14L G50 hobo (axis) vs artofwar1947 (allies +10)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Belgian Congo to Kenya
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                3 fighters and 1 tactical_bomber moved from Egypt to Kenya
                1 submarine moved from 39 Sea Zone to 38 Sea Zone
                1 submarine moved from 38 Sea Zone to 43 Sea Zone
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians

    Combat - British
                Battle in Kenya
                    British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 :  2/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  1/1 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    British win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 fighters and 1 tactical_bomber moved from Kenya to Egypt
                1 fighter moved from Morocco to United Kingdom
                2 fighters and 1 tactical_bomber moved from Iraq to India

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,5,5,1,2,2,1,6
                British collect 23 PUs (8 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                10 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,1,5,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 10 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 34 infantry, 1 mech_infantry and 1 tactical_bomber
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 submarine
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Syria : 1 flag, 1 infantry
        76 Sea Zone : 1 battleship and 1 cruiser
        106 Sea Zone : 2 transports
        Eire : 1 flag
        Iraq : 1 fighter and 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 27 / 31
        Japanese : 56 / 62
        Americans : 51 / 67
        Chinese : 3 / 4
        British : 31 / 23
        UK_Pacific : 11 / 10
        Italians : 17 / 30
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Algeria to Morocco
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from Belarus to Rostov
                      Italians take Bryansk from Russians
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Morocco
                    Italians attack with 2 artilleries and 4 infantry
                    French defend with 1 fighter and 3 infantry
                    Italians win, taking Morocco from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for French: 1 fighter and 3 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 aaGun moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from Bulgaria to Yugoslavia
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Italians
                2 fighters placed in Southern Italy
                3 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 29 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,4,6,6,2
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        29 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 24 / 31
        Japanese : 56 / 62
        Americans : 51 / 67
        Chinese : 3 / 4
        British : 31 / 23
        UK_Pacific : 11 / 10
        Italians : 21 / 32
        ANZAC : 14 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 24 / 31
        Japanese : 56 / 62
        Americans : 51 / 67
        Chinese : 3 / 4
        British : 31 / 23
        UK_Pacific : 11 / 10
        Italians : 21 / 32
        ANZAC : 14 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour and 2 bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 bomber moved from Southern Italy to Russia
                1 bomber moved from Germany to Russia
                1 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals


  • intercept russia?

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    Intercept with both Soviet fighters.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour and 2 bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 bomber moved from Southern Italy to Russia
                1 bomber moved from Germany to Russia
                1 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    1 bomber owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Smolensk
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun and 2 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Bessarabia to Rostov
                1 aaGun moved from Bessarabia to Ukraine
                1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Poland to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                2 infantry moved from France to Southern France
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from Tunisia to Libya
                1 bomber moved from Russia to Bryansk
                2 tactical_bombers moved from Smolensk to Bryansk
                2 mech_infantrys moved from Archangel to Urals
                1 mech_infantry moved from Archangel to Vologda
                2 armour and 1 mech_infantry moved from Archangel to Bryansk
                6 infantry moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Smolensk
                5 armour, 11 artilleries, 24 infantry and 9 mech_infantrys moved from Belarus to Bryansk
                3 armour moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                2 infantry moved from Novgorod to Belarus

    Place Units - Germans
                3 armour placed in Novgorod
                1 airfield placed in Gibraltar
                2 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 56 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 27 PUs;
                Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                16 infantry moved from Amur to Sakha

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 27 PUs;
                Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                16 infantry moved from Amur to Sakha

    Combat - Russians
                Battle in Sakha
                    Russians attack with 16 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 16 infantry in Sakha, round 2 :  2/1 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 15 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Sakha
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                2 infantry moved from Volgograd to Caucasus

    Place Units - Russians
                1 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 15 infantry
        Siberia : 1 infantry
        Egypt : 1 armour
        Ethiopia : 1 flag, 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 10 artilleries, 1 factory_major, 2 fighters, 61 infantry, 2 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 56 / 67
        Russians : 21 / 27
        Japanese : 54 / 62
        Americans : 51 / 67
        Chinese : 3 / 4
        British : 31 / 23
        UK_Pacific : 11 / 10
        Italians : 20 / 32
        ANZAC : 14 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 37 Sea Zone to Java
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from French Indo China to Siam
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery, 7 infantry and 2 mech_infantrys moved from Suiyuyan to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Caroline Islands to New Guinea
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    British defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Java
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Siam
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 7 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Suiyuyan to Shensi
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 bomber moved from New Guinea to Caroline Islands
                2 fighters moved from Java to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
                1 carrier moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to Yunnan
                1 aaGun moved from French Indo China to Yunnan
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsi to Kweichow
                1 mech_infantry moved from Kwangtung to Yunnan
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Yunnan
                1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,2
                Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    I will concede; I do not see any realistic way out of the hole I dug for myself.

    Good strategy, especially for the Japanese.


  • thanks for game.

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