BOOM AND DOOM!
Dawgoneit allies -vs- Entek AA%) 1941
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TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 factory, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
1 battleship, 1 cruiser and 1 destroyer moved from 9 Sea Zone to 8 Sea Zone
2 infantry moved from Persia to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from Rhodesia to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 destroyer and 1 transport moved from 43 Sea Zone to 47 Sea Zone -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 factory, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
1 battleship, 1 cruiser and 1 destroyer moved from 9 Sea Zone to 8 Sea Zone
2 infantry moved from Persia to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from Rhodesia to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 destroyer and 1 transport moved from 43 Sea Zone to 47 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 fighter and 4 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 1 fighter and 4 infantry in Trans-Jordan, round 2 : 1/5 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 fighter and 3 infantry in Trans-Jordan, round 3 : 1/4 hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits
1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Norway
British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 fighter
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 1/4 hits
Germans roll dice for 1 fighter in Norway, round 2 : 0/1 hits
1 fighter owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in 38 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 carrier and 1 transport
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier and 1 transport in 38 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Japanese lost in 38 Sea Zone
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 1 carrier and 1 transportNon Combat Move - British
1 aaGun moved from Persia to India
1 fighter moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Norway to United KingdomPlace Units - British
1 factory placed in Egypt
1 destroyer and 2 transports placed in 8 Sea Zone
1 armour, 1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 armour, 2 artilleries, 1 factory, 1 fighter and 5 infantry
India : 1 aaGun and 1 infantry
Norway : 1 flag, 1 armour and 1 infantry
Trans-Jordan : 3 infantry
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 3 infantry
3 Sea Zone : 1 transport
8 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
34 Sea Zone : 1 transport
38 Sea Zone : 1 destroyer
47 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 31 / 52
Russians : 27 / 32
Japanese : 35 / 45
British : 34 / 39
Italians : 10 / 16
Chinese : 3 / 0
Americans : 38 / 55Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.895
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.786
Median : 4.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Italians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
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aaarg!!! ignore the second post. I thought I forgot to post
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 battleship and 1 cruiser moved from 14 Sea Zone to 13 Sea Zone
1 cruiser moved from 15 Sea Zone to 13 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 armour moved from France to Czechoslovakia Hungary
1 artillery moved from France to Italy
1 infantry moved from Balkans to Czechoslovakia HungaryPlace Units - Italians
1 destroyer placed in 14 Sea Zone
1 armour and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Czechoslovakia Hungary : 1 armour and 1 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory, 1 fighter and 2 infantry
Libya : 2 infantry
13 Sea Zone : 1 battleship, 2 cruisers and 1 transport
14 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 31 / 52
Russians : 27 / 32
Japanese : 35 / 45
British : 34 / 39
Italians : 10 / 15
Chinese : 3 / 0
Americans : 38 / 55 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Combat Move - Americans
1 fighter moved from United Kingdom to Baltic States
1 bomber moved from United Kingdom to Baltic States
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Australia to 62 Sea Zone -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 fighter moved from United Kingdom to Baltic States
1 bomber moved from United Kingdom to Baltic States
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Australia to 62 Sea ZoneCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 62 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 6 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Baltic States
Americans attack with 1 bomber and 1 fighter
Germans defend with 2 armour
Americans roll dice for 1 bomber and 1 fighter in Baltic States, round 2 : 1/2 hits
Germans roll dice for 2 armour in Baltic States, round 2 : 1/2 hits
1 fighter owned by the Americans and 1 armour owned by the Germans lost in Baltic States
Americans roll dice for 1 bomber in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Baltic States, round 4 : 1/1 hits
Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits
1 armour owned by the Germans lost in Baltic States
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from Baltic States to United Kingdom
1 bomber moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier, 1 cruiser and 1 submarine moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from Solomon Islands to 46 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Alaska to Western CanadaCombat Move - Chinese
1 fighter moved from Sikang to Chinghai
2 infantry moved from Sikang to Chinghai
2 infantry moved from Ningxia to ChinghaiNon Combat Move - Chinese
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 artillery placed in Eastern United States
1 infantry placed in Western United StatesPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Americans and Chinese :
Buryatia S.S.R. : 1 bomber
Central United States : 1 infantry
Chinghai : 1 fighter and 4 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Sikang : 1 infantry
United Kingdom : 1 artillery, 1 bomber and 1 infantry
Wake Island : 1 infantry
Western Canada : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
8 Sea Zone : 1 transport
10 Sea Zone : 1 destroyer and 1 transport
12 Sea Zone : 1 destroyer
46 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
56 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 31 / 52
Russians : 27 / 32
Japanese : 35 / 45
British : 34 / 39
Italians : 10 / 15
Chinese : 3 / 0
Americans : 38 / 48Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
I just want to say it’s a little weird not having Tachs or naval/airbases!
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 bomber moved from Germany to Egypt
1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery moved from Bulgaria Romania to 16 Sea Zone
1 artillery and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Egypt
2 armour and 6 infantry moved from Poland to East Poland
2 fighters moved from Germany to East Poland
2 fighters moved from Germany to NorwayCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
British defend with 1 armour, 2 artilleries, 1 factory, 1 fighter and 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 5/6 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Egypt, round 2 : 3/9 hits
5 infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Egypt
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 3 : 0/3 hits
British roll dice for 1 armour, 2 artilleries and 1 fighter in Egypt, round 3 : 3/4 hits
1 bomber owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Egypt
British win with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour, 2 artilleries, 1 bomber and 2 infantry
Casualties for British: 5 infantry
Battle in East Poland
Germans attack with 2 armour, 2 fighters and 6 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 armour, 2 fighters and 6 infantry in East Poland, round 2 : 3/10 hits
Russians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 2 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Norway
Germans attack with 2 fighters
British defend with 1 armour and 1 infantry
Germans roll dice for 2 fighters in Norway, round 2 : 1/2 hits
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Norway
Germans roll dice for 1 fighter in Norway, round 3 : 0/1 hits
British roll dice for 1 armour in Norway, round 3 : 0/1 hits
retreated to Norway
British win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in 3 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 3 Sea Zone
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
4 armour moved from Germany to Bulgaria Romania
5 infantry moved from Germany to Czechoslovakia Hungary
2 fighters moved from East Poland to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
1 fighter moved from Norway to Germany
1 aaGun moved from Germany to FrancePlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
3 armour, 2 artilleries, 1 bomber and 1 fighter placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Germans :
Baltic States : 1 flag
Czechoslovakia Hungary : 5 infantry
East Poland : 1 flag, 2 armour and 4 infantry
France : 1 aaGun and 6 infantry
Finland : 1 infantry
Germany : 3 armour, 2 artilleries, 1 bomber, 1 factory and 2 fighters
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory, 2 fighters and 1 infantry
Bulgaria Romania : 4 armour
3 Sea Zone : 1 submarine
15 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 32 / 42
Russians : 26 / 32
Japanese : 35 / 45
British : 34 / 39
Italians : 10 / 15
Chinese : 3 / 0
Americans : 38 / 48 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Ukraine to East Poland
2 artilleries moved from Ukraine to East Poland
1 armour moved from Caucasus to East Poland
5 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Belorussia to Baltic States
Russians take Baltic States from Germans -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Ukraine to East Poland
2 artilleries moved from Ukraine to East Poland
1 armour moved from Caucasus to East Poland
5 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Belorussia to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in East Poland
Russians attack with 2 armour, 2 artilleries and 6 infantry
Germans defend with 2 armour and 4 infantry
Russians roll dice for 2 armour, 2 artilleries and 6 infantry in East Poland, round 2 : 3/10 hits
Germans roll dice for 2 armour and 4 infantry in East Poland, round 2 : 1/6 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in East Poland
Russians roll dice for 2 armour, 2 artilleries and 5 infantry in East Poland, round 3 : 6/9 hits
Germans roll dice for 2 armour and 1 infantry in East Poland, round 3 : 2/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 infantry moved from Caucasus to Ukraine
4 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to ArchangelPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 armour and 3 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Caucasus
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Archangel : 6 infantry
Baltic States : 1 infantry
Belorussia : 5 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 2 infantry
East Poland : 2 armour, 2 artilleries and 3 infantry
Russia : 1 aaGun, 2 armour, 1 factory and 4 infantry
Ukraine : 7 infantry
8 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 30 / 42
Russians : 28 / 28
Japanese : 35 / 45
British : 34 / 39
Italians : 10 / 15
Chinese : 3 / 0
Americans : 38 / 48Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.556
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
6 was rolled 3 times
Average roll : 3.105
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.
2 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
3 infantry moved from Hupeh to Sikang
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
2 fighters moved from 50 Sea Zone to Australia
1 battleship and 1 cruiser moved from 50 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Japanese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits
Japanese roll dice for 3 infantry in Sikang, round 5 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 bomber in Buryatia S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 1/2 hits
Russians roll dice for 1 bomber in Buryatia S.S.R., round 3 : 0/1 hits
1 bomber owned by the Americans lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Australia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Australia : 1/2 hits
1 fighter owned by the Japanese lost in Australia
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Australia, round 2 : 1/3 hits
British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 1/4 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese roll dice for 1 artillery and 1 fighter in Australia, round 3 : 1/2 hits
British roll dice for 1 artillery in Australia, round 3 : 0/1 hits
1 artillery owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Japanese
1 fighter moved from Australia to 39 Sea Zone
2 carriers moved from 50 Sea Zone to 39 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
2 artilleries moved from French Indo-China Thailand to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to SikangPlace Units - Japanese
1 carrier and 1 transport placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
2 armour placed in French Indo-China Thailand
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 artillery
Borneo : 1 flag
Burma : 1 flag, 2 artilleries and 2 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 2 armour and 1 factory
Fukien : 1 flag
Hupeh : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 artilleries, 1 factory and 2 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag
New Guinea : 1 flag, 3 infantry
Ningxia : 1 flag, 2 infantry
Okinawa : 1 infantry
Philippine Islands : 1 flag
Sikang : 1 flag, 4 infantry
Suiyuan : 1 flag
Yunnan : 1 flag
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 transport
62 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 30 / 42
Russians : 27 / 28
Japanese : 40 / 55
British : 32 / 39
Italians : 10 / 15
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 3 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour moved from United Kingdom to 8 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Finland
1 fighter moved from United Kingdom to Finland
2 artilleries moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 fighter moved from Egypt to 15 Sea Zone
1 destroyer moved from 47 Sea Zone to 38 Sea Zone
1 transport moved from 47 Sea Zone to 38 Sea Zone -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 3 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour moved from United Kingdom to 8 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Finland
1 fighter moved from United Kingdom to Finland
2 artilleries moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 fighter moved from Egypt to 15 Sea Zone
1 destroyer moved from 47 Sea Zone to 38 Sea Zone
1 transport moved from 47 Sea Zone to 38 Sea ZoneCombat - British
Battle in 3 Sea Zone
British attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 3 Sea Zone, round 2 : 1/7 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans lost in 3 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Libya
British attack with 1 armour and 2 artilleries
Italians defend with 2 infantry
British roll dice for 1 armour and 2 artilleries in Libya, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Libya, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Libya
British roll dice for 1 armour and 2 artilleries in Libya, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Finland
British attack with 1 bomber and 1 fighter
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 fighter in Finland, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 15 Sea Zone to Egypt
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 aaGun moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 aaGun and 1 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Finland to Norway
1 bomber moved from Finland to Norway
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to NorwayPlace Units - British
1 factory placed in Norway
3 infantry placed in United Kingdom
2 armour placed in Egypt
1 armour placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
1 unit repaired.Territory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry
Libya : 1 flag, 1 armour and 2 artilleries
Norway : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Trans-Jordan : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
3 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
34 Sea Zone : 1 transport
38 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 30 / 42
Russians : 27 / 28
Japanese : 40 / 55
British : 33 / 33
Italians : 9 / 15
Chinese : 1 / 0
Americans : 38 / 48Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.250
Median : 4.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.467
Median : 4.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Italians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 fighter moved from Italy to Libya
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Libya
1 cruiser moved from 13 Sea Zone to 14 Sea ZoneCombat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 2 artilleries
Italians roll dice for 1 cruiser in Libya, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits
British roll dice for 1 armour and 2 artilleries in Libya, round 2 : 1/3 hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 artillery and 1 fighter in Libya, round 3 : 1/2 hits
British roll dice for 1 armour in Libya, round 3 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Libya
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 2 artilleries
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Libya to Balkans
1 armour and 1 infantry moved from Czechoslovakia Hungary to Poland
1 armour and 1 infantry moved from Italy to Balkans
1 artillery moved from Italy to Balkans
1 destroyer moved from 14 Sea Zone to 15 Sea ZonePlace Units - Italians
5 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
Balkans : 1 armour, 1 artillery, 1 fighter and 1 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 aaGun, 1 factory and 5 infantry
Poland : 1 armour and 1 infantry
13 Sea Zone : 1 battleship and 1 cruiser
14 Sea Zone : 1 cruiser and 1 transport
15 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 30 / 42
Russians : 27 / 28
Japanese : 40 / 55
British : 33 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 artillery moved from 12 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 14 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 46 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 artillery moved from 12 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 14 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 46 Sea Zone to 39 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 14 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 cruiser and 1 transport in 14 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 14 Sea Zone
1 transport owned by the Italians lost in 14 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 39 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters in 39 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Japanese lost in 39 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 3 fighters in 39 Sea Zone, round 3 : 4/7 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 39 Sea Zone, round 3 : 1/3 hits
1 transport owned by the Japanese, 1 cruiser owned by the Japanese, 1 cruiser owned by the Americans, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 39 Sea Zone
Americans win with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 51
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 transport
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Western Canada to Alaska
1 infantry moved from Western United States to 56 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 bomber moved from 14 Sea Zone to EgyptPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Chinese
1 unit repaired.Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans and Chinese :
Alaska : 1 infantry
Chinghai : 1 fighter and 4 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Egypt : 1 bomber
Gibraltar : 1 artillery and 1 infantry
Hawaiian Islands : 3 infantry
Morocco Algeria : 1 flag, 1 artillery and 1 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
10 Sea Zone : 1 destroyer and 1 transport
12 Sea Zone : 2 destroyers and 2 transports
39 Sea Zone : 1 battleship, 2 carriers and 3 fighters
53 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
56 Sea Zone : 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 29 / 42
Russians : 27 / 28
Japanese : 40 / 55
British : 33 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.379
Median : 4.000
Variance : 1.964
Standard Deviation : 1.402
Total rolls : 29Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Italians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.211
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 19 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
4 armour moved from Bulgaria Romania to East Poland
3 armour moved from Germany to East Poland
1 bomber and 2 fighters moved from Germany to East Poland
2 fighters moved from Karelia S.S.R. to East PolandCombat - Germans
Battle in East Poland
Germans attack with 7 armour, 1 bomber and 4 fighters
Russians defend with 2 armour, 2 artilleries and 3 infantry
Germans roll dice for 7 armour, 1 bomber and 4 fighters in East Poland, round 2 : 5/12 hits
Russians roll dice for 2 armour, 2 artilleries and 3 infantry in East Poland, round 2 : 4/7 hits
3 infantry owned by the Russians, 4 armour owned by the Germans and 2 artilleries owned by the Russians lost in East Poland
Germans roll dice for 3 armour, 1 bomber and 4 fighters in East Poland, round 3 : 4/8 hits
Russians roll dice for 2 armour in East Poland, round 3 : 0/2 hits
2 armour owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 3 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 4 armour
Casualties for Russians: 2 armour, 2 artilleries and 3 infantryNon Combat Move - Germans
4 fighters moved from East Poland to Germany
1 bomber moved from East Poland to Germany
5 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 artilleries moved from Germany to PolandPlace Units - Germans
2 infantry placed in Karelia S.S.R.
4 armour, 1 fighter and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Germans :
East Poland : 1 flag, 3 armour
France : 1 aaGun and 6 infantry
Germany : 4 armour, 1 bomber, 1 factory, 5 fighters and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
Poland : 2 artilleries
Bulgaria Romania : 5 infantryProduction/PUs Summary :
Germans : 30 / 40
Russians : 26 / 28
Japanese : 40 / 55
British : 33 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 39 / 49 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Baltic States to East Poland
5 infantry moved from Belorussia to East Poland
1 infantry moved from Ukraine to East Poland
3 infantry moved from Ukraine to East Poland
3 infantry moved from Ukraine to East Poland
6 infantry moved from Archangel to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 submarine moved from 8 Sea Zone to 12 Sea Zone -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Baltic States to East Poland
5 infantry moved from Belorussia to East Poland
1 infantry moved from Ukraine to East Poland
3 infantry moved from Ukraine to East Poland
3 infantry moved from Ukraine to East Poland
6 infantry moved from Archangel to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 submarine moved from 8 Sea Zone to 12 Sea ZoneCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 armour and 6 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 2/8 hits
Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 armour and 4 infantry in Karelia S.S.R., round 3 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in East Poland
Russians attack with 13 infantry
Germans defend with 3 armour
Russians roll dice for 13 infantry in East Poland, round 2 : 1/13 hits
Germans roll dice for 3 armour in East Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Poland
Russians roll dice for 12 infantry in East Poland, round 3 : 3/12 hits
Germans roll dice for 2 armour in East Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 11 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 artillery moved from Caucasus to Eastern Ukraine
2 infantry moved from Russia to Urals
2 infantry moved from Russia to NovosibirskPlace Units - Russians
2 armour and 2 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Caucasus : 1 aaGun, 2 armour, 1 factory and 2 infantry
East Poland : 11 infantry
Karelia S.S.R. : 1 aaGun, 2 armour, 1 factory and 3 infantry
Eastern Ukraine : 1 artillery and 1 infantry
Novosibirsk : 2 infantry
Russia : 1 aaGun, 1 factory and 4 infantry
Ukraine : 1 infantry
Urals : 2 infantry
12 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 27 / 40
Russians : 29 / 34
Japanese : 40 / 55
British : 33 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.420
Median : 3.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 50Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Russians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.462
Median : 3.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 39





