No scramble
AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.
-
will keep the Bmbrs another round, sorry for you to wait.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
12 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Japanese: 2 infantry
Casualties for Chinese: 11 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Malaya
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from United Kingdom to Morocco
1 bomber moved from 125 Sea Zone to United Kingdom
1 infantry moved from Rhodesia to Union of South AfricaPlace Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,6,3,3
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 fighter and 2 infantry -
painful dices this time :-P
-
I wanted to send two AAguns in India (only one in Yunnan) if you do not mind edit that…
-
No problem.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 2 aaGuns
EDIT: Removing units owned by British from Yunnan: 2 aaGuns
EDIT: Turning off Edit Mode
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 artillery and 1 mech_infantry moved from Tunisia to Libya
1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
1 fighter moved from Southern Italy to Libya
2 armour moved from Greece to Romania
2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to GreecePlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
I wanted to send two AAguns in India (only one in Yunnan) if you do not mind edit that…
@aequitas:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 2 aaGuns
EDIT: Removing units owned by British from Yunnan: 2 aaGuns
EDIT: Turning off Edit ModeHi Yoshi, please check if I handled the edit correctly.
You did very good in the Meds, you slowed my Italian forces down. Have to think about a way to get through your UK wall there. 8-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
3 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 91 Sea Zone to 107 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to AlgeriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery moved from 127 Sea Zone to Nenetsia
1 infantry moved from Finland to Norway
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 mech_infantrys moved from Germany to Poland
1 infantry moved from Germany to Poland
6 armour, 2 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Poland
1 fighter moved from France to PolandCombat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Poland
Germans attack with 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Poland, round 2 : 1/5 hits
Russians roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 fighters and 2 mech_infantrys in Poland, round 3 : 1/4 hits
Russians roll dice for 1 armour in Poland, round 3 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Nenetsia
Battle in Western Ukraine
Germans attack with 6 armour, 2 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries and 11 infantry in Western Ukraine, round 2 : 4/19 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Nenetsia from Russians, taking Western Ukraine from Russians with 6 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 aaGun moved from 127 Sea Zone to Nenetsia
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Poland to France
1 fighter moved from Poland to Western Germany
4 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Germany to Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to France
1 bomber moved from Novgorod to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to LibyaPlace Units - Germans
2 bombers, 1 fighter and 1 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
1 fighter moved from Rostov to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Bessarabia to Eastern PolandCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Ukraine to Bessarabia
3 artilleries and 3 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
2 aaGuns and 4 artilleries moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Vologda
3 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 submarine moved from 105 Sea Zone to 109 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
3 armour, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Kweichow
2 fighters and 1 tactical_bomber moved from Manchuria to Kweichow
2 bombers moved from Kwangsi to KweichowCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in CelebesNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 artillery, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kweichow to Kwangtung
2 fighters and 1 tactical_bomber moved from Kweichow to Hopei
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 destroyer, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total -
4 bombers will attack sz6 (you have 1tp, 1DD - and 3 subs there). Will you scramble ? (1fgt, 1tac in Japan)
(I did not finish everything in my turn, but this attack will happen. Obviously, feel free to wait the whole turn before answering that question, just asking now because I think you do not have any interest to scramble, so that could save some time)
-
Yes please scramble all.
-
I’m sorry, the game crashed just after the battle were finished, I will have to redo the moves, so to edit the result of the battles so that they are the same than the dices you received.
By the way, my US and China turn are ready, but not the UK one, so I will just post the summary of these turns and will continue later on (maybe not before tomorrow)
-
OK souns good. Enjoy your day today!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Western United States to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
4 bombers moved from Western United States to 6 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea ZoneAirborne Attack Move - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
3 submarines owned by the Japanese Submerged
Americans win with 3 bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 bomber
Battle in Gibraltar
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 3 bombers and 1 submarine
Italians defend with 1 destroyer and 1 transport
Americans win with 3 bombers remaining. Battle score for attacker is 9
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to Algeria
3 bombers moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers and 4 submarines moved from 106 Sea Zone to 109 Sea Zone
2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
3 bombers moved from 6 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from Eastern Persia to EgyptPlace Units - Americans
2 bombers placed in Western United States
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to Hunan
3 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Belgian Congo
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 fighter moved from 98 Sea Zone to Belgian Congo
1 bomber moved from United Kingdom to 127 Sea Zone
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in Kenya
Battle in Belgian Congo
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians, taking Belgian Congo from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in 127 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer and 2 transports
Germans win with 2 transports remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for British: 1 bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 aaGuns
EDIT: Adding units owned by British to India: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter moved from Morocco to United Kingdom
2 artilleries and 5 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Belgian Congo to Egypt
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship moved from 76 Sea Zone to 98 Sea Zone
3 infantry moved from Persia to Eastern Persia
2 aaGuns, 1 fighter and 2 infantry moved from India to Burma
1 infantry moved from Siam to Shan State
1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Yunnan to HunanPlace Units - British
3 submarines placed in 98 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,6,4,2,5,2,1,5
UK_Pacific collect 8 PUs (5 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry





