L14 Steveo (axis) v JWW(allies +10) no tech

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    use this file please…moved an aa in ncm… thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Korea to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                2 bombers moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 artilleries, 3 infantry and 4 mech_infantrys moved from Szechwan to Sikang
                1 aaGun moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                2 infantry moved from Manchuria to Jehol
                2 bombers moved from India to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Chahar to Kweichow
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I am attacking the german fleet……do you have an OOL?


  • Ya I’ll have to give you round by round so just let me know how many hits first thanks

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I think I will roll it here and edit the results. It might be easier?

    USA attacks with 2 cv, 4 ss, 4 dd, 1 cr & 2 fgt

    G defends with 4cv, 1cr, 3 fgt & tac

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    USA rd 1 attack: 4 ssDiceRolls: 4@2; Total Hits: 14@2: (1, 4, 4, 4)4 ddDiceRolls: 4@2; Total Hits: 14@2: (1, 3, 3, 3)Cr & 2 fgtDiceRolls: 3@3; Total Hits: 13@3: (3, 4, 6)

    Let me know where you want the hits placed and I will roll your D……

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 submarines moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Burma to Sumatra
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    well everything is done but the naval battle……A below avg start for the usa, above…I imagine you will take 3 hits on your cv’s, but I should wait for you to tell me what you want to do…let me know.


  • yes 3 hits on the cv thanks

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    let’s see how bad I get “whacked” here……  :|

    USA defends w/4 cv, cr, 3 fgt & tac

    DiceRolls: 4@2 2@3 3@4; Total Hits: 74@2: (3, 2, 5, 1)2@3: (1, 3)3@4: (1, 2, 3)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    that’s about right……

    USA loses 2 cv, & 3 dd

    2nd wave attack…dice gotta turn ?

    USA attacks w/4 ssDiceRolls: 4@2; Total Hits: 34@2: (6, 2, 1, 1)1 dd, 2fgt & crDiceRolls: 1@2 3@3; Total Hits: 11@2: (3)3@3: (4, 6, 3)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    OOL please


  • damage last carrier and lose two and 1 tact fighter

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Steveo:

    damage last carrier and lose two and 1 tact fighter

    ok two cv’s sink w/out firing on D….

    German D, 3 fgt, tac, CR & 2 damaged CV

    perhaps you wont hit 90% this time…  :cry:

    2 cv & CrDiceRolls: 2@2 1@3; Total Hits: 02@2: (6, 6)1@3: (4)
    3fgt & tacDiceRolls: 3@4 1@3; Total Hits: 23@4: (6, 4, 3)1@3: (4)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Americans lose dd & fgt……

    3rd wave attack 4 ssDiceRolls: 4@2; Total Hits: 34@2: (2, 2, 5, 2)cr & fgtDiceRolls: 2@3; Total Hits: 12@3: (6, 1)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    that was a big roll…subs crushed it…2 damaged german cv’s and CR sunk…Germany fgt also hit.

    German D 3 fgt…DiceRolls: 3@4; Total Hits: 33@4: (3, 1, 4)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    americans lose fgt & CR…

    rd 4: 4 American SS v 7 german trans - all trans destroyed.

    I landed your two German fgt’s in W.Germany

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 submarines moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Burma to Sumatra
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Scotland
                Battle in Sumatra
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Sumatra, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    Americans win, taking Scotland from Germans, taking Sumatra from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 112 Sea Zone: 3 destroyers
                    EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers
                    EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1, carrier = 1, carrier = 1
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 112 Sea Zone: 2 carriers
                    EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
                    EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
                    EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 112 Sea Zone: 2 carriers and 1 cruiser
                    EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 112 Sea Zone: 7 transports
                    EDIT: Removing units owned by Americans from 112 Sea Zone: 1 cruiser and 1 fighter
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
                    EDIT: Adding units owned by Germans to Western Germany: 2 fighters
                    EDIT: Turning off Edit Mode
                Battle in 112 Sea Zone
                    Americans attack with 4 submarines

    Non Combat Move - Americans
                2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 10 Sea Zone
                1 bomber moved from Sumatra to India
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Eastern United States to Iceland

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                4 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 airfield placed in Morocco
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iceland: 1 fighter
                EDIT: Adding units owned by Americans to Morocco: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    India : 1 bomber
        Malaya : 1 artillery
        Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 2 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 2 infantry
        New Brunswick Nova Scotia : 2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys
        Scotland : 1 flag, 1 airfield and 1 infantry
        Morocco : 1 flag, 1 airfield and 1 fighter
        Tunisia : 1 flag, 1 armour
        112 Sea Zone : 4 submarines
        106 Sea Zone : 1 flag, 3 transports
        109 Sea Zone : 1 transport
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 41 / 56
        Japanese : 54 / 63
        Americans : 60 / 80
        Chinese : 3 / 7
        British : 27 / 0
        UK_Pacific : 10 / 19
        Italians : 13 / 14
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    changed/editted the ncm move of the eus fgt and the z106 dd….

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

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