Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 submarines moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 2 submarines moved from 81 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
3 mech_infantrys moved from Egypt to Tobruk
2 mech_infantrys moved from Northwest Persia to Kazakhstan
1 armour, 17 infantry and 7 mech_infantrys moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Yunnan
British attack with 1 armour, 2 fighters, 17 infantry, 7 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 armour, 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
Casualties for British: 17 infantry and 2 mech_infantrys
Battle in Kazakhstan
British attack with 2 mech_infantrys
Japanese defend with 1 infantry
1 mech_infantry owned by the British retreated to Caucasus
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 fighter, 2 submarines and 2 tactical_bombers; Italians defend with 1 destroyer and 3 submarines
1 submarine owned by the British Submerged
British win with 1 bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers
Casualties for British: 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
Casualties for Italians: 1 destroyer and 3 submarines
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Egypt
1 battleship moved from 76 Sea Zone to 98 Sea Zone
6 artilleries and 1 infantry moved from India to Burma
3 aaGuns moved from Burma to Yunnan
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Poland to 114 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Poland to 114 Sea Zone
Combat - Italians
Battle in 114 Sea Zone
Italians attack with 1 bomber
Russians defend with 1 cruiser
Italians roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 artillery and 1 factory_minor
Italians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 bomber moved from 114 Sea Zone to Southern Italy
2 aaGuns, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 armour, 1 factory_major and 5 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Production/PUs Summary :
Germans : 49 / 62
Russians : 24 / 37
Japanese : 57 / 58
Americans : 54 / 74
Chinese : 2 / 3
British : 30 / 33
UK_Pacific : 12 / 13
Italians : 18 / 18
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters moved from Burma to Shan State
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Shan State to Yunnan
1 fighter moved from New South Wales to Queensland
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Hawaiian Islands to Caroline Islands
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
2 bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
would you like to intercept in Russia?
Nah, I’ll let the AA guns do the work.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
2 bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Rostov
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Scotland from British, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Russia causes 14 damage total. Damaged units is as follows: factory_major = 12, airfield = 2
Cleaning up after air battles
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 tactical_bomber moved from Rostov to Western Ukraine
1 aaGun, 2 armour, 4 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns, 2 artilleries and 11 infantry moved from Poland to Eastern Poland
2 armour, 1 artillery and 11 infantry moved from Germany to Poland
2 armour moved from Poland to Eastern Poland
2 fighters moved from 112 Sea Zone to Southern Italy
1 carrier and 2 cruisers moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
Place Units - Germans
2 submarines placed in 113 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Southern France
Germans undo move 5.
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
4 infantry moved from Novosibirsk to Kansu
4 infantry moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Kazakhstan
5 infantry moved from Samara to Tambov
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
4 infantry moved from Novosibirsk to Kansu
4 infantry moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Kazakhstan
5 infantry moved from Samara to Tambov
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Battle in Libya
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
1 armour owned by the Russians retreated to Tobruk
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 4 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Rostov to Bryansk
1 aaGun moved from Novosibirsk to Kansu
1 aaGun moved from Novosibirsk to Vologda
1 mech_infantry moved from Italian Somaliland to Ethiopia
4 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Sakha to Buryatia
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 3 transports moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 33 Sea Zone
1 armour moved from Kiangsu to Hunan
1 tactical_bomber moved from Sikang to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Siam to French Indo China
1 submarine moved from 38 Sea Zone to 39 Sea Zone
scramble in sz33?
EPIC BATTLE RITE HERE

You’re going for it, eh? Let the Gods Decide! Scramble the fighter and let’s get it on.
Frigging Awesome Song!!!
Thank You for the link
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Sakha to Buryatia
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 3 transports moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 33 Sea Zone
1 armour moved from Kiangsu to Hunan
1 tactical_bomber moved from Sikang to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Siam to French Indo China
1 submarine moved from 38 Sea Zone to 39 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 3 transports
ANZAC defend with 2 destroyers, 1 fighter and 1 submarine; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 4 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 7/18 hits
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 8/19 hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 4 cruisers, 3 destroyers, 5 fighters, 4 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 13/18 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 : 6/17 hits
3 fighters owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the ANZAC, 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 4 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 4 : 7/13 hits
Americans roll dice for 1 battleship, 3 fighters and 3 transports in 33 Sea Zone, round 4 : 1/4 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 3 transports owned by the Americans, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 battleships, 4 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 121
Casualties for Japanese: 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Non Combat Move - Japanese
1 tactical_bomber could not land in 33 Sea Zone and was removed
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Japanese collect 56 PUs; end with 56 PUs total
Territory Summary for Japanese :
Paulau Island : 2 fighters, 1 infantry and 2 tactical_bombers
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 airfield
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Suiyuyan : 1 flag, 1 aaGun
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 armour, 1 infantry and 1 tactical_bomber
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 3 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
33 Sea Zone : 2 battleships, 4 cruisers and 1 destroyer
39 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 50 / 63
Russians : 25 / 38
Japanese : 56 / 56
Americans : 54 / 74
Chinese : 3 / 3
British : 28 / 33
UK_Pacific : 12 / 13
Italians : 18 / 18
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 16 times
Average roll : 3.726
Median : 4.000
Variance : 0.862
Standard Deviation : 0.928
Total rolls : 95
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.558
Median : 4.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 52
Americans Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.902
Median : 4.000
Variance : 1.425
Standard Deviation : 1.194
Total rolls : 41
Ah well, I lost that battle, but I introduced you to the glory that is Manowar, so it all evens out. :-D
I moved my transports in to battle by accident. I hope you don’t mind but I edited them back to japan.
if you want to edit them back to sz33 you can.
great battle though.
great song also. I am going to listen to it a lot.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 4 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 18 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 artilleries, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Non Combat Move - Americans
1 artillery and 9 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
4 infantry placed in Eastern United States
1 destroyer and 9 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total