A&APlayer (axis) vs Cmdr Brado (allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Soviet Far East
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Manchuria to Amur
                4 infantry moved from Korea to Amur
                1 artillery and 1 infantry moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Korea to Manchuria

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 harbour, 2 infantry and 3 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 battleship moved from 10 Sea Zone to 64 Sea Zone
                1 carrier moved from 10 Sea Zone to 64 Sea Zone
                1 destroyer moved from 10 Sea Zone to 64 Sea Zone
                1 cruiser moved from 10 Sea Zone to 64 Sea Zone
                1 cruiser moved from 101 Sea Zone to 64 Sea Zone
                1 fighter moved from 10 Sea Zone to 64 Sea Zone
                1 cruiser moved from 26 Sea Zone to 64 Sea Zone
                1 submarine moved from 26 Sea Zone to 64 Sea Zone
                1 fighter moved from Hawaiian Islands to 64 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 armour moved from Central United States to Southeast Mexico
                1 aaGun moved from Eastern United States to Central United States
                1 aaGun moved from Eastern United States to Central United States
                1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 artillery moved from 64 Sea Zone to Southeast Mexico
                1 aaGun moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                1 artillery moved from Eastern United States to Central United States
                1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 submarine moved from 35 Sea Zone to 56 Sea Zone
                1 destroyer moved from 35 Sea Zone to 56 Sea Zone

    Place Units - Americans
                2 infantry placed in Central United States
                1 harbour placed in Southeast Mexico
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        25 Sea Zone : 1 destroyer
        56 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 3 aaGuns, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Southeast Mexico : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        64 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        101 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 34 / 41
        Japanese : 31 / 41
        Americans : 52 / 54
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                    1 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  3/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 9 infantry
        Yunnan : 4 infantry
        Suiyuyan : 1 infantry

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 34 / 41
        Japanese : 30 / 41
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.294
            Standard Deviation : 1.138
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13


  • Need scramble orders for SZ97?


  • Yes, scramble.

    OOL is best D; bb last.


  • After looking at the map, the Brit DD(Destroyer) from SZ98 accidentally went into SZ96 instead of SZ97. I fixed the map(attached). I was just clicking too fast. Not sure if this changes your scramble decision or not. Let me know?


  • I’m sorry but that DD was literally the first unit you moved in the med. You moved each unit individually into each battle before moving to the next sea zone. You moved (1 unit at a time) 2 units into sz106 before moving 3 units into sz96 and then finished up with moving 6 units into sz97. You had plenty of time to adjust your combat moves as you made your moves.

    I made my decision to scramble based on the previously posted combat moves and at that point it became too late to change things up. I wouldn’t have minded giving you a walk-in or some such or if you’d caught the mistake prior to my decision. But you were locked in once the scramble decision was made.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from Scotland to 106 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  3/4 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians, 1 battleship owned by the Italians, 1 fighter owned by the British, 1 submarine owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for British: 1 carrier, 1 fighter and 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 106 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Syria
                1 tactical_bomber moved from 97 Sea Zone to Syria
                1 fighter moved from 96 Sea Zone to Malta
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from 106 Sea Zone to Quebec
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 aaGun moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 aaGun moved from 99 Sea Zone to Greece
                1 fighter moved from 96 Sea Zone to Syria
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Burma
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                1 transport placed in 71 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Shan State : 3 infantry
        Burma : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 fighter
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Syria : 1 bomber, 1 fighter and 1 tactical_bomber
        96 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Greece : 1 flag, 1 aaGun and 5 infantry
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 cruiser
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 34 / 41
        Japanese : 30 / 41
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.261
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Italian Somaliland to British Somaliland

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 armour and 2 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                6 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Italians collect 15 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Italian Somaliland to British Somaliland

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 armour and 2 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                6 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Italians collect 15 PUs; end with 17 PUs total
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern France: 1 aaGun
                EDIT: Adding units owned by Italians to France: 1 aaGun
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 aaGun moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                1 fighter moved from New Zealand to Queensland
                1 fighter moved from New Zealand to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 3 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        56 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 34 / 41
        Japanese : 30 / 41
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Syria : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 34 / 41
        Japanese : 30 / 41
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Romania
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                4 armour and 3 mech_infantrys moved from France to Yugoslavia
                1 mech_infantry moved from France to Yugoslavia
                3 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 bomber moved from Western Germany to Karelia
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                3 armour moved from Eastern Poland to Baltic States
                3 infantry moved from Poland to Baltic States
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 fighter and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 bomber moved from Western Germany to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                1 bomber and 1 fighter moved from Western Germany to Belarus
                1 tactical_bomber moved from Western Germany to 97 Sea Zone


  • Decided to make a small change in the baltic states battle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Romania
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                4 armour and 3 mech_infantrys moved from France to Yugoslavia
                1 mech_infantry moved from France to Yugoslavia
                3 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 bomber moved from Western Germany to Karelia
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                3 armour moved from Eastern Poland to Baltic States
                3 infantry moved from Poland to Baltic States
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 fighter and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 bomber moved from Western Germany to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                1 bomber and 1 fighter moved from Western Germany to Belarus
                1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 2 fighters and 3 tactical_bombers
                    British defend with 1 cruiser
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Baltic States
                    Germans attack with 4 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Baltic States from Russians with 4 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yugoslavia
                    Germans attack with 5 armour, 2 infantry and 4 mech_infantrys
                    Neutral_Allies defend with 5 infantry
                    1 infantry owned by the Germans, 5 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Romania
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber and 1 fighter moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Karelia to Eastern Poland
                1 bomber moved from 99 Sea Zone to Eastern Poland
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 aaGuns moved from Holland Belgium to Western Germany
                1 artillery moved from France to Western Germany
                2 infantry moved from Norway to Finland
                1 infantry moved from Finland to Vyborg
                1 aaGun moved from Poland to Baltic States
                2 aaGuns, 1 artillery and 6 infantry moved from Poland to Eastern Poland

    Place Units - Germans
                1 bomber and 1 infantry placed in Western Germany
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 armour moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Rostov to Bryansk
                1 fighter moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Western Ukraine to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Northwest Persia to Caucasus
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 infantry placed in Novgorod
                2 infantry placed in Volgograd
                1 infantry placed in Volgograd
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 infantry
        Buryatia : 2 aaGuns and 19 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 1 artillery and 1 infantry
        Bryansk : 3 artilleries and 8 infantry
        Archangel : 2 aaGuns, 2 artilleries and 3 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 infantry
        Smolensk : 2 aaGuns, 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        113 Sea Zone : 1 cruiser
        127 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 32 / 32
        Japanese : 29 / 41
        Americans : 52 / 54
        Chinese : 11 / 16
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
            Average roll : 1.857
            Median : 2.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Soviet Far East to Amur
                      Japanese take Siberia from Russians
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Amur to Jehol
                1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters and 1 tactical_bomber moved from Jehol to Japan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                2 bombers moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 battleship and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 armour and 2 infantry placed in Manchuria
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from 64 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Central United States to Western United States
                1 destroyer moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 artillery moved from 64 Sea Zone to Southeast Mexico
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 mech_infantry moved from 64 Sea Zone to Southeast Mexico

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        56 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Southeast Mexico : 1 armour, 2 artilleries, 1 harbour, 6 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        64 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 submarine and 6 transports

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 30 / 32
        Japanese : 36 / 46
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from 64 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Central United States to Western United States
                1 destroyer moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 artillery moved from 64 Sea Zone to Southeast Mexico
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Southeast Mexico
                1 mech_infantry moved from 64 Sea Zone to Southeast Mexico

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 56 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 56 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        41 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Central United States : 1 factory_minor
        Southeast Mexico : 1 armour, 2 artilleries, 1 harbour, 6 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        64 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 submarine and 6 transports

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 30 / 32
        Japanese : 36 / 46
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Kweichow : 2 infantry
        Hopei : 3 infantry
        Szechwan : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 30 / 32
        Japanese : 34 / 46
        Americans : 52 / 52
        Chinese : 8 / 9
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 17
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.125
            Median : 4.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

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