Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L14 G40 Vold vs Karl7 (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers, 6 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
5 bombers and 2 tactical_bombers moved from Bryansk to 99 Sea Zone
2 tactical_bombers moved from Volgograd to 99 Sea Zone
3 bombers moved from Ukraine to 99 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
2 mech_infantrys moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 mech_infantrys, 3 submarines and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Volgograd to Samara
2 armour moved from Russia to Volgograd
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
5 armour moved from Russia to Samara
2 armour moved from Russia to Volgograd
1 infantry moved from Vologda to Urals
Germans take Urals from RussiansCombat - Germans
Battle in 99 Sea Zone
Germans attack with 8 bombers, 2 fighters and 4 tactical_bombers
British defend with 2 battleships, 3 cruisers and 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Units damaged: 2 battleships owned by the British
Germans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Germans: 7 bombers, 2 fighters and 4 tactical_bombers
Casualties for British: 2 battleships, 3 cruisers and 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Battle in Gibraltar
Battle in Samara
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Gibraltar from British, taking Samara from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from 99 Sea Zone to Southern Italy
1 armour moved from Volgograd to Northwest Persia
4 mech_infantrys moved from Yugoslavia to Bessarabia
2 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to BryanskPlace Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 artilleries, 2 bombers and 3 infantry placed in Western Germany
3 transports placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
Once again your European defense dice are just crushing it - a razor thin win but I’l take it!
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Once again your European defense dice are just crushing it - a razor thin win but I’l take it!
ha, very good. Alas, the pacific is where I needed it, but like you say I will take what I can get!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
9 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from ItaliansCombat - Russians
Battle in Yenisey
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Yakut S.S.R. to Yenisey
1 aaGun and 10 infantry moved from Kazakhstan to TurkmenistanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 5 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
6 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
Japanese win, taking 62 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Celebes to Philippines
1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 fighters, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Amur to Buryatia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
5 destroyers and 1 transport placed in 6 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 mech_infantrys moved from British Columbia to Alaska
1 mech_infantry moved from British Columbia to Alaska
1 bomber moved from Western United States to Alaska
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 47 Sea Zone to 33 Sea Zone
1 destroyer moved from 47 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from New Britain to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
2 fighters moved from 47 Sea Zone to 46 Sea Zone
2 fighters moved from 47 Sea Zone to 46 Sea Zone
1 fighter moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from Northern Territory to Western Australia
ANZAC take Western Australia from Japanese
1 mech_infantry moved from French Equatorial Africa to Ethiopia
Americans take Ethiopia from ItaliansCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 bomber and 3 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in 33 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 47 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
5 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from Alaska to Western United States
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 85 Sea Zone to 65 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from French West Africa to French Central AfricaPlace Units - Americans
5 bombers placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Shantung
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
1 artillery and 4 infantry moved from Anhwe to Kiangsi
5 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to AnhwePlace Units - Chinese
6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
You’re teasing me, eh? :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 bomber moved from Egypt to Northwest Persia
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 armour moved from Eastern United States to Central United StatesCombat - British
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 armour
British win, taking Northwest Persia from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
3 infantry moved from Eastern Persia to Persia
1 artillery moved from Tobruk to Alexandria
3 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 5 infantry moved from India to West India
3 infantry moved from Burma to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to India
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 89 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
1 fighter and 2 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
3 armour, 1 infantry and 4 mech_infantrys moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to AlgeriaPlace Units - Italians
3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
1 fighter moved from Eastern Persia to IraqCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to Queensland
1 cruiser moved from 47 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Volgograd to Kazakhstan
6 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Samara to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from RussiansCombat - Germans
Battle in Kazakhstan
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 6 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 6 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Ukraine to Caucasus
4 mech_infantrys moved from Bessarabia to Rostov
4 armour moved from Samara to Caucasus
3 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Bryansk to Rostov
1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to Northern Italy
2 bombers moved from Western Germany to Southern ItalyPlace Units - Germans
1 mech_infantry placed in Volgograd
7 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
9 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 9 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Timguska from Germans with 8 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Yenisey to Timguska
1 aaGun and 10 infantry moved from Turkmenistan to Eastern PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 7 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 armour and 6 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking Aleutian Islands from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 6 destroyers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 6 destroyers
EDIT: Turning off Edit Mode
7 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 2 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 carrier, 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 carrier, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
6 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Alaska to Western United States
5 bombers moved from Eastern United States to Hawaiian Islands
1 infantry moved from Western Australia to South Australia
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
1 transport moved from 65 Sea Zone to 11 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 fighter moved from Anhwe to Shensi
1 infantry moved from Chahar to Suiyuyan
5 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery and 5 infantry moved from Kiangsi to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Iraq to VolgogradCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.Non Combat Move - British
1 bomber moved from Volgograd to Iraq
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Iraq to Egypt
2 fighters moved from India to Iraq
1 artillery moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from India to West India
1 aaGun moved from India to West India
1 destroyer moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Iraq
1 armour and 2 infantry placed in Egypt
2 armour placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries moved from Northern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
4 destroyers moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Italians take Libya from British
1 bomber moved from Southern Italy to Tobruk
1 bomber moved from Ukraine to Tobruk
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Alexandria
Battle in Tobruk
Italians attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British, taking Tobruk from British with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Trans-JordanNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 bomber moved from Tobruk to TunisiaPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
ANZAC take 62 Sea Zone from Japanese
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Caroline Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs