L13 G40 Vold vs souL (Allies +10) Game 2


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 artillery and 18 infantry moved from Novgorod to Karelia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians


  • You can finish out that battle in the baltic.  I did my NCM.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 artillery and 18 infantry moved from Novgorod to Karelia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer and 2 submarines
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Russians

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 5 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                2 infantry moved from Szechwan to Shensi
                2 artilleries moved from Kweichow to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from Kwangsi to Shensi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Buyant-Uhaa
                2 infantry moved from Jehol to Buyant-Uhaa
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 6 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 bomber and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in New Britain
                Battle in 46 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 2 transports
                    Japanese win, taking New Britain from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 2 Sea Zone to 7 Sea Zone
                3 destroyers moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 tactical_bomber moved from Kwangsi to 42 Sea Zone

    Place Units - Japanese
                2 infantry placed in Japan
                1 carrier, 5 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 bomber moved from Hawaiian Islands to 5 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 3 cruisers and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 battleship in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 1 armour in Morocco, round 3 :  1/1 hits
                        Germans roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 infantry and 1 transport
                    Japanese defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 2 battleships owned by the Americans
                        1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 battleships, 3 carriers, 3 cruisers and 1 transport in 42 Sea Zone, round 3 :  1/5 hits
                        Japanese roll dice for 1 fighter in 42 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 cruiser and 1 destroyer
                    Turning on Edit Mode
                    EDIT: Changing ownership of Java from Japanese to Americans
                    EDIT: Turning off Edit Mode
                Battle in 37 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 4 destroyers, 2 fighters, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 artilleries and 1 infantry moved from New Guinea to Dutch New Guinea
                1 bomber moved from 5 Sea Zone to Buryatia

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter placed in Eastern United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 bomber
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 4 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 4 destroyers, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Morocco : 1 flag, 1 armour
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        91 Sea Zone : 1 battleship, 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 59 / 109
        Russians : 12 / 0
        Japanese : 63 / 72
        Americans : 55 / 75
        Chinese : 1 / 4
        British : 33 / 34
        UK_Pacific : 6 / 7
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 59 / 109
        Russians : 12 / 0
        Japanese : 62 / 72
        Americans : 55 / 75
        Chinese : 2 / 3
        British : 33 / 34
        UK_Pacific : 6 / 7
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 tactical_bomber moved from United Kingdom to Gibraltar
                1 fighter moved from 109 Sea Zone to Gibraltar
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - British
                Battle in Malaya
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Sumatra
                        British roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Sumatra
                    Japanese win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 harbour and 2 infantry; Italians defend with 1 fighter
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 :  1/6 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Gibraltar, round 2 :  3/5 hits
                        2 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Gibraltar, round 3 :  2/3 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Gibraltar, round 3 :  1/4 hits
                        1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Gibraltar
                        British roll dice for 1 fighter and 1 tactical_bomber in Gibraltar, round 4 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 :  0/2 hits
                        1 fighter owned by the Italians and 1 artillery owned by the Germans lost in Gibraltar
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                6 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to West India

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 7 infantry
        Burma : 3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour and 1 infantry
        42 Sea Zone : 1 battleship and 1 cruiser
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        39 Sea Zone : 1 submarine
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 1 transport
        Persia : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 59 / 109
        Russians : 12 / 0
        Japanese : 57 / 72
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 10 / 11
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tambov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 armour
                    Italians win, taking Morocco from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Alexandria from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Libya
                2 infantry moved from Tobruk to Libya
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer and 3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 47 Sea Zone

    Combat - ANZAC
                Battle in 47 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 2 aaGuns, 1 armour, 1 artillery, 3 fighters and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        47 Sea Zone : 1 submarine
        62 Sea Zone : 2 submarines
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 109
        Russians : 11 / 0
        Japanese : 57 / 72
        Americans : 54 / 75
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 10 / 11
        Italians : 21 / 38
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 59 / 109
        Russians : 11 / 0
        Japanese : 57 / 72
        Americans : 54 / 75
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 10 / 11
        Italians : 21 / 38
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 bombers, 3 infantry, 7 mech_infantrys and 3 transports; Remaining resources: 3 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Poland to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Archangel from Russians to Germans
                EDIT: Turning off Edit Mode
                1 armour moved from Vologda to Novgorod
                5 mech_infantrys moved from Eastern Poland to Novgorod
                8 bombers moved from Bryansk to Western Germany
                3 artilleries and 3 infantry moved from Western Germany to Northern Italy
                2 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Bryansk to Northwest Persia
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Samara to Smolensk
                7 armour moved from Russia to Bryansk

    Place Units - Germans
                3 artilleries, 3 bombers and 3 infantry placed in Western Germany
                7 mech_infantrys placed in Germany
                3 transports placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                1 artillery and 18 infantry moved from Karelia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 18 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys
                        Russians roll dice for 1 artillery and 18 infantry in Novgorod, round 2 :  2/19 hits
                        Germans roll dice for 1 armour and 7 mech_infantrys in Novgorod, round 2 :  4/8 hits
                        4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery and 14 infantry in Novgorod, round 3 :  1/15 hits
                        Germans roll dice for 1 armour and 5 mech_infantrys in Novgorod, round 3 :  3/6 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery and 11 infantry in Novgorod, round 4 :  3/12 hits
                        Germans roll dice for 1 armour and 4 mech_infantrys in Novgorod, round 4 :  1/5 hits
                        1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery and 10 infantry in Novgorod, round 5 :  4/11 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 5 :  1/2 hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 7 mech_infantrys
                    Casualties for Russians: 9 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Kansu: 6 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Kansu: 1 infantry
                EDIT: Changing ownership of Kansu from Japanese to Chinese
                EDIT: Removing units owned by Russians from Timguska: 5 infantry
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 2 infantry
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry
                EDIT: Removing units owned by Russians from Yenisey: 1 infantry
                EDIT: Adding units owned by Russians to Olgiy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 7 infantry
        Buryatia : 2 aaGuns and 13 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 infantry
        Tsagaan Olom : 1 flag
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
        109 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 90
        Russians : 10 / 0
        Japanese : 56 / 72
        Americans : 54 / 75
        Chinese : 4 / 3
        British : 33 / 33
        UK_Pacific : 10 / 11
        Italians : 21 / 38
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 artillery and 1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Sikang to Shensi
                1 bomber moved from Kweichow to Tsinghai
                1 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Shensi
                1 destroyer moved from 7 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    retreated to Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 5 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 carriers, 5 destroyers and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from Tsinghai to Kazakhstan
                1 fighter moved from Shensi to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                2 infantry moved from Jehol to Chahar
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 3 destroyers, 2 fighters and 1 submarine placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total


  • gg

  • '13

    are you conceding the game?

Suggested Topics

  • 43
  • 33
  • 167
  • 108
  • 274
  • 110
  • 4.0k
  • 2.5k
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.7k

Users

40.3k

Topics

1.7m

Posts