L13 G40 Vold vs souL (Allies +10) Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                11 infantry moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk
                2 armour, 1 artillery, 15 infantry and 6 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Belarus to Bryansk
                3 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 1 artillery, 3 fighters, 28 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Germans defend with 16 armour, 2 artilleries and 23 infantry
                        Russians roll dice for 2 armour, 1 artillery, 3 fighters, 28 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  8/42 hits
                        Germans roll dice for 16 armour, 2 artilleries and 23 infantry in Bryansk, round 2 :  20/41 hits
                        20 infantry owned by the Russians and 8 infantry owned by the Germans lost in Bryansk
                    8 infantry owned by the Russians, 2 armour owned by the Russians, 7 mech_infantrys owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 16 armour, 2 artilleries and 15 infantry remaining. Battle score for attacker is -36
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 20 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 18 infantry moved from Karelia to Novgorod
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns moved from Rostov to Volgograd
                3 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Yakut S.S.R. : 1 aaGun and 1 infantry
        Timguska : 5 infantry
        Buryatia : 1 aaGun and 11 infantry
        Russia : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber
        Volgograd : 2 aaGuns, 1 factory_minor and 1 mech_infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 18 infantry
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 29 / 29
        Japanese : 62 / 70
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 5 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 42 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
                2 bombers moved from Kwangsi to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                2 fighters moved from 42 Sea Zone to 62 Sea Zone
                1 battleship moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers
                    ANZAC defend with 2 destroyers and 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 2 destroyers and 1 submarine
                Battle in Alaska
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Szechwan
                    Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Szechwan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter and 2 tactical_bombers moved from Kwangsi to Philippines
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                2 artilleries moved from Java to 42 Sea Zone
                2 artilleries and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 carrier and 1 cruiser moved from 42 Sea Zone to 61 Sea Zone
                1 fighter moved from 62 Sea Zone to 61 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 2 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 2 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 aaGun and 5 infantry moved from Manchuria to Amur
                2 bombers moved from Shensi to Kwangsi
                2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 carrier, 5 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 fighters moved from 10 Sea Zone to Alaska
                1 fighter moved from Western United States to Alaska
                2 artilleries and 2 infantry moved from New Britain to 47 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 47 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                4 fighters moved from 47 Sea Zone to New Guinea
                2 battleships, 3 carriers, 3 cruisers and 1 destroyer moved from 47 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
                3 mech_infantrys moved from Western United States to Alaska

    Combat - Americans
                Battle in New Guinea
                    Americans attack with 2 artilleries, 4 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in New Guinea, round 2 :  5/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from New Britain: 2 infantry
                    EDIT: Adding units owned by Americans to 45 Sea Zone: 1 transport
                    EDIT: Adding units owned by Americans to Dutch New Guinea: 2 infantry
                    EDIT: Removing units owned by Americans from 47 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                Battle in Alaska
                    Americans attack with 3 fighters and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 fighters and 3 mech_infantrys in Alaska, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Americans, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in 45 Sea Zone
                    Americans attack with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship and 2 submarines
                        Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  6/8 hits
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship in 45 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Japanese and 2 submarines owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 battleship and 2 submarines

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Dutch New Guinea from Japanese to Americans
                EDIT: Turning off Edit Mode
                4 fighters moved from New Guinea to 45 Sea Zone
                3 fighters moved from Alaska to Western United States
                2 fighters moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Eastern United States to Western United States
                1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                1 battleship and 1 destroyer moved from 108 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry
        New Guinea : 2 artilleries and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 mech_infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 2 infantry
        46 Sea Zone : 2 transports
        45 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 4 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        89 Sea Zone : 1 flag
        109 Sea Zone : 1 battleship and 1 destroyer
        101 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 26 / 29
        Japanese : 67 / 75
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 :  2/7 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 6 infantry
        Tsinghai : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 26 / 29
        Japanese : 66 / 75
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                15 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British
                1 fighter moved from French West Africa to 109 Sea Zone
                1 bomber moved from French West Africa to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                3 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from India to Eastern Persia
                1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
                3 aaGuns moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 carrier and 2 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns and 15 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        39 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Ethiopia : 1 flag
        106 Sea Zone : 2 transports
        109 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 26 / 29
        Japanese : 65 / 75
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 7
        Italians : 16 / 26
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                1 mech_infantry moved from Western Ukraine to Rostov

    Combat - Italians

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Southern Italy
                1 armour and 1 mech_infantry moved from Algeria to Libya
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                2 destroyers moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 2 fighters and 4 infantry moved from Western Australia to Northern Territory
                1 armour and 1 fighter moved from New South Wales to Northern Territory
                1 artillery and 1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 1 armour, 1 artillery, 3 fighters and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        62 Sea Zone : 1 submarine
        Alexandria : 1 infantry
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 23 / 29
        Japanese : 65 / 75
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 7
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 23 / 29
        Japanese : 65 / 75
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 7
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Bryansk to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 armour moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                12 armour, 2 artilleries and 15 infantry moved from Bryansk to Russia
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
                4 bombers moved from Southern Italy to Russia
                2 bombers moved from Western Germany to Russia
                2 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 2 aaGuns, 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Russians: 2 aaGuns and 1 mech_infantry
                Battle in Russia
                    Germans attack with 12 armour, 2 artilleries, 8 bombers, 2 fighters, 15 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 7 armour, 8 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 5 armour, 2 artilleries and 15 infantry
                    Casualties for Russians: 2 armour, 1 artillery, 3 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                8 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Bryansk
                5 mech_infantrys moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                5 infantry moved from Norway to Finland

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 factory_minor placed in Yugoslavia
                1 destroyer and 1 submarine placed in 113 Sea Zone
                2 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 89 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 artillery and 18 infantry moved from Novgorod to Karelia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians


  • You can finish out that battle in the baltic.  I did my NCM.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 artillery and 18 infantry moved from Novgorod to Karelia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer and 2 submarines
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Russians

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 5 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                2 infantry moved from Szechwan to Shensi
                2 artilleries moved from Kweichow to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from Kwangsi to Shensi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Buyant-Uhaa
                2 infantry moved from Jehol to Buyant-Uhaa
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 6 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 bomber and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in New Britain
                Battle in 46 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 2 transports
                    Japanese win, taking New Britain from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 2 Sea Zone to 7 Sea Zone
                3 destroyers moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 tactical_bomber moved from Kwangsi to 42 Sea Zone

    Place Units - Japanese
                2 infantry placed in Japan
                1 carrier, 5 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 bomber moved from Hawaiian Islands to 5 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 3 cruisers and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 battleship in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 1 armour in Morocco, round 3 :  1/1 hits
                        Germans roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 infantry and 1 transport
                    Japanese defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 2 battleships owned by the Americans
                        1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 battleships, 3 carriers, 3 cruisers and 1 transport in 42 Sea Zone, round 3 :  1/5 hits
                        Japanese roll dice for 1 fighter in 42 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 cruiser and 1 destroyer
                    Turning on Edit Mode
                    EDIT: Changing ownership of Java from Japanese to Americans
                    EDIT: Turning off Edit Mode
                Battle in 37 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 4 destroyers, 2 fighters, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 artilleries and 1 infantry moved from New Guinea to Dutch New Guinea
                1 bomber moved from 5 Sea Zone to Buryatia

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter placed in Eastern United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 bomber
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 4 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 4 destroyers, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Morocco : 1 flag, 1 armour
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        91 Sea Zone : 1 battleship, 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 59 / 109
        Russians : 12 / 0
        Japanese : 63 / 72
        Americans : 55 / 75
        Chinese : 1 / 4
        British : 33 / 34
        UK_Pacific : 6 / 7
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 59 / 109
        Russians : 12 / 0
        Japanese : 62 / 72
        Americans : 55 / 75
        Chinese : 2 / 3
        British : 33 / 34
        UK_Pacific : 6 / 7
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 tactical_bomber moved from United Kingdom to Gibraltar
                1 fighter moved from 109 Sea Zone to Gibraltar
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - British
                Battle in Malaya
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Sumatra
                        British roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Sumatra
                    Japanese win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 harbour and 2 infantry; Italians defend with 1 fighter
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 :  1/6 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Gibraltar, round 2 :  3/5 hits
                        2 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Gibraltar, round 3 :  2/3 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Gibraltar, round 3 :  1/4 hits
                        1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Gibraltar
                        British roll dice for 1 fighter and 1 tactical_bomber in Gibraltar, round 4 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 :  0/2 hits
                        1 fighter owned by the Italians and 1 artillery owned by the Germans lost in Gibraltar
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                6 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to West India

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 7 infantry
        Burma : 3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour and 1 infantry
        42 Sea Zone : 1 battleship and 1 cruiser
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        39 Sea Zone : 1 submarine
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 1 transport
        Persia : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 59 / 109
        Russians : 12 / 0
        Japanese : 57 / 72
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 10 / 11
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tambov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 armour
                    Italians win, taking Morocco from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Alexandria from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Libya
                2 infantry moved from Tobruk to Libya
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer and 3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 47 Sea Zone

    Combat - ANZAC
                Battle in 47 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 2 aaGuns, 1 armour, 1 artillery, 3 fighters and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        47 Sea Zone : 1 submarine
        62 Sea Zone : 2 submarines
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 109
        Russians : 11 / 0
        Japanese : 57 / 72
        Americans : 54 / 75
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 10 / 11
        Italians : 21 / 38
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 59 / 109
        Russians : 11 / 0
        Japanese : 57 / 72
        Americans : 54 / 75
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 10 / 11
        Italians : 21 / 38
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 bombers, 3 infantry, 7 mech_infantrys and 3 transports; Remaining resources: 3 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Poland to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Archangel from Russians to Germans
                EDIT: Turning off Edit Mode
                1 armour moved from Vologda to Novgorod
                5 mech_infantrys moved from Eastern Poland to Novgorod
                8 bombers moved from Bryansk to Western Germany
                3 artilleries and 3 infantry moved from Western Germany to Northern Italy
                2 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Bryansk to Northwest Persia
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Samara to Smolensk
                7 armour moved from Russia to Bryansk

    Place Units - Germans
                3 artilleries, 3 bombers and 3 infantry placed in Western Germany
                7 mech_infantrys placed in Germany
                3 transports placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

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