Please place my units. Inf, Mech, Egypt. Sub in 81 off of Egypt, Airbase Gib, and Fighter to London. 2 art in India.
Regards
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to Kansu
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
Combat - Russians
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
2 aaGuns, 7 artilleries and 13 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 aaGuns, 1 armour, 7 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Russia to Bryansk
5 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Buryatia
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Manchuria to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Shan State
6 fighters and 5 tactical_bombers moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Yunnan to Shensi
2 artilleries moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from 36 Sea Zone to 57 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 artilleries moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Buryatia
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Manchuria to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Shan State
6 fighters and 5 tactical_bombers moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Yunnan to Shensi
2 artilleries moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from 36 Sea Zone to 57 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 artilleries moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 57 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 4 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 destroyers and 1 fighter
ANZAC defend with 1 cruiser
Japanese roll dice for 2 destroyers and 1 fighter in 34 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 4/5 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Malaya
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 4 : 3/3 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Shensi, round 2 : 10/14 hits
Chinese roll dice for 7 infantry in Shensi, round 2 : 3/7 hits
1 armour owned by the Japanese, 1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
6 fighters and 5 tactical_bombers moved from Shensi to Yunnan
1 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 fighter moved from 57 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 armour and 1 infantry placed in Kiangsu
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries and 2 infantry
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 2 artilleries, 6 fighters, 6 infantry and 5 tactical_bombers
Suiyuyan : 1 flag, 1 aaGun, 2 fighters, 2 infantry and 2 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 armour and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 artillery and 1 infantry
Buryatia : 1 flag, 3 infantry
French Indo China : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 submarine
37 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
34 Sea Zone : 2 destroyers
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 45 / 51
Russians : 33 / 38
Japanese : 50 / 50
Americans : 50 / 77
Chinese : 3 / 5
British : 30 / 21
UK_Pacific : 17 / 24
Italians : 15 / 25
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.075
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 67
Japanese Combat
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.041
Median : 3.000
Variance : 1.146
Standard Deviation : 1.070
Total rolls : 49
ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
3 was rolled 3 times
Average roll : 2.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Chinese Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Hawaiian Islands to 34 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Hawaiian Islands to 34 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 infantry and 3 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Iwo Jima
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 2 destroyers
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 34 Sea Zone to New Guinea
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Egypt: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from 38 Sea Zone to Shan State
1 mech_infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from West India to India
1 fighter moved from India to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to Burma
3 submarines moved from 106 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Egypt: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from 38 Sea Zone to Shan State
1 mech_infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from West India to India
1 fighter moved from India to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to Burma
3 submarines moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 transport
British win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 4 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - British
1 fighter moved from Morocco to Malta
1 tactical_bomber moved from Egypt to Malta
2 fighters moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
3 aaGuns, 1 armour, 13 infantry and 7 mech_infantrys moved from India to Burma
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
Place Units - British
1 destroyer and 2 submarines placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,1
British collect 22 PUs (8 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs
Place Units - UK_Pacific
6 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 6 artilleries
Sorry about the edit, I only just realized that I must have undone my ncm of the Russian forces in Iraq or something.
all good my friend 8-)
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Northern Italy to Belarus
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Northern Italy to Belarus
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 1 fighter and 2 infantry
Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -1
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Poland
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
3 submarines placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from India to Malaya
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Malaya
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Malaya from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Malaya to Burma
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,2,3,6,3,2
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Heh. Totally got distracted by Facebook.
all good. was with my wife all day yesterday. went to the races last night. now back to more serious things. “WAR” he he he :-D
are you done with france?
Gah! Yes. I thought I had posted the full round.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone