Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
4 infantry moved from Novosibirsk to Kansu
4 infantry moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Kazakhstan
5 infantry moved from Samara to Tambov
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Battle in Libya
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
1 armour owned by the Russians retreated to Tobruk
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 4 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Rostov to Bryansk
1 aaGun moved from Novosibirsk to Kansu
1 aaGun moved from Novosibirsk to Vologda
1 mech_infantry moved from Italian Somaliland to Ethiopia
4 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Sakha to Buryatia
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 3 transports moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 33 Sea Zone
1 armour moved from Kiangsu to Hunan
1 tactical_bomber moved from Sikang to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Siam to French Indo China
1 submarine moved from 38 Sea Zone to 39 Sea Zone
scramble in sz33?
EPIC BATTLE RITE HERE

You’re going for it, eh? Let the Gods Decide! Scramble the fighter and let’s get it on.
Frigging Awesome Song!!!
Thank You for the link
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Sakha to Buryatia
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 3 transports moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 33 Sea Zone
1 armour moved from Kiangsu to Hunan
1 tactical_bomber moved from Sikang to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Siam to French Indo China
1 submarine moved from 38 Sea Zone to 39 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 3 transports
ANZAC defend with 2 destroyers, 1 fighter and 1 submarine; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 4 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 7/18 hits
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 8/19 hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 4 cruisers, 3 destroyers, 5 fighters, 4 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 13/18 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 : 6/17 hits
3 fighters owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the ANZAC, 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 4 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 4 : 7/13 hits
Americans roll dice for 1 battleship, 3 fighters and 3 transports in 33 Sea Zone, round 4 : 1/4 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 3 transports owned by the Americans, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 battleships, 4 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 121
Casualties for Japanese: 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Non Combat Move - Japanese
1 tactical_bomber could not land in 33 Sea Zone and was removed
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Japanese collect 56 PUs; end with 56 PUs total
Territory Summary for Japanese :
Paulau Island : 2 fighters, 1 infantry and 2 tactical_bombers
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 airfield
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Suiyuyan : 1 flag, 1 aaGun
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 armour, 1 infantry and 1 tactical_bomber
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 3 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
33 Sea Zone : 2 battleships, 4 cruisers and 1 destroyer
39 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 50 / 63
Russians : 25 / 38
Japanese : 56 / 56
Americans : 54 / 74
Chinese : 3 / 3
British : 28 / 33
UK_Pacific : 12 / 13
Italians : 18 / 18
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 16 times
Average roll : 3.726
Median : 4.000
Variance : 0.862
Standard Deviation : 0.928
Total rolls : 95
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.558
Median : 4.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 52
Americans Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.902
Median : 4.000
Variance : 1.425
Standard Deviation : 1.194
Total rolls : 41
Ah well, I lost that battle, but I introduced you to the glory that is Manowar, so it all evens out. :-D
I moved my transports in to battle by accident. I hope you don’t mind but I edited them back to japan.
if you want to edit them back to sz33 you can.
great battle though.
great song also. I am going to listen to it a lot.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 4 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 18 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 artilleries, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Non Combat Move - Americans
1 artillery and 9 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
4 infantry placed in Eastern United States
1 destroyer and 9 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - British
1 fighter moved from United Kingdom to 111 Sea Zone
6 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 armour and 4 mech_infantrys moved from Caucasus to Ukraine
1 armour moved from Northwest Persia to Volgograd
2 infantry moved from Caucasus to Volgograd
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Southern France
1 armour and 5 mech_infantrys moved from Yunnan to Hunan
1 armour moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to Hunan
6 artilleries and 1 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 111 Sea Zone
6 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 armour and 4 mech_infantrys moved from Caucasus to Ukraine
1 armour moved from Northwest Persia to Volgograd
2 infantry moved from Caucasus to Volgograd
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Southern France
1 armour and 5 mech_infantrys moved from Yunnan to Hunan
1 armour moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to Hunan
6 artilleries and 1 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
Combat - British
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 6 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
British attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour, 1 infantry and 1 tactical_bomber
British win, taking Hunan from Japanese with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 3 armour, 1 infantry and 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Ukraine
British attack with 1 armour and 4 mech_infantrys
Italians defend with 2 artilleries, 1 factory_minor and 1 infantry
British win, taking Ukraine from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - British
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from 111 Sea Zone to United Kingdom
1 aaGun moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 airfield placed in Gibraltar
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 12 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 3 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 5 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 5 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 bomber, 5 infantry and 1 mech_infantry
British defend with 1 fighter; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 1 bomber, 5 infantry and 1 mech_infantry in Southern France, round 2 : 2/8 hits
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in Southern France, round 2 : 3/9 hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Southern France, round 3 : 1/5 hits
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Southern France, round 3 : 4/7 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Italians: 1 armour, 5 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1,6,2
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 6 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Production/PUs Summary :
Germans : 45 / 63
Russians : 27 / 38
Japanese : 53 / 56
Americans : 59 / 79
Chinese : 5 / 4
British : 30 / 35
UK_Pacific : 13 / 13
Italians : 14 / 10
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 15 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.333
Median : 4.000
Variance : 1.482
Standard Deviation : 1.217
Total rolls : 57
Null / Other
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 7 times
6 was rolled 4 times
Average roll : 3.227
Median : 3.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 22
Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.692
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 7 times
6 was rolled 4 times
Average roll : 3.227
Median : 3.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from Yunnan to Java
1 fighter moved from India to Java
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 armour, 1 artillery and 1 infantry moved from Novgorod to Archangel
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Eastern Poland to Belarus
1 armour, 1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
2 bombers moved from Western Ukraine to Southern France
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour, 1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Karelia to Novgorod
1 armour, 1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
2 fighters moved from Southern Italy to Southern France
2 bombers moved from Western Ukraine to Southern France
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour, 1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Karelia to Novgorod
1 armour, 1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
2 fighters moved from Southern Italy to Southern France
2 bombers moved from Western Ukraine to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry
British defend with 1 fighter; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry in Southern France, round 2 : 5/8 hits
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 2/6 hits
2 artilleries owned by the Americans, 2 mech_infantrys owned by the Americans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 2 bombers and 3 fighters in Southern France, round 3 : 2/6 hits
Americans roll dice for 1 fighter in Southern France, round 3 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 fighter
Casualties for Americans: 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in Ukraine
Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 armour and 3 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/7 hits
Russians roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 2/4 hits
2 infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Ukraine
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 3 : 4/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits
1 armour owned by the British, 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 3 mech_infantrys
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters moved from Southern France to Southern Italy
2 bombers moved from Southern France to France
2 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 aaGuns, 2 armour, 1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 11 infantry moved from Poland to Eastern Poland
2 tactical_bombers moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
Place Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,1,5,2,4,6,6,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,2,1,2
Germans collect 42 PUs (10 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Germany : 1 factory_major and 10 infantry
Denmark : 2 infantry
Northern Italy : 2 artilleries and 3 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern Poland : 1 artillery and 11 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 6 aaGuns, 13 armour, 10 artilleries, 1 fighter, 30 infantry and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
113 Sea Zone : 1 carrier, 1 cruiser and 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 52 / 52
Russians : 23 / 38
Japanese : 53 / 56
Americans : 56 / 79
Chinese : 5 / 4
British : 30 / 35
UK_Pacific : 13 / 13
Italians : 14 / 10
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 31 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 2.968
Median : 2.000
Variance : 3.613
Standard Deviation : 1.901
Total rolls : 94
Null / Other
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.885
Median : 2.000
Variance : 1.760
Standard Deviation : 1.327
Total rolls : 26
Germans Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 2.909
Median : 2.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33
Russians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Americans Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.885
Median : 2.000
Variance : 1.760
Standard Deviation : 1.327
Total rolls : 26
sorry about the repost I forgot to move my 2 fighters from sothern Italy into the battle.