Will have to come to this later.
L14 G40 Vold vs Karl7 (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Caucasus from Russians
1 bomber moved from Ukraine to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Ukraine
1 mech_infantry moved from Northern Italy to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from France to Northern Italy
3 destroyers moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
3 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 fighter moved from Yunnan to ShensiPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Nigeria: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour, 5 artilleries, 3 bombers, 3 fighters, 24 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 armour and 2 mech_infantrys moved from Volgograd to Russia
5 bombers moved from Western Germany to Russia
2 armour moved from Samara to RussiaCombat - Germans
Battle in Russia
Germans attack with 18 armour, 5 artilleries, 8 bombers, 3 fighters, 24 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 3 fighters, 39 infantry and 1 tactical_bomber
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 8 bombers and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 9 armour, 5 artilleries, 3 fighters, 24 infantry and 4 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 3 aaGuns, 2 armour, 3 artilleries, 3 fighters, 39 infantry and 1 tactical_bomberNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Changing ownership of Smolensk from Russians to Germans
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Adding units owned by Germans to Vologda: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Volgograd
3 bombers moved from Russia to Ukraine
5 bombers moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Western Germany to Yugoslavia
4 infantry moved from Western Germany to Northern Italy
3 artilleries moved from France to Northern Italy
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 factory_minor placed in Yugoslavia
2 mech_infantrys placed in Western Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs -
That went a lot better in my simulations, but I’ll take it :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Tambov to Samara
Russians take Samara from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 artillery and 1 infantry moved from Tambov to Samara
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 12 infantry moved from Novosibirsk to KazakhstanTurn Complete - Russians
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Hmm…. I don’t think I can win this for 2 reasons. 1, the dice have not been kind in the Pacific to me and really slowed me up, and 2 you are good enough player to have see my strategy of KJF and go right for Russia which I was not able to counter. Hmmm…
Let’s play some more. Who knows what will happen?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 battleship and 1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Paulau Island to 55 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 fighters, 1 infantry and 2 tactical_bombers moved from Amur to Sakha
1 armour and 6 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Shan StateCombat - Japanese
Battle in Sakha
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alaska
Battle in Shan State
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 artillery and 4 infantry
Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 3 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in 62 Sea Zone
Japanese attack with 1 battleship and 1 submarine
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -26
Casualties for Japanese: 1 battleship and 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 bomber moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to Amur
2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 carriers moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 4 tactical_bombers moved from Shan State to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from Anhwe to ShantungPlace Units - Japanese
1 carrier, 4 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
I’d agree that the odds are in my favor, but you know those fickle little dice demons :evil:
This turn was better for you in the Pac.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 battleship and 1 cruiser moved from 54 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Britain
2 fighters moved from 54 Sea Zone to New Britain
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New BritainCombat - Americans
Battle in New Britain
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking New Britain from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
retreated to 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
retreated to 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 46 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
4 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 47 Sea Zone
3 fighters and 1 tactical_bomber moved from New Britain to 47 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Central United States to British Columbia
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
Americans take Crete from Neutral_Allies
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
4 infantry moved from Kweichow to Anhwe
4 infantry moved from Shensi to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to French West Africa: 2 infantry
EDIT: Removing units owned by Americans from French West Africa: 1 infantry
EDIT: Adding units owned by Americans to Nigeria: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 battleships, 2 cruisers, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 battleships, 3 cruisers, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Egypt to French Central Africa
1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
1 fighter moved from Egypt to Tobruk
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 6 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan StateCombat - British
Battle in Cyprus
British attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
British win, taking Cyprus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tobruk
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 2 infantry
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 artilleries and 2 infantry
Casualties for British: 3 infantry
Battle in French Central Africa
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking French Central Africa from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from French Central Africa to Egypt
1 fighter moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
3 infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 aaGun moved from Yunnan to Shan State
3 infantry moved from India to Burma
1 aaGun, 1 artillery and 5 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to YunnanPlace Units - British
3 infantry placed in Iraq
3 armour placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,5,6,1,5,5,3,3,5,2,1,3
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
USA gets killed again in Pacific… yikes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 armour moved from Northwest Persia to Rostov
1 bomber moved from Ukraine to RostovCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
French defend with 1 cruiser
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 cruiser
Casualties for Italians: 1 destroyer
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
3 armour and 3 mech_infantrys moved from Northern Italy to BulgariaPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,4,2,5,6,3,4,6,2,4,6
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
USA gets killed again in Pacific… yikes
I actually kind of like that headline…
And I’m not seeing much in the way of dice issues for you on the Europe side. Your defense are definitely getting their licks in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South Australia
1 fighter moved from Queensland to South AustraliaCombat - ANZAC
Battle in South Australia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking South Australia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
1 cruiser moved from 54 Sea Zone to 47 Sea Zone
1 fighter moved from South Australia to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers, 6 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
5 bombers and 2 tactical_bombers moved from Bryansk to 99 Sea Zone
2 tactical_bombers moved from Volgograd to 99 Sea Zone
3 bombers moved from Ukraine to 99 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
2 mech_infantrys moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 mech_infantrys, 3 submarines and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Volgograd to Samara
2 armour moved from Russia to Volgograd
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
5 armour moved from Russia to Samara
2 armour moved from Russia to Volgograd
1 infantry moved from Vologda to Urals
Germans take Urals from RussiansCombat - Germans
Battle in 99 Sea Zone
Germans attack with 8 bombers, 2 fighters and 4 tactical_bombers
British defend with 2 battleships, 3 cruisers and 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Units damaged: 2 battleships owned by the British
Germans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Germans: 7 bombers, 2 fighters and 4 tactical_bombers
Casualties for British: 2 battleships, 3 cruisers and 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Battle in Gibraltar
Battle in Samara
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Gibraltar from British, taking Samara from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from 99 Sea Zone to Southern Italy
1 armour moved from Volgograd to Northwest Persia
4 mech_infantrys moved from Yugoslavia to Bessarabia
2 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to BryanskPlace Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 artilleries, 2 bombers and 3 infantry placed in Western Germany
3 transports placed in 97 Sea ZoneTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
Once again your European defense dice are just crushing it - a razor thin win but I’l take it!
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Once again your European defense dice are just crushing it - a razor thin win but I’l take it!
ha, very good. Alas, the pacific is where I needed it, but like you say I will take what I can get!