Scramble sz110?
UnknownSoldier (Axis) vs. ArtofWar1947 (Allies+10) no tech, low luck
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 62
Russians : 29 / 44
Japanese : 58 / 67
Americans : 51 / 71
Chinese : 6 / 5
British : 31 / 31
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 bombers moved from Novgorod to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 14 armour, 5 artilleries, 21 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
4 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery and 7 infantry moved from Novgorod to Belarus
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
4 bombers moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to Germany
6 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 1 factory_major, 2 infantry and 10 mech_infantrys
Southern Italy : 4 bombers, 3 fighters and 3 tactical_bombers
Belarus : 1 flag, 1 artillery and 7 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 18 armour, 5 artilleries, 1 fighter, 21 infantry, 22 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 cruiser
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 67
Russians : 22 / 44
Japanese : 58 / 67
Americans : 51 / 71
Chinese : 6 / 5
British : 31 / 31
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 28 PUs;
Russians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Samara to Kazakhstan
2 fighters moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Rostov
2 fighters moved from Volgograd to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 28 PUs;
Russians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Samara to Kazakhstan
2 fighters moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Rostov
2 fighters moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 2/1 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakhstan to Russia
1 infantry moved from Samara to Russia
2 mech_infantrys moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
2 fighters moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
3 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Kazakhstan : 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Rostov : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 20 artilleries, 1 factory_major, 5 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 25 / 37
Japanese : 57 / 67
Americans : 51 / 71
Chinese : 6 / 5
British : 31 / 31
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
For the NCM on the Soviet Round 6 turn, the 17 infantry and 2 AA in Amur should have been moved to Sakha. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Chahar
2 fighters and 2 tactical_bombers moved from Shensi to Chahar
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 submarine moved from 36 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kweichow to Shan StateCombat - Japanese
Battle in Chahar
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Shan State to Kwangsi
3 artilleries moved from 35 Sea Zone to Philippines
4 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
3 fighters moved from Shensi to ManchuriaPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 artilleries placed in Manchuria
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 5 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 artilleries and 4 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 4 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 2 artilleries and 2 infantry
46 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 67
Russians : 25 / 37
Japanese : 63 / 68
Americans : 51 / 71
Chinese : 1 / 5
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 16 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Americans creates battle in territory 110 Sea Zone
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/0 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/0 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to Queensland
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 23 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 armour, 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
2 fighters moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 93 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 carrier moved from 91 Sea Zone to 86 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 artilleries, 1 bomber, 2 fighters and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer, 3 submarines and 1 transport
23 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 2 fighters
Morocco : 1 flag
Tobruk : 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
96 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 5 transports
104 Sea Zone : 1 submarine
86 Sea Zone : 1 carrier, 1 submarine and 2 transports
94 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 67
Russians : 25 / 37
Japanese : 63 / 68
Americans : 53 / 73
Chinese : 1 / 5
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 16 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Szechwan : 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 25 / 37
Japanese : 61 / 68
Americans : 53 / 73
Chinese : 3 / 5
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 16 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 armour moved from Algeria to Libya
British take Tunisia from Italians
British take Libya from Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Algeria to Libya
British take Tunisia from Italians
British take Libya from Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 1/1 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters and 1 mech_infantry in Shan State, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in MaltaNon Combat Move - British
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 fighters moved from Shan State to IndiaPlace Units - British
1 factory_minor placed in Persia
1 fighter and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to Tobruk: 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Shan State : 1 mech_infantry
India : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 32 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
Libya : 1 flag, 1 armour
96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 4 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 armour, 1 fighter and 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 55 / 67
Russians : 25 / 37
Japanese : 60 / 68
Americans : 53 / 73
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 7 / 4
Italians : 14 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.864
Median : 5.000
Variance : 3.238
Standard Deviation : 1.799
Total rolls : 22Null / Other
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Rostov to Eastern Poland
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Bryansk : 1 flag
Eastern Poland : 1 bomber
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 submarines and 2 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 67
Russians : 25 / 37
Japanese : 60 / 68
Americans : 53 / 73
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 7 / 4
Italians : 14 / 14
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/0 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 armour, 3 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
34 Sea Zone : 1 submarine
54 Sea Zone : 2 fighters
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 55 / 67
Russians : 25 / 37
Japanese : 60 / 68
Americans : 53 / 73
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 7 / 4
Italians : 14 / 14
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
96 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 67
Russians : 25 / 37
Japanese : 60 / 68
Americans : 53 / 73
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 7 / 4
Italians : 14 / 14
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from RussiansCombat - Germans
Non Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery and 6 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Archangel
2 infantry moved from Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Western Germany to Northern Italy
3 artilleries and 9 infantry moved from France to Northern Italy
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
2 infantry moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 artillery and 9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
Germany : 1 factory_major
Northern Italy : 3 aaGuns, 4 artilleries and 11 infantry
Southern Italy : 4 bombers, 4 fighters and 3 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 17 armour, 6 artilleries, 1 fighter, 29 infantry, 25 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 10 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 1 cruiser and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 82
Russians : 18 / 37
Japanese : 60 / 68
Americans : 53 / 73
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 7 / 4
Italians : 14 / 14
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Kazakhstan to Volgograd
2 fighters moved from Russia to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Kazakhstan to Volgograd
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Tobruk to Egypt
2 aaGuns and 16 infantry moved from Amur to SakhaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,4,6,3,2,6,3,1,6,5,2
Russians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Sakha : 2 aaGuns and 16 infantry
Egypt : 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 5 armour, 20 artilleries, 1 factory_major, 5 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 82
Russians : 21 / 30
Japanese : 57 / 68
Americans : 53 / 73
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 7 / 4
Italians : 14 / 14
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Kazakhstan to Volgograd
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Tobruk to Egypt
2 aaGuns and 16 infantry moved from Amur to SakhaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,4,6,3,2,6,3,1,6,5,2
Russians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 infantry
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Sakha : 2 aaGuns and 16 infantry
Egypt : 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 5 armour, 20 artilleries, 1 factory_major, 5 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 82
Russians : 21 / 30
Japanese : 57 / 68
Americans : 53 / 73
Chinese : 3 / 5
British : 33 / 39
UK_Pacific : 7 / 4
Italians : 14 / 14
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





