, 1 bomber, 1 factory_minor and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 3 artilleries and 1 infantry moved from Baltic States to Belarus
 1 mech_infantry moved from Eastern Poland to Belarus
 6 infantry moved from Karelia to Novgorod
 1 infantry moved from Vyborg to Novgorod
 3 tactical_bombers moved from Eastern Poland to Belarus
 1 bomber moved from Germany to Belarus
 2 bombers moved from Western Germany to Belarus
 4 infantry moved from Bessarabia to Ukraine
 1 submarine moved from 107 Sea Zone to 89 Sea ZoneCombat - Germans 
 Battle in Belarus
 Germans attack with 3 artilleries, 3 bombers, 1 infantry, 1 mech_infantry and 3 tactical_bombers
 Russians defend with 5 infantry
 Germans win, taking Belarus from Russians with 3 artilleries, 3 bombers, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for Germans: 1 infantry
 Casualties for Russians: 5 infantry
 Battle in Ukraine
 Germans attack with 4 infantry
 Russians defend with 1 factory_minor and 1 infantry
 Germans win, taking Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Novgorod
 Germans attack with 7 infantry
 Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 3 armour moved from Baltic States to Western Ukraine
 3 aaGuns, 2 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
 2 armour and 1 mech_infantry moved from Germany to Eastern Poland
 3 bombers and 3 tactical_bombers moved from Belarus to Western Ukraine
 1 tactical_bomber moved from Western Germany to Western Ukraine
 1 fighter moved from Southern Italy to Western Germany
 2 armour moved from Western Germany to Slovakia Hungary
 1 submarine moved from 112 Sea Zone to 125 Sea Zone
 1 submarine moved from 93 Sea Zone to 87 Sea Zone
 1 submarine moved from 113 Sea Zone to 126 Sea Zone
 1 infantry moved from France to Western GermanyPlace Units - Germans 
 2 artilleries placed in France
 1 bomber and 6 infantry placed in Western Germany
 1 factory_minor placed in Western UkraineTurn Complete - Germans 
 Germans collect 51 PUs; end with 52 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
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 Buy solders, have them run to the front and pick up the rifles of the comrades that died before them ;) I still get the rules wrong all the time as well - why do you think I play with TripleA to keep me straight? heh what makes you think that? (I know why I think it - but what makes YOU think it? :evil:) Still getting rules wrong! And, how do play Russia please? 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 4 Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians 
 Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 tactical_bomber moved from Bryansk to Belarus
 1 artillery moved from Bryansk to Ukraine
 1 fighter moved from Bryansk to Belarus
 1 fighter moved from Bryansk to Ukraine
 4 infantry moved from Bryansk to Ukraine
 2 infantry moved from Archangel to Belarus
 1 artillery moved from Archangel to Belarus
 1 infantry moved from Archangel to BelarusCombat - Russians 
 Battle in Ukraine
 Russians attack with 1 artillery, 1 fighter and 4 infantry
 Germans defend with 1 factory_minor and 4 infantry
 Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Ukraine, round 2 : 3/6 hits
 Germans roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits
 3 infantry owned by the Germans lost in Ukraine
 Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Ukraine, round 3 : 1/6 hits
 Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
 Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
 Casualties for Germans: 4 infantry
 Casualties for Russians: 1 infantry
 Battle in Belarus
 Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
 Germans defend with 3 artilleries and 1 mech_infantry
 Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits
 Germans roll dice for 3 artilleries and 1 mech_infantry in Belarus, round 2 : 3/4 hits
 3 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
 Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 1/3 hits
 Germans roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits
 1 artillery owned by the Germans lost in Belarus
 Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 0/3 hits
 Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
 Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 5 : 1/3 hits
 Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
 1 artillery owned by the Germans lost in Belarus
 Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Germans: 3 artilleries and 1 mech_infantry
 Casualties for Russians: 3 infantryNon Combat Move - Russians 
 1 infantry moved from Volgograd to Rostov
 1 artillery moved from Volgograd to Tambov
 1 fighter moved from Ukraine to Russia
 1 fighter moved from Belarus to Russia
 1 tactical_bomber moved from Belarus to Russia
 4 aaGuns, 5 armour, 1 artillery, 23 infantry and 2 mech_infantrys moved from Bryansk to Russia
 1 infantry moved from Bryansk to Smolensk
 1 infantry moved from Ulaanbaatar to Buryatia
 1 infantry moved from Dzavhan to Yakut S.S.R.
 1 infantry moved from Buyant-Uhaa to Ulaanbaatar
 1 infantry moved from Olgiy to Yenisey
 1 infantry moved from Olgiy to Timguska
 1 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Russians 
 10 infantry placed in Russia
 1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 27 PUs; end with 27 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7 Game History Round: 4 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 1 submarine moved from 6 Sea Zone to 16 Sea Zone
 1 destroyer moved from 5 Sea Zone to 4 Sea Zone
 1 destroyer moved from 5 Sea Zone to 7 Sea Zone
 1 submarine moved from 6 Sea Zone to 7 Sea Zone
 1 bomber moved from Japan to 16 Sea Zone
 1 bomber moved from Japan to 4 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 artillery moved from Shantung to 19 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
 1 submarine moved from 35 Sea Zone to 46 Sea Zone
 1 destroyer moved from 45 Sea Zone to 55 Sea Zone
 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
 1 fighter moved from 45 Sea Zone to 46 Sea Zone
 1 fighter moved from 45 Sea Zone to 55 Sea Zone
 1 fighter moved from 45 Sea Zone to 55 Sea Zone
 1 battleship, 2 carriers and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
 1 armour moved from Amur to Buryatia
 1 mech_infantry moved from Manchuria to Buryatia
 1 infantry moved from Siberia to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 infantry moved from Anhwe to Hunan
 1 tactical_bomber moved from Anhwe to Hunan
 1 artillery, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
 5 fighters and 4 tactical_bombers moved from Jehol to Kwangsi
 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
 1 fighter moved from 36 Sea Zone to 42 Sea Zone
 1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese 
 Battle in Buryatia
 Japanese attack with 1 armour and 1 mech_infantry
 Russians defend with 1 infantry
 Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Hunan
 Japanese attack with 1 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 retreated to Hunan
 Chinese win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantry
 Battle in Philippines
 Japanese attack with 1 artillery and 3 infantry
 Americans defend with 1 airfield, 1 harbour and 2 infantry
 Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Americans: 2 infantry
 Battle in Kwangsi
 Japanese attack with 1 artillery, 5 fighters, 4 infantry and 5 tactical_bombers
 Chinese defend with 3 infantry
 Japanese win, taking Kwangsi from Chinese with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 3 infantry
 Battle in 7 Sea Zone
 Japanese attack with 1 destroyer and 1 submarine
 Americans defend with 1 destroyer
 Japanese win with 1 destroyer remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 submarine
 Casualties for Americans: 1 destroyer
 Battle in 4 Sea Zone
 Japanese attack with 1 bomber and 1 destroyer
 Americans defend with 1 destroyer
 Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 42 Sea Zone
 Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
 ANZAC defend with 1 submarine
 Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for ANZAC: 1 submarine
 Battle in 46 Sea Zone
 Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 55 Sea Zone
 Japanese attack with 1 destroyer and 2 fighters
 ANZAC defend with 1 destroyer
 Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
 Casualties for ANZAC: 1 destroyer
 Battle in 16 Sea Zone
 Japanese attack with 1 bomber, 1 destroyer and 1 submarine
 Americans defend with 1 destroyer
 Japanese win with 1 bomber remaining. Battle score for attacker is -6
 Casualties for Japanese: 1 destroyer and 1 submarine
 Casualties for Americans: 1 destroyerNon Combat Move - Japanese 
 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
 1 bomber moved from 16 Sea Zone to Japan
 1 bomber moved from 4 Sea Zone to Japan
 1 artillery moved from Siberia to Sakha
 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 infantry moved from Soviet Far East to 5 Sea Zone
 1 infantry moved from Soviet Far East to 5 Sea Zone
 1 infantry moved from 5 Sea Zone to Amur
 1 infantry moved from 5 Sea Zone to Amur
 1 artillery moved from Amur to Manchuria
 1 tactical_bomber moved from Hunan to Kwangtung
 2 fighters moved from Kwangsi to Kwangtung
 3 fighters and 5 tactical_bombers moved from Kwangsi to Kwangtung
 1 infantry moved from Anhwe to Hopei
 1 infantry moved from Shantung to Anhwe
 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
 1 fighter moved from 46 Sea Zone to 35 Sea Zone
 1 fighter moved from 55 Sea Zone to 35 Sea Zone
 1 fighter moved from 55 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
 1 fighter moved from 42 Sea Zone to 35 Sea Zone
 1 mech_infantry moved from Shantung to Kiangsi
 1 artillery moved from Anhwe to Kiangsi
 1 infantry moved from Anhwe to Kiangsi
 1 artillery moved from Anhwe to KiangsiPlace Units - Japanese 
 1 factory_minor placed in Kwangtung
 1 artillery and 2 infantry placed in Shantung
 1 infantry placed in Japan
 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 41 PUs; end with 42 PUs total



 
		 
		









