German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to 30 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 101 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from Eastern United States to Western United States
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
30 Sea Zone : 1 carrier and 2 fighters
26 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
28 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
10 Sea Zone : 2 carriers and 1 destroyer
54 Sea Zone : 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport
Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 32 / 33
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Sikang
3 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 4 infantry
Sikang : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 31 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Scramble orders 97?
yessir…scramble both Italian fighters and the German tac
scratch that sir…no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Combat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/6 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
2 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 2/3 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 2/2 hits
Units damaged: 1 carrier owned by the British
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/3 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Italians, 1 transport owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 carrier and 2 fighters
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 110 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
retreated to 110 Sea Zone
Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is -20
Casualties for British: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 2 fighters in 96 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters in 96 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 artillery moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
1 fighter moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from Malaya to Shan State
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 110 Sea Zone to Morocco
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour and 2 infantry
39 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Tanganyika Territory : 1 fighter and 1 tactical_bomber
Morocco : 1 fighter
Ethiopia : 1 flag, 1 armour and 1 mech_infantry
76 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 destroyer and 2 transports
97 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Eastern Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 31 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 36
UK_Pacific : 17 / 18
Italians : 9 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
<insert bitching=“” about=“” dice=“” here=“”>Ah well, we all have these types of games sometimes :P.</insert>
well that was just crazy…but after being 0-3, I may be due for some good luck because skill ain’t gettin’ it done! :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
2 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 bomber moved from Northern Italy to Greece
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 cruiser and 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British, 1 submarine owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser and 1 submarine
Casualties for Italians: 1 submarine
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 3 : 2/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 artillery and 3 infantry moved from Tobruk to Libya
1 bomber moved from Greece to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 13 PUs; end with 13 PUs total
Territory Summary for Italians :
Kenya : 1 flag, 1 infantry
Southern France : 2 aaGuns, 1 artillery and 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Slovakia Hungary : 1 armour
Northern Italy : 1 factory_major
Libya : 1 artillery and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 31 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 13 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 31 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 13 / 13
ANZAC : 14 / 18
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 31 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 13 / 13
ANZAC : 14 / 18
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
4 bombers moved from Western Germany to 92 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 4 bombers and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/5 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the French, 1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Germans
1 battleship moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Northern Italy to Slovakia Hungary
2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
3 aaGuns moved from Holland Belgium to Western Germany
5 armour moved from France to Yugoslavia
1 armour moved from Southern France to Yugoslavia
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary
1 submarine moved from 111 Sea Zone to 110 Sea Zone
4 bombers moved from 92 Sea Zone to France
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Western Germany
1 destroyer and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 bombers and 1 factory_minor
Slovakia Hungary : 1 armour, 2 artilleries, 3 fighters, 9 infantry and 2 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Romania : 5 infantry
Poland : 3 aaGuns, 2 armour, 3 artilleries and 14 infantry
Germany : 1 factory_major and 10 mech_infantrys
Norway : 2 infantry
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag, 6 armour
Finland : 1 flag, 7 infantry
110 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 13 / 13
ANZAC : 14 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Novgorod to Belarus
9 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to 104 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 2 aaGuns, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber
Bryansk : 2 armour, 9 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 aaGuns, 4 artilleries and 11 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 infantry
104 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 33
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 13 / 13
ANZAC : 14 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 6/15 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to Manchuria
2 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
4 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
2 artilleries, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
2 bombers moved from Yunnan to Manchuria
1 transport moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 factory_minor placed in Manchuria
1 factory_minor placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 4 fighters, 8 infantry and 4 tactical_bombers
Yunnan : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 4 infantry
Hopei : 1 flag, 3 artilleries and 4 infantry
Chahar : 1 flag
Anhwe : 1 flag
French Indo China : 1 flag, 1 factory_minor, 4 fighters, 2 infantry and 1 tactical_bomber
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
19 Sea Zone : 1 transport
6 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 13 / 13
ANZAC : 14 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 1 carrier and 2 submarines
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
101 Sea Zone : 2 submarines and 2 transports
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 13 / 13
ANZAC : 14 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Tsinghai : 2 infantry
Sikang : 1 fighter and 11 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 5
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 13 / 13
ANZAC : 14 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Tanganyika Territory to Kenya
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
1 bomber moved from Malta to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 3/5 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 infantry moved from Alexandria to Egypt
2 transports moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Kenya to Belgian Congo
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 6 infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour and 2 infantry
36 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship
Belgian Congo : 1 bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Kenya : 1 armour and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
81 Sea Zone : 1 cruiser
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 12 / 13
ANZAC : 14 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 : 0/3 hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
1 mech_infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour and 1 bomber in Morocco, round 3 : 2/2 hits
French roll dice for 2 infantry in Morocco, round 3 : 1/2 hits
2 infantry owned by the French and 1 bomber owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -10
Casualties for French: 2 infantry
Casualties for Italians: 1 bomber and 1 mech_infantry
Battle in Gibraltar
Non Combat Move - Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to Libya
1 artillery and 3 infantry moved from Libya to Tobruk
2 aaGuns moved from Southern France to Northern Italy
1 armour moved from Greece to Romania
3 fighters moved from Southern Italy to Tobruk
Turn Complete - Italians
Italians collect 15 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Morocco : 1 flag, 1 armour
Algeria : 1 flag
Southern France : 1 artillery and 1 infantry
Tunisia : 1 flag
Romania : 1 armour
Tobruk : 1 artillery, 3 fighters and 3 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Eastern Poland : 1 flag, 1 armour
Greece : 1 flag, 1 artillery and 2 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 15 / 33
ANZAC : 14 / 18
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 3 submarines
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 17 / 17
Italians : 15 / 33
ANZAC : 18 / 28
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0