If I did the manual rolling wrong, then by all means redo it. I gotta be more careful instead of trying to rush a turn when I felt like I took too long. I’m kinda used to live play with fairly free editing, so perhaps I’ve grown too slack.
L14 Steveo (axis) v JWW(allies +10) no tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 carriers; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Romania to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
9 armour, 4 artilleries, 17 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
6 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
5 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
6 armour, 1 artillery, 7 infantry and 7 transports moved from 112 Sea Zone to 111 Sea Zone
6 armour, 1 artillery and 7 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone -
Need scramble order for sz 111 thanks
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wow you bought three carriers….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 carriers; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Romania to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
9 armour, 4 artilleries, 17 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
6 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
5 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
6 armour, 1 artillery, 7 infantry and 7 transports moved from 112 Sea Zone to 111 Sea Zone
6 armour, 1 artillery and 7 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Battle in Scotland
Germans attack with 6 armour, 1 artillery, 2 bombers, 3 fighters, 7 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; Russians defend with 2 fighters and 1 tactical_bomber; British defend with 5 aaGuns, 1 airfield, 8 infantry and 1 mech_infantry
AA fire in Scotland : 2/9 hits
2 fighters owned by the Germans lost in Scotland
Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits
Germans roll dice for 6 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry and 4 tactical_bombers in Scotland, round 2 : 4/21 hits
British roll dice for 5 aaGuns, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 2 : 4/15 hits
4 infantry owned by the Germans and 4 aaGuns owned by the British lost in Scotland
Germans roll dice for 6 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers in Scotland, round 3 : 10/17 hits
British roll dice for 1 aaGun, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 10/15 hits
8 infantry owned by the British, 1 infantry owned by the French, 3 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 3 armour owned by the Germans, 1 artillery owned by the Germans, 1 aaGun owned by the British and 1 fighter owned by the Germans lost in Scotland
Germans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in Scotland, round 4 : 4/7 hits
British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 4 : 2/6 hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the French, 2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the British and 1 fighter owned by the Russians lost in Scotland
Germans roll dice for 3 armour and 2 bombers in Scotland, round 5 : 5/5 hits
British roll dice for 2 fighters in Scotland, round 5 : 1/2 hits
1 bomber owned by the Germans, 1 fighter owned by the Russians and 1 fighter owned by the French lost in Scotland
Germans win, taking United Kingdom from British, taking Scotland from British with 3 armour and 1 bomber remaining. Battle score for attacker is -29
Casualties for Germans: 3 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 4 tactical_bombers
Casualties for French: 1 fighter and 2 infantry
Casualties for Russians: 2 fighters and 1 tactical_bomber
Casualties for British: 5 aaGuns, 8 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour in Baltic States, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 9 armour, 4 artilleries, 17 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 9 armour, 4 artilleries, 17 infantry and 4 mech_infantrys in Ukraine, round 2 : 9/34 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 9 armour, 4 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 aaGuns moved from Bessarabia to Ukraine
4 armour moved from Romania to Ukraine
1 bomber moved from Scotland to Western Germany
1 infantry moved from France to Western GermanyPlace Units - Germans
3 carriers placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
Well that was some of the worst dice ever lol 4/21 come on :? one small edit sorry forgot to ncm 2 inf from Finland to Norway thanks.
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Well that was some of the worst dice ever lol 4/21 come on :? one small edit sorry forgot to ncm 2 inf from Finland to Norway thanks.
i hate dice
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does your G ss submerge? or fight?
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Sub will fight to the death!! also don’t forget the Finland dudes to Norway.
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Sub will fight to the death!! also don’t forget the Finland dudes to Norway.
oh forgot about this request.
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@JWW:
Sub will fight to the death!! also don’t forget the Finland dudes to Norway.
oh forgot about this request.
might change things….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
5 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Bryansk to Baltic States
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Adding units owned by Russians to Korea: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
5 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Bryansk to Baltic States
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Baltic States
Russians attack with 1 armour and 5 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 5 infantry in Baltic States, round 2 : 0/6 hits
Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 armour and 5 infantry in Baltic States, round 3 : 0/6 hits
Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 armour and 4 infantry in Baltic States, round 4 : 0/5 hits
Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits
Russians roll dice for 1 armour and 4 infantry in Baltic States, round 5 : 1/5 hits
Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Western Ukraine
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
1 transport owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine and 1 transportNon Combat Move - Russians
1 infantry moved from Bryansk to Rostov
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to FinlandPlace Units - Russians
6 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,6,5,6,3,5,5,4,4,3,4,2,4
Russians collect 35 PUs (3 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 17 infantry
Baltic States : 1 armour and 4 infantry
Bryansk : 2 aaGuns, 1 armour, 8 artilleries, 32 infantry and 2 mech_infantrys
Rostov : 1 aaGun and 3 infantry
Vyborg : 1 artillery and 3 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 6 armour, 1 factory_major and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 93
Russians : 38 / 44
Japanese : 50 / 64
Americans : 52 / 72
Chinese : 8 / 10
British : 23 / 0
UK_Pacific : 9 / 9
Italians : 19 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.772
Median : 4.000
Variance : 1.482
Standard Deviation : 1.217
Total rolls : 57Null / Other
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Germans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.656
Median : 3.500
Variance : 1.871
Standard Deviation : 1.368
Total rolls : 32 -
the russians are certainly having a hard time killing germans!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
2 artilleries, 5 infantry and 4 mech_infantrys moved from Kweichow to Szechwan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
3 fighters moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Anhwe to Chahar
1 bomber moved from Anhwe to HopeiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 aaGun moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Hopei to Manchuria
1 bomber moved from Chahar to Kwangsi
1 bomber moved from Hopei to KwangsiPlace Units - Japanese
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Northern Territory to Malaya
1 cruiser moved from 106 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Northern Territory to Malaya
1 cruiser moved from 106 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Malaya
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 harbour
Americans win, taking Morocco from Italians, taking Malaya from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Malaya to Burma
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Brazil to Suriname
1 mech_infantry moved from Southeast Mexico to Eastern United States
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Northern Territory to QueenslandPlace Units - Americans
1 destroyer placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
3 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Burma : 1 bomber
Malaya : 1 artillery
Queensland : 1 fighter and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
37 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Morocco : 1 flag, 1 armour and 1 infantry
123 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
101 Sea Zone : 4 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 1 transport
Suriname : 2 infantryProduction/PUs Summary :
Germans : 51 / 93
Russians : 35 / 44
Japanese : 56 / 61
Americans : 53 / 73
Chinese : 5 / 10
British : 23 / 0
UK_Pacific : 9 / 9
Italians : 18 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 3 infantry
Kweichow : 1 infantry
Tsinghai : 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 51 / 93
Russians : 35 / 44
Japanese : 55 / 61
Americans : 53 / 73
Chinese : 6 / 7
British : 23 / 0
UK_Pacific : 9 / 9
Italians : 18 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer
EDIT: Changing ownership of Suriname from Dutch to Americans
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Gibraltar
2 fighters moved from Egypt to Algeria
1 fighter moved from Malta to Algeria
2 battleships and 3 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer
EDIT: Changing ownership of Suriname from Dutch to Americans
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Gibraltar
2 fighters moved from Egypt to Algeria
1 fighter moved from Malta to Algeria
2 battleships and 3 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Shan StateCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 3 : 3/5 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Algeria
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 battleships and 2 cruisers in Algeria, round 2 : 3/4 hits
British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Algeria, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 2/4 hits
2 infantry owned by the British, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Kenya
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to Morocco
2 fighters moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to Morocco
1 carrier moved from 106 Sea Zone to 91 Sea Zone
3 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to BurmaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 19 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 4 infantry
Burma : 3 aaGuns, 1 armour, 3 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Kenya : 1 artillery, 1 infantry and 1 mech_infantry
Malta : 1 aaGun
Morocco : 1 bomber and 1 fighter
Algeria : 1 flag, 1 armour and 1 artillery
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Iraq : 1 flag
92 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 51 / 93
Russians : 35 / 44
Japanese : 53 / 61
Americans : 53 / 73
Chinese : 7 / 7
British : 27 / 0
UK_Pacific : 10 / 19
Italians : 14 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.585
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 41Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.640
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 25Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5





