@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L14 Steveo (axis) v JWW(allies +10) no tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer
EDIT: Changing ownership of Suriname from Dutch to Americans
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Gibraltar
2 fighters moved from Egypt to Algeria
1 fighter moved from Malta to Algeria
2 battleships and 3 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer
EDIT: Changing ownership of Suriname from Dutch to Americans
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Gibraltar
2 fighters moved from Egypt to Algeria
1 fighter moved from Malta to Algeria
2 battleships and 3 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Shan StateCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 3 : 3/5 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Algeria
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 battleships and 2 cruisers in Algeria, round 2 : 3/4 hits
British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Algeria, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 2/4 hits
2 infantry owned by the British, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Kenya
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to Morocco
2 fighters moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to Morocco
1 carrier moved from 106 Sea Zone to 91 Sea Zone
3 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to BurmaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 19 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 4 infantry
Burma : 3 aaGuns, 1 armour, 3 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Kenya : 1 artillery, 1 infantry and 1 mech_infantry
Malta : 1 aaGun
Morocco : 1 bomber and 1 fighter
Algeria : 1 flag, 1 armour and 1 artillery
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Iraq : 1 flag
92 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 51 / 93
Russians : 35 / 44
Japanese : 53 / 61
Americans : 53 / 73
Chinese : 7 / 7
British : 27 / 0
UK_Pacific : 10 / 19
Italians : 14 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.585
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 41Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.640
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 25Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
use this file…changed the fgt ncm in africa, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour moved from Bessarabia to Ukraine
6 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to FrancePlace Units - Italians
1 infantry placed in Southern Italy
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Northern Territory to 54 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 93
Russians : 35 / 44
Japanese : 53 / 61
Americans : 53 / 73
Chinese : 7 / 7
British : 27 / 0
UK_Pacific : 10 / 19
Italians : 14 / 14
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 51 / 93
Russians : 35 / 44
Japanese : 53 / 61
Americans : 53 / 73
Chinese : 7 / 7
British : 27 / 0
UK_Pacific : 10 / 19
Italians : 14 / 14
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 87 PUs;
Germans buy 3 armour, 3 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to Finland
1 bomber moved from Western Germany to FinlandCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
retreated to 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from 111 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 carrier, 1 cruiser and 7 transports moved from 111 Sea Zone to 112 Sea Zone
3 armour moved from Scotland to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Finland to Western Germany
1 aaGun and 1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in United Kingdom
3 fighters placed in 112 Sea Zone
3 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 4 infantry
EDIT: Adding units owned by Germans to Romania: 4 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Baltic States to Poland
Russians take Poland from Germans
1 armour moved from Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
3 infantry moved from Baltic States to Eastern Poland
1 artillery and 3 infantry moved from Vyborg to Finland
1 armour moved from Bryansk to Belarus
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Baltic States to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Baltic States to Poland
Russians take Poland from Germans
1 armour moved from Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
3 infantry moved from Baltic States to Eastern Poland
1 artillery and 3 infantry moved from Vyborg to Finland
1 armour moved from Bryansk to Belarus
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Baltic States to PolandCombat - Russians
Battle in Finland
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 3 infantry in Finland, round 4 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Finland, round 5 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 2 infantry in Finland, round 6 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 6 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 7 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 7 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 16 infantry moved from Amur to Buryatia
6 armour and 1 mech_infantry moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Russians
6 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUsTerritory Summary for Russians :
Amur : 1 infantry
Buryatia : 2 aaGuns and 16 infantry
Slovakia Hungary : 1 flag, 1 armour
Poland : 1 flag, 1 infantry
Bryansk : 2 aaGuns, 6 armour, 8 artilleries, 31 infantry and 3 mech_infantrys
Rostov : 1 aaGun and 3 infantry
Eastern Poland : 1 armour and 2 infantry
Russia : 1 airfield, 6 armour, 1 factory_major and 2 mech_infantrys
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Finland : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 42 / 56
Japanese : 53 / 61
Americans : 53 / 73
Chinese : 7 / 7
British : 27 / 0
UK_Pacific : 10 / 19
Italians : 14 / 14
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.944
Median : 4.000
Variance : 1.257
Standard Deviation : 1.121
Total rolls : 36Germans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.115
Median : 5.000
Variance : 1.360
Standard Deviation : 1.166
Total rolls : 26 -
use this file please…moved an aa in ncm… thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Korea to Amur
1 tactical_bomber moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
2 bombers moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in India
Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 artilleries, 3 infantry and 4 mech_infantrys moved from Szechwan to Sikang
1 aaGun moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
2 infantry moved from Manchuria to Jehol
2 bombers moved from India to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Chahar to Kweichow
1 fighter and 1 tactical_bomber moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
I am attacking the german fleet……do you have an OOL?
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Ya I’ll have to give you round by round so just let me know how many hits first thanks
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I think I will roll it here and edit the results. It might be easier?
USA attacks with 2 cv, 4 ss, 4 dd, 1 cr & 2 fgt
G defends with 4cv, 1cr, 3 fgt & tac
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USA rd 1 attack: 4 ss
Rolls: 4@2; Total Hits: 14@2: (1, 4, 4, 4)4 dd
Rolls: 4@2; Total Hits: 14@2: (1, 3, 3, 3)Cr & 2 fgt
Rolls: 3@3; Total Hits: 13@3: (3, 4, 6)Let me know where you want the hits placed and I will roll your D……
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 submarines moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Burma to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra -
well everything is done but the naval battle……A below avg start for the usa, above…I imagine you will take 3 hits on your cv’s, but I should wait for you to tell me what you want to do…let me know.
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yes 3 hits on the cv thanks
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let’s see how bad I get “whacked” here…… :|
USA defends w/4 cv, cr, 3 fgt & tac
Rolls: 4@2 2@3 3@4; Total Hits: 74@2: (3, 2, 5, 1)2@3: (1, 3)3@4: (1, 2, 3) -
that’s about right……
USA loses 2 cv, & 3 dd
2nd wave attack…dice gotta turn ?
USA attacks w/4 ss
Rolls: 4@2; Total Hits: 34@2: (6, 2, 1, 1)1 dd, 2fgt & cr
Rolls: 1@2 3@3; Total Hits: 11@2: (3)3@3: (4, 6, 3)





