Scramble 110 only.
Shin ji +9 allies -vs- dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 artilleries and 3 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
2 bombers and 3 infantry moved from France to Southern France
3 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
3 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Eastern Poland to Belarus
9 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Southern France
Germans attack with 2 artilleries, 2 bombers, 2 fighters and 6 infantry
British defend with 2 fighters; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 6 infantry in Southern France, round 2 : 6/12 hits
Americans roll dice for 1 artillery, 2 fighters and 9 infantry in Southern France, round 2 : 5/12 hits
5 infantry owned by the Germans and 6 infantry owned by the Americans lost in Southern France
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 1 infantry in Southern France, round 3 : 5/7 hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 3 : 1/6 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 fighter owned by the British and 3 infantry owned by the Americans lost in Southern France
Germans roll dice for 2 artilleries, 2 bombers and 2 fighters in Southern France, round 4 : 3/6 hits
Americans roll dice for 1 fighter in Southern France, round 4 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 artillery and 6 infantry
Casualties for British: 2 fighters
Casualties for Americans: 1 artillery and 9 infantry
Battle in Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 infantry in Archangel, round 2 : 1/9 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
6 aaGuns, 13 armour, 10 artilleries and 26 infantry moved from Western Ukraine to Ukraine
1 artillery and 7 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
10 infantry moved from Germany to Poland
1 infantry moved from Western Germany to France
2 fighters moved from Southern France to Southern Italy
2 bombers moved from Southern France to France
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
5 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,3,3,6
Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Poland : 10 infantry
Germany : 1 factory_major and 6 infantry
Denmark : 2 infantry
Holland Belgium : 2 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 9 infantry
Bessarabia : 1 artillery, 1 fighter, 7 infantry and 2 tactical_bombers
Ukraine : 1 flag, 6 aaGuns, 13 armour, 10 artilleries, 1 factory_minor and 29 infantry
Western Ukraine : 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 1 carrier, 1 cruiser and 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 55
Russians : 23 / 39
Japanese : 41 / 49
Americans : 55 / 79
Chinese : 11 / 15
British : 30 / 36
UK_Pacific : 19 / 19
Italians : 15 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 11 times
3 was rolled 30 times
4 was rolled 20 times
5 was rolled 14 times
6 was rolled 19 times
Average roll : 3.410
Median : 3.000
Variance : 1.957
Standard Deviation : 1.399
Total rolls : 117Null / Other
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.355
Median : 3.000
Variance : 1.233
Standard Deviation : 1.111
Total rolls : 31Germans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 12 times
Average roll : 3.408
Median : 3.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 49Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.355
Median : 3.000
Variance : 1.233
Standard Deviation : 1.111
Total rolls : 31 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 aaGun, 4 artilleries and 6 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to SamaraPlace Units - Russians
1 infantry and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Anhwe
1 armour moved from Kiangsi to Anhwe
1 armour moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 4 cruisers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Anhwe
1 armour moved from Kiangsi to Anhwe
1 armour moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 4 cruisers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 6 mech_infantrys
Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 2 : 6/12 hits
Chinese roll dice for 6 mech_infantrys in Anhwe, round 2 : 0/6 hits
6 mech_infantrys owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 6 mech_infantrysNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Korea
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
Japanese undo move 2.
Japanese undo move 1.
3 armour placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Korea : 1 airfield, 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Kiangsu : 1 flag, 3 armour, 1 factory_minor and 1 fighter
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hopei : 1 flag
Anhwe : 1 flag, 2 armour, 2 artilleries and 4 infantry
Borneo : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 4 infantry
Siberia : 1 flag
Buryatia : 1 flag
Sumatra : 1 flag, 1 infantry
6 Sea Zone : 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 51 / 55
Russians : 26 / 38
Japanese : 41 / 41
Americans : 55 / 79
Chinese : 11 / 15
British : 30 / 36
UK_Pacific : 19 / 19
Italians : 13 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Chinese Combat
4 was rolled 4 times
5 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 5 transports moved from 93 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 destroyers and 9 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline IslandsCombat - Americans
Battle in NorwayNon Combat Move - Americans
1 artillery and 11 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 artillery and 9 infantry placed in Eastern United States
2 carriers and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to Russia
2 infantry moved from Tambov to Bryansk
2 artilleries and 2 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
3 armour and 3 mech_infantrys moved from Caucasus to Bryansk
4 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
4 artilleries moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
3 mech_infantrys moved from Yunnan to Anhwe
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
1 armour moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Anhwe
1 armour moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 mech_infantrys moved from India to Yunnan
1 battleship moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in Anhwe
British attack with 1 armour, 4 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour, 2 artilleries and 4 infantry
British win, taking Anhwe from Japanese with 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour, 2 artilleries and 4 infantry
Casualties for British: 2 artilleries, 1 infantry and 3 mech_infantrysNon Combat Move - British
1 tactical_bomber moved from Anhwe to Kweichow
2 fighters moved from Anhwe to Kweichow
3 aaGuns moved from Kweichow to Anhwe
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 armour placed in Egypt
3 armour placed in PersiaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,2,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,5,6,3,4
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flagProduction/PUs Summary :
Germans : 48 / 55
Russians : 26 / 38
Japanese : 39 / 41
Americans : 58 / 78
Chinese : 13 / 17
British : 30 / 35
UK_Pacific : 19 / 25
Italians : 13 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.833
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Null / Other
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.833
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Caucasus to Rostov
1 destroyer and 3 submarines moved from 39 Sea Zone to 45 Sea Zone
6 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Rostov to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 39 Sea Zone to 45 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 16 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Vologda
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Ukraine to Rostov
1 fighter and 2 tactical_bombers moved from Bessarabia to Rostov
3 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 bomber moved from France to 112 Sea Zone
1 bomber moved from France to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 16 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Vologda
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Ukraine to Rostov
1 fighter and 2 tactical_bombers moved from Bessarabia to Rostov
3 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 bomber moved from France to 112 Sea Zone
1 bomber moved from France to BelarusCombat - Germans
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 infantry; Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Rostov, round 2 : 4/8 hits
Russians roll dice for 4 infantry in Rostov, round 2 : 0/4 hits
1 infantry owned by the British, 2 infantry owned by the Russians and 1 infantry owned by the ANZAC lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Vologda, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 4 infantry in Vologda, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 4 infantry in Vologda, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
13 armour moved from Ukraine to Eastern Poland
6 aaGuns, 9 artilleries and 25 infantry moved from Ukraine to Bessarabia
1 fighter and 2 tactical_bombers moved from Rostov to Bessarabia
10 infantry moved from Poland to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
6 infantry moved from Germany to Western Germany
1 artillery moved from Southern France to France
2 infantry moved from Holland Belgium to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
2 submarines moved from 113 Sea Zone to 125 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 104 Sea ZonePlace Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
10 infantry placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,2,1,6
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 13 infantry
Germany : 1 factory_major and 10 infantry
Denmark : 2 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 artillery and 4 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 13 armour, 1 bomber and 10 infantry
Bessarabia : 6 aaGuns, 9 artilleries, 1 fighter, 29 infantry and 2 tactical_bombers
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Vologda : 1 flag, 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 2 submarines
113 Sea Zone : 1 carrier and 1 transport
104 Sea Zone : 1 cruiser
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 57
Russians : 19 / 38
Japanese : 39 / 41
Americans : 58 / 78
Chinese : 13 / 17
British : 30 / 35
UK_Pacific : 19 / 25
Italians : 13 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.471
Median : 4.000
Variance : 0.420
Standard Deviation : 0.648
Total rolls : 51Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.030
Median : 3.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 33Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.250
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
9 mech_infantrys moved from Russia to Vologda
3 armour moved from Bryansk to Vologda
6 mech_infantrys moved from Bryansk to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 3 armour, 1 infantry and 15 mech_infantrys
Germans defend with 4 infantry
Russians win, taking Vologda from Germans with 3 armour, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Rostov
Russians attack with 2 artilleries, 1 fighter and 5 infantry
Germans defend with 1 artillery and 4 infantry
Russians win, taking Rostov from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
1 aaGun moved from Samara to Russia
1 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Rostov to BryanskPlace Units - Russians
1 armour and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Japanese
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kiangsu to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Korea to Anhwe
1 armour moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery moved from 2 Sea Zone to Alaska
2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone -
would you like to scramble in sz33
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Yes. Full scramble.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kiangsu to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Korea to Anhwe
1 armour moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery moved from 2 Sea Zone to Alaska
2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in French Indo China
Battle in Iwo Jima
Battle in Alaska
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 aaGuns, 1 armour and 2 artilleries
AA fire in Anhwe : 0/2 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 3 aaGuns, 1 armour and 2 artilleries in Anhwe, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 aaGuns owned by the British lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 1/5 hits
Chinese roll dice for 1 aaGun, 1 armour and 2 artilleries in Anhwe, round 3 : 1/3 hits
1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 4 : 2/4 hits
Chinese roll dice for 1 armour and 2 artilleries in Anhwe, round 4 : 0/3 hits
2 artilleries owned by the British lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 5 : 4/4 hits
Chinese roll dice for 1 armour in Anhwe, round 5 : 0/1 hits
1 armour owned by the British lost in Anhwe
Japanese win, taking French Indo China from UK_Pacific, taking Iwo Jima from Americans, taking Alaska from Americans, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 3 aaGuns, 1 armour and 2 artilleries
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 3 fighters; Americans defend with 2 destroyers and 10 submarines
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 7/12 hits
Americans roll dice for 10 submarines in 33 Sea Zone, round 2 : 0/10 hits
Americans roll dice for 2 destroyers and 3 fighters in 33 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 battleships owned by the Japanese
8 submarines owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 5/12 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 destroyers and 3 fighters in 33 Sea Zone, round 3 : 1/5 hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 5/12 hits
Americans roll dice for 1 fighter in 33 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 battleships, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 92
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 3 fighters
Casualties for Americans: 2 destroyers and 10 submarinesNon Combat Move - Japanese
1 artillery moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 armour moved from Korea to Jehol
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to KiangsuPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs totalTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 armour
Korea : 1 airfield
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 armour
Manchuria : 1 flag, 1 artillery and 2 infantry
Hopei : 1 flag
Anhwe : 1 flag, 1 armour and 1 artillery
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Alaska : 1 flag, 1 artillery and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 4 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
33 Sea Zone : 2 battleships, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
36 Sea Zone : 1 transport
17 Sea Zone : 1 transport
2 Sea Zone : 1 transport
6 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 57
Russians : 26 / 38
Japanese : 50 / 49
Americans : 55 / 78
Chinese : 10 / 17
British : 30 / 35
UK_Pacific : 14 / 25
Italians : 13 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 13 times
6 was rolled 21 times
Average roll : 3.635
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 96Null / Other
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.596
Median : 3.000
Variance : 0.411
Standard Deviation : 0.641
Total rolls : 57British Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.043
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23Chinese Combat
1 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers and 2 submarines moved from 105 Sea Zone to 104 Sea Zone
1 artillery and 13 infantry moved from Morocco to 91 Sea Zone
1 artillery, 13 infantry and 7 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 13 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Caroline Islands to 17 Sea ZoneCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 submarines
1 submarine owned by the Americans Submerged
2 submarines owned by the Germans Submerged
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans winGermans win with no units remaining with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 2 destroyers and 2 submarines
Germans defend with 1 cruiser
Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Southern FranceNon Combat Move - Americans
4 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from 17 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 factory_minor placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,6,5
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
3 artilleries and 3 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 armour and 1 artillery
Chinese win, taking Anhwe from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs