no scrambling off Philippines
L14 Steveo (axis) v JWW(allies +10) no tech
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Or if you prefer we can just re-roll the whole battle, if you wanna just go from my attack we can tip you carrier for casualty and you just roll your side on the forum and we can go from there.
the way I see it Steveo, I have a defensive roll at 3…if i hit that the ita bmb dies and the tilted CV lives, if the tac misses, the bmb lives and the cv & tac are destroyed, so I will just roll the 3 here and now…thanks for the offer to re-roll everything but that wouldn’t be fair to you….
TAC defensive roll
Rolls: 1@3; Total Hits: 11@3: (2) -
I will edit your file, remove the ITA bob and put a tilted cv on the board….
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Ok sounds good, sorry again for the mixup
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Queensland to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 artillery
ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 2/2 hits
1 infantry owned by the ANZAC, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 fighter and 1 infantryNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to Northern Territory
2 aaGuns and 2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 artillery, 2 fighters and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 carrier and 1 transport
Alexandria : 1 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 41
Japanese : 53 / 64
Americans : 52 / 72
Chinese : 8 / 10
British : 31 / 32
UK_Pacific : 9 / 9
Italians : 19 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from United Kingdom to Scotland
1 cruiser moved from 101 Sea Zone to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 41
Japanese : 53 / 64
Americans : 52 / 72
Chinese : 8 / 10
British : 31 / 32
UK_Pacific : 9 / 9
Italians : 19 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
use this file…forgot to move my FRE AFR inf…thanks and good luck taking London!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 carriers; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Romania to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
9 armour, 4 artilleries, 17 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
6 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
5 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
6 armour, 1 artillery, 7 infantry and 7 transports moved from 112 Sea Zone to 111 Sea Zone
6 armour, 1 artillery and 7 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone -
Need scramble order for sz 111 thanks
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wow you bought three carriers….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 carriers; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Romania to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
9 armour, 4 artilleries, 17 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
6 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
5 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
6 armour, 1 artillery, 7 infantry and 7 transports moved from 112 Sea Zone to 111 Sea Zone
6 armour, 1 artillery and 7 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Scotland
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Battle in Scotland
Germans attack with 6 armour, 1 artillery, 2 bombers, 3 fighters, 7 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; Russians defend with 2 fighters and 1 tactical_bomber; British defend with 5 aaGuns, 1 airfield, 8 infantry and 1 mech_infantry
AA fire in Scotland : 2/9 hits
2 fighters owned by the Germans lost in Scotland
Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits
Germans roll dice for 6 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry and 4 tactical_bombers in Scotland, round 2 : 4/21 hits
British roll dice for 5 aaGuns, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 2 : 4/15 hits
4 infantry owned by the Germans and 4 aaGuns owned by the British lost in Scotland
Germans roll dice for 6 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers in Scotland, round 3 : 10/17 hits
British roll dice for 1 aaGun, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 10/15 hits
8 infantry owned by the British, 1 infantry owned by the French, 3 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 3 armour owned by the Germans, 1 artillery owned by the Germans, 1 aaGun owned by the British and 1 fighter owned by the Germans lost in Scotland
Germans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in Scotland, round 4 : 4/7 hits
British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 4 : 2/6 hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the French, 2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the British and 1 fighter owned by the Russians lost in Scotland
Germans roll dice for 3 armour and 2 bombers in Scotland, round 5 : 5/5 hits
British roll dice for 2 fighters in Scotland, round 5 : 1/2 hits
1 bomber owned by the Germans, 1 fighter owned by the Russians and 1 fighter owned by the French lost in Scotland
Germans win, taking United Kingdom from British, taking Scotland from British with 3 armour and 1 bomber remaining. Battle score for attacker is -29
Casualties for Germans: 3 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 4 tactical_bombers
Casualties for French: 1 fighter and 2 infantry
Casualties for Russians: 2 fighters and 1 tactical_bomber
Casualties for British: 5 aaGuns, 8 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour in Baltic States, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 9 armour, 4 artilleries, 17 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 9 armour, 4 artilleries, 17 infantry and 4 mech_infantrys in Ukraine, round 2 : 9/34 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 9 armour, 4 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 aaGuns moved from Bessarabia to Ukraine
4 armour moved from Romania to Ukraine
1 bomber moved from Scotland to Western Germany
1 infantry moved from France to Western GermanyPlace Units - Germans
3 carriers placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
Well that was some of the worst dice ever lol 4/21 come on :? one small edit sorry forgot to ncm 2 inf from Finland to Norway thanks.
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Well that was some of the worst dice ever lol 4/21 come on :? one small edit sorry forgot to ncm 2 inf from Finland to Norway thanks.
i hate dice
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does your G ss submerge? or fight?
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Sub will fight to the death!! also don’t forget the Finland dudes to Norway.
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Sub will fight to the death!! also don’t forget the Finland dudes to Norway.
oh forgot about this request.
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@JWW:
Sub will fight to the death!! also don’t forget the Finland dudes to Norway.
oh forgot about this request.
might change things….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
5 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Bryansk to Baltic States
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Adding units owned by Russians to Korea: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
5 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Bryansk to Baltic States
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Baltic States
Russians attack with 1 armour and 5 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 5 infantry in Baltic States, round 2 : 0/6 hits
Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 armour and 5 infantry in Baltic States, round 3 : 0/6 hits
Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 armour and 4 infantry in Baltic States, round 4 : 0/5 hits
Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits
Russians roll dice for 1 armour and 4 infantry in Baltic States, round 5 : 1/5 hits
Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Western Ukraine
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
1 transport owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine and 1 transportNon Combat Move - Russians
1 infantry moved from Bryansk to Rostov
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to FinlandPlace Units - Russians
6 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,6,5,6,3,5,5,4,4,3,4,2,4
Russians collect 35 PUs (3 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 17 infantry
Baltic States : 1 armour and 4 infantry
Bryansk : 2 aaGuns, 1 armour, 8 artilleries, 32 infantry and 2 mech_infantrys
Rostov : 1 aaGun and 3 infantry
Vyborg : 1 artillery and 3 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 6 armour, 1 factory_major and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 93
Russians : 38 / 44
Japanese : 50 / 64
Americans : 52 / 72
Chinese : 8 / 10
British : 23 / 0
UK_Pacific : 9 / 9
Italians : 19 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.772
Median : 4.000
Variance : 1.482
Standard Deviation : 1.217
Total rolls : 57Null / Other
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Germans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.656
Median : 3.500
Variance : 1.871
Standard Deviation : 1.368
Total rolls : 32





