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2026-1-6-Oztea-1939-Global.tsvg
Dawgoneit allies -vs- Entek
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
3 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Bryansk to Ukraine
2 artilleries and 7 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Bessarabia
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Eastern PolandCombat - Russians
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Japanese defend with 1 bomber; Germans defend with 3 aaGuns, 3 artilleries, 1 factory_minor and 5 infantry
Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/14 hits
Germans roll dice for 3 aaGuns, 3 artilleries, 1 bomber and 5 infantry in Ukraine, round 2 : 0/9 hits
3 aaGuns owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Ukraine, round 3 : 5/14 hits
Germans roll dice for 3 artilleries, 1 bomber and 5 infantry in Ukraine, round 3 : 3/9 hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 1 bomber owned by the Japanese lost in Ukraine
Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Ukraine, round 4 : 4/11 hits
Germans roll dice for 3 artilleries and 1 infantry in Ukraine, round 4 : 1/4 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Japanese: 1 bomber
Casualties for Germans: 3 aaGuns, 3 artilleries and 5 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits
Germans roll dice for 1 armour in Tambov, round 3 : 0/1 hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Volgograd
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 2/2 hits
Japanese roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Volgograd
Russians win, taking Volgograd from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 3 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits
Germans roll dice for 3 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/5 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 2/5 hits
Germans roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits
2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Belarus
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Belarus : 1 aaGun and 1 fighter
Karelia : 1 infantry
Baltic States : 1 infantry
Rostov : 1 artillery and 1 infantry
Eastern Poland : 1 armour and 1 artillery
Bessarabia : 1 armour, 1 artillery and 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 4 infantry
Tambov : 1 artillery and 2 infantry
Ukraine : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys
Western Ukraine : 1 aaGun and 1 tactical_bomber
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
Smolensk : 2 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 59
Russians : 36 / 36
Japanese : 40 / 55
Americans : 49 / 66
Chinese : 11 / 16
British : 41 / 49
UK_Pacific : 13 / 11
Italians : 8 / 13
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 11 times
3 was rolled 26 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 25 times
Average roll : 3.606
Median : 3.000
Variance : 1.954
Standard Deviation : 1.398
Total rolls : 109Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.727
Median : 3.000
Variance : 1.719
Standard Deviation : 1.311
Total rolls : 33Russians Combat
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 16 times
Average roll : 3.521
Median : 3.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 71 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 armour and 1 mech_infantry moved from Jehol to Chahar
3 armour moved from Kiangsu to Chahar
2 bombers moved from Japan to Chahar
1 armour, 2 artilleries and 1 mech_infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in Chahar
Japanese attack with 4 armour, 2 bombers and 1 mech_infantry
Chinese defend with 5 infantry
Japanese roll dice for 4 armour, 2 bombers and 1 mech_infantry in Chahar, round 2 : 3/7 hits
Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 4 armour and 2 bombers in Chahar, round 3 : 2/6 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 4 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 aaGun, 4 artilleries and 9 infantry
AA fire in Yunnan : 1/3 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/11 hits
Chinese roll dice for 1 aaGun, 4 artilleries and 9 infantry in Yunnan, round 2 : 3/13 hits
4 infantry owned by the British, 1 aaGun owned by the British, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 3 fighters and 4 tactical_bombers in Yunnan, round 3 : 7/8 hits
Chinese roll dice for 4 artilleries and 5 infantry in Yunnan, round 3 : 3/9 hits
5 infantry owned by the British, 2 tactical_bombers owned by the Japanese, 2 artilleries owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 4 : 2/5 hits
Chinese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits
2 artilleries owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 1 aaGun, 4 artilleries and 9 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits
2 infantry owned by the ANZAC, 1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantryNon Combat Move - Japanese
1 bomber, 1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Chahar to Kwangsi
1 cruiser, 1 destroyer and 4 transports moved from 36 Sea Zone to 19 Sea Zone
2 battleships moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,5
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5
Japanese collect 39 PUs (4 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 bombers, 3 fighters and 4 tactical_bombers
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour
Chahar : 1 flag, 3 armour
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
Timguska : 1 flag
35 Sea Zone : 1 submarine
19 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 44 / 59
Russians : 36 / 36
Japanese : 43 / 44
Americans : 49 / 66
Chinese : 9 / 16
British : 41 / 49
UK_Pacific : 12 / 11
Italians : 8 / 13
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 cruiser, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 109 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 submarine moved from 30 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 cruiser, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 109 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 submarine moved from 30 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
Americans roll dice for 2 cruisers in Hawaiian Islands, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Hawaiian Islands, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Americans attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 109 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
2 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 cruiser and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
British Columbia : 1 infantry
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 2 cruisers, 2 destroyers, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 cruiser and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
United Kingdom : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
106 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 destroyer, 2 infantry and 4 transports
109 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 2 transports
101 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 39 / 59
Russians : 36 / 36
Japanese : 42 / 44
Americans : 55 / 75
Chinese : 9 / 16
British : 41 / 49
UK_Pacific : 12 / 11
Italians : 8 / 13
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.526
Median : 3.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.267
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
5 infantry moved from Hopei to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
5 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 5 infantry
Japanese defend with 3 armour
Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits
Japanese roll dice for 3 armour in Chahar, round 2 : 1/3 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits
Japanese roll dice for 2 armour in Chahar, round 3 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits
Japanese roll dice for 1 armour in Chahar, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Kiangsi : 1 infantry
Hunan : 5 infantry
Tsinghai : 1 infantry
Chahar : 3 infantryProduction/PUs Summary :
Germans : 39 / 59
Russians : 36 / 36
Japanese : 40 / 44
Americans : 55 / 75
Chinese : 11 / 12
British : 41 / 49
UK_Pacific : 12 / 11
Italians : 8 / 13
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.432
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 37Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.267
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Kweichow to Yunnan
3 infantry moved from Burma to Yunnan
1 bomber moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Kweichow to Yunnan
3 infantry moved from Burma to Yunnan
1 bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 artillery and 7 infantry moved from India to Burma
2 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Algeria to Normandy Bordeaux
1 bomber moved from Shan State to Burma
3 fighters moved from Persia to Burma
3 armour moved from Persia to West India
2 artilleries and 3 infantry moved from Northwest Persia to Persia
1 armour moved from Iraq to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Alexandria to Libya
2 armour moved from Alexandria to TobrukPlace Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in United Kingdom
1 infantry placed in United Kingdom
3 armour placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun, 1 artillery and 3 infantry
Anhwe : 1 infantry
Shan State : 1 artillery and 1 infantry
Burma : 1 aaGun, 1 artillery, 1 bomber, 3 fighters and 7 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
West India : 3 armour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 infantry
Alexandria : 2 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Normandy Bordeaux : 2 armour, 1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag, 2 armour
Libya : 1 flag, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 1 armour
Novosibirsk : 1 armour
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
81 Sea Zone : 1 destroyer
Persia : 1 flag, 3 armour, 3 artilleries, 1 factory_minor and 4 infantry
110 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 39 / 59
Russians : 36 / 36
Japanese : 37 / 44
Americans : 55 / 75
Chinese : 13 / 12
British : 41 / 45
UK_Pacific : 13 / 13
Italians : 8 / 13
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.574
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 47Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Germans Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.267
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Greece
Battle in Holland Belgium
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Greece from British, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Northern Italy
2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Southern France : 2 infantry
Holland Belgium : 1 mech_infantry
Northern Italy : 1 factory_major and 2 fighters
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 42 / 59
Russians : 36 / 36
Japanese : 37 / 44
Americans : 52 / 75
Chinese : 13 / 12
British : 39 / 45
UK_Pacific : 13 / 13
Italians : 10 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
4 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 6 submarines
54 Sea Zone : 3 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 59
Russians : 36 / 36
Japanese : 37 / 44
Americans : 52 / 75
Chinese : 13 / 12
British : 39 / 45
UK_Pacific : 13 / 13
Italians : 10 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_AlliesTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 infantry
Eire : 1 flag, 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 59
Russians : 36 / 36
Japanese : 37 / 44
Americans : 52 / 75
Chinese : 13 / 12
British : 39 / 45
UK_Pacific : 13 / 13
Italians : 10 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Western Germany to Normandy Bordeaux
3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Poland to Baltic States
2 fighters moved from Norway to Baltic StatesCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 armour, 3 bombers, 3 fighters and 1 tactical_bomber
British defend with 2 armour, 1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 3 bombers, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/10 hits
Americans roll dice for 3 armour, 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 9/15 hits
3 infantry owned by the British, 2 bombers owned by the Germans, 1 tactical_bomber owned by the Germans, 3 armour owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the Americans and 3 fighters owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 3 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -67
Casualties for Germans: 3 armour, 2 bombers, 3 fighters and 1 tactical_bomber
Casualties for British: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Baltic States, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Western Germany to France
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Baltic States to Germany
2 infantry moved from Germany to Slovakia Hungary
1 artillery and 5 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in France
2 infantry placed in Southern France
4 armour and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Slovakia Hungary : 2 infantry
Western Germany : 1 airfield, 4 armour, 1 bomber, 1 factory_major, 1 harbour and 5 mech_infantrys
Poland : 1 artillery and 5 infantry
Germany : 1 factory_major and 2 fighters
Norway : 1 airfield
Denmark : 2 infantry
Baltic States : 1 flag, 1 artillery and 2 infantry
Vyborg : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 48
Russians : 35 / 36
Japanese : 37 / 44
Americans : 52 / 75
Chinese : 13 / 12
British : 39 / 45
UK_Pacific : 13 / 13
Italians : 10 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bessarabia to Romania
Russians take Romania from Germans
1 armour moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 artillery moved from Eastern Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Slovakia Hungary
1 armour, 1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 tactical_bomber moved from Western Ukraine to Baltic States
1 fighter moved from Belarus to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bessarabia to Romania
Russians take Romania from Germans
1 armour moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 artillery moved from Eastern Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Slovakia Hungary
1 armour, 1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 tactical_bomber moved from Western Ukraine to Baltic States
1 fighter moved from Belarus to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Baltic States, round 4 : 3/3 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour and 1 artillery
Germans defend with 2 infantry
Russians roll dice for 1 armour and 1 artillery in Slovakia Hungary, round 2 : 2/2 hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
2 infantry moved from Smolensk to Belarus
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 aaGuns, 2 artilleries and 4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Tambov to BryanskPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Russians collect 45 PUs; end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUsTerritory Summary for Russians :
Slovakia Hungary : 1 flag, 1 armour and 1 artillery
Romania : 1 flag
Belarus : 2 infantry
Bryansk : 1 artillery and 2 infantry
Rostov : 1 artillery and 2 infantry
Eastern Poland : 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Bessarabia : 2 aaGuns, 2 artilleries and 4 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 artillery and 4 infantry
Northwest Persia : 1 flag
Yugoslavia : 1 flag, 1 armour
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 33 / 48
Russians : 45 / 54
Japanese : 37 / 44
Americans : 52 / 75
Chinese : 13 / 12
British : 39 / 45
UK_Pacific : 13 / 13
Italians : 10 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.480
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.357
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 bomber moved from Kwangsi to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 2 armour and 1 bomber
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in French Indo China
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 25 Sea Zone
Americans win, taking French Indo China from UK_Pacific with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
4 transports moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Anhwe to KwangsiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
4 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,4,3,3,5,1,1,1,1,5
Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 bombers, 3 fighters and 4 tactical_bombers
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag, 1 armour
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Anhwe : 1 flag, 1 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Timguska : 1 flag
French Indo China : 1 flag, 1 infantry
44 Sea Zone : 1 submarine
36 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 33 / 48
Russians : 45 / 54
Japanese : 41 / 38
Americans : 52 / 75
Chinese : 11 / 12
British : 39 / 45
UK_Pacific : 11 / 13
Italians : 10 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 armour, 6 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Queensland to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 armour, 6 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Queensland to Shan StateCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
2 armour, 2 artilleries and 5 infantry moved from Eastern United States to QuebecPlace Units - Americans
1 artillery and 9 infantry placed in Eastern United States
Americans undo move 1.
3 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 armour, 4 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Shan State : 1 fighter
British Columbia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 3 cruisers, 2 destroyers, 5 submarines and 1 transport
25 Sea Zone : 1 destroyer
Central United States : 1 armour, 4 artilleries, 1 factory_major and 4 infantry
Eastern United States : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Quebec : 2 armour, 2 artilleries and 5 infantry
United Kingdom : 1 armour, 1 artillery, 1 bomber and 2 infantry
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 5 fighters, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
106 Sea Zone : 1 flag, 1 destroyer and 3 transports
109 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 3 transports
110 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 30 / 48
Russians : 45 / 54
Japanese : 41 / 38
Americans : 55 / 75
Chinese : 11 / 12
British : 39 / 45
UK_Pacific : 11 / 13
Italians : 10 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Anhwe
4 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Anhwe
4 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kiangsi : 3 infantry
Jehol : 3 infantry
Tsinghai : 1 infantry
Anhwe : 3 infantryProduction/PUs Summary :
Germans : 30 / 48
Russians : 45 / 54
Japanese : 38 / 38
Americans : 55 / 75
Chinese : 14 / 20
British : 39 / 45
UK_Pacific : 11 / 13
Italians : 10 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.867
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Novosibirsk
1 armour moved from Bryansk to Baltic States
Russians take Baltic States from Germans
2 artilleries, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to 97 Sea Zone
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Burma to French Indo China





