14L G50 hobo (axis) vs artofwar1947 (allies +10)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/1 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 fighter and 14 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 34 / 43
        Japanese : 38 / 39
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 29 / 34
        UK_Pacific : 24 / 24
        Italians : 17 / 16
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi

    Combat - British
                Battle in Kiangsi
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in Kiangsi, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns, 2 artilleries, 11 infantry and 1 mech_infantry moved from Burma to India
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 fighter moved from Alexandria to Iraq
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Morocco

    Place Units - British
                2 fighters and 1 mech_infantry placed in Egypt
                British undo move 1.
                3 fighters placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,5,5,4,1,1
                British collect 25 PUs (4 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsi : 2 infantry
        Siam : 1 flag, 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 24 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        20 Sea Zone : 1 transport
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Morocco : 1 fighter
        Eire : 1 flag
        Iraq : 3 fighters, 2 infantry and 1 tactical_bomber
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 34 / 43
        Japanese : 36 / 39
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 29 / 25
        UK_Pacific : 25 / 30
        Italians : 17 / 16
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 armour moved from Romania to Belarus
                      Italians take Belarus from Russians
                1 artillery and 3 infantry moved from Syria to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Yugoslavia to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Algeria

    Non Combat Move - Italians
                2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Romania to Eastern Poland
                1 artillery moved from Tobruk to Libya
                4 infantry moved from Greece to Bulgaria

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 armour and 1 infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Shan State to Malaya
                1 artillery and 1 infantry moved from South Australia to Queensland
                2 aaGuns, 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 33 / 43
        Japanese : 36 / 39
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 28 / 25
        UK_Pacific : 25 / 30
        Italians : 20 / 30
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Morocco
                1 infantry moved from Nigeria to French Equatorial Africa
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    43 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter and 3 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 33 / 43
        Japanese : 36 / 39
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 28 / 25
        UK_Pacific : 25 / 30
        Italians : 20 / 30
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • If you don’t mind, avoid doing edits for prior turns.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Tunisia
                7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Syria to 81 Sea Zone
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
                1 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Poland to Bessarabia
                1 bomber moved from Western Germany to Western Ukraine
                1 tactical_bomber moved from Syria to Bessarabia
                1 tactical_bomber moved from Greece to Bessarabia
                1 armour and 1 mech_infantry moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tunisia
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tunisia from French, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Archangel from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Baltic States to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Bessarabia
                5 armour, 11 artilleries, 24 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Belarus to Archangel
                3 mech_infantrys moved from Poland to Belarus
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                2 tactical_bombers moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Eastern Poland to Belarus
                4 fighters and 2 tactical_bombers moved from Greece to Gibraltar
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 mech_infantrys moved from Western Germany to Poland
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from 81 Sea Zone to Southern Italy
                1 bomber moved from Western Ukraine to Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 infantry placed in France
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Bryansk to Smolensk

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                4 aaGuns, 1 armour, 7 artilleries, 38 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns and 17 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Egypt: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Amur : 2 aaGuns and 17 infantry
        Egypt : 1 armour and 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 2 fighters, 54 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Volgograd : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 28 / 31
        Japanese : 36 / 39
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 28 / 25
        UK_Pacific : 25 / 30
        Italians : 20 / 30
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                2 fighters moved from 36 Sea Zone to 54 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                2 bombers moved from Caroline Islands to 54 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to Malaya
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Yunnan to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Kweichow to Kwangtung
                1 fighter and 1 mech_infantry moved from Yunnan to Kwangtung
                1 armour moved from Kweichow to Kiangsi
                1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Chahar to Suiyuyan
                1 artillery and 4 infantry moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Hopei to Kiangsi
                1 tactical_bomber moved from Kweichow to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Yunnan to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone


  • scramble orders for australia

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Scramble 2 fighters,

    OOL: subs, CVs, DDs, CAs, Tacs, BB, US fighters, ANZAC fighters.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                2 fighters moved from 36 Sea Zone to 54 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                2 bombers moved from Caroline Islands to 54 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to Malaya
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Yunnan to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Kweichow to Kwangtung
                1 fighter and 1 mech_infantry moved from Yunnan to Kwangtung
                1 armour moved from Kweichow to Kiangsi
                1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Chahar to Suiyuyan
                1 artillery and 4 infantry moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Hopei to Kiangsi
                1 tactical_bomber moved from Kweichow to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Yunnan to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Americans defend with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 2 submarines and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser and 4 destroyers remaining. Battle score for attacker is 89
                    Casualties for Japanese: 3 carriers, 5 fighters, 2 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Casualties for Americans: 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 2 submarines and 2 transports
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer
                    Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 transport
                    French defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Celebes
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Celebes from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 9 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                1 aaGun moved from Hopei to Suiyuyan
                2 mech_infantrys moved from Kweichow to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from 54 Sea Zone to Caroline Islands
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kiangsi to French Indo China
                1 fighter moved from 20 Sea Zone to Formosa
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Yunnan to Shan State

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Why were only 2, not 3, ANZAC fighters scrambled? This makes a difference.


  • @ArtofWar1947:

    Scramble 2 fighters,

    OOL: subs, CVs, DDs, CAs, Tacs, BB, US fighters, ANZAC fighters.

    I thought it was odd but since I still had a 90% chance to win even with the 3rd fighter maybe you wanted to save a fighter for a counter attack or defense, who knows.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    There was 0% chance with 2 fighters (which would leave too much of fleet for the remaining ANZAC forces); so it was either go with 3 fighters and have a long shot at winning or at least maximum damage or not scramble at all (but that would have made no sense at all as the fleet would have been massacred with minimal loses to the Japanese fleet. I don’t know how I wrote in 2 fighters; my intent was “scramble fighters.”

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