0% for April

Shin ji +9 allies -vs- dawgoneit axis

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Timguska to Kansu
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar

    Combat - Russians
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Russia
                1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
                2 aaGuns, 7 artilleries and 13 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 armour, 7 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                1 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                5 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Timguska to Kansu
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar

    Combat - Russians
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Russia
                1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
                2 aaGuns, 7 artilleries and 13 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 armour, 7 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                1 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                5 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
                EDIT: Turning off Edit Mode

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Manchuria to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 34 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Shan State
                6 fighters and 5 tactical_bombers moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                2 artilleries moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from 36 Sea Zone to 57 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from UK_Pacific
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour moved from Kiangsu to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Manchuria to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 34 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Shan State
                6 fighters and 5 tactical_bombers moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                2 artilleries moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from 36 Sea Zone to 57 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from UK_Pacific
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour moved from Kiangsu to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 57 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 57 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 4 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 2 destroyers and 1 fighter
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 destroyers and 1 fighter in 34 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 :  4/5 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Malaya
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 :  0/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 4 :  3/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Shensi, round 2 :  10/14 hits
                        Chinese roll dice for 7 infantry in Shensi, round 2 :  3/7 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                6 fighters and 5 tactical_bombers moved from Shensi to Yunnan
                1 infantry moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 aaGun moved from Chahar to Suiyuyan
                1 fighter moved from 57 Sea Zone to 42 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in Kiangsu
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries and 2 infantry
        Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 2 artilleries, 6 fighters, 6 infantry and 5 tactical_bombers
        Suiyuyan : 1 flag, 1 aaGun, 2 fighters, 2 infantry and 2 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 2 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 armour and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 infantry
        42 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 submarine
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
        34 Sea Zone : 2 destroyers
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 33 / 38
        Japanese : 50 / 50
        Americans : 50 / 77
        Chinese : 3 / 5
        British : 30 / 21
        UK_Pacific : 17 / 24
        Italians : 15 / 25
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.075
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 67

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.041
            Median : 3.000
            Variance : 1.146
            Standard Deviation : 1.070
            Total rolls : 49

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Chinese Combat
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

  • 15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Hawaiian Islands to 34 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Hawaiian Islands to 34 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Iwo Jima
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 2 destroyers
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 34 Sea Zone to New Guinea
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Iraq: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Egypt: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Alexandria to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Alexandria to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Shan State
                1 artillery moved from 38 Sea Zone to Shan State
                1 mech_infantry moved from Siam to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from West India to India
                1 fighter moved from India to Shan State
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                3 submarines moved from 106 Sea Zone to 91 Sea Zone

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Iraq: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Egypt: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Alexandria to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Alexandria to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Shan State
                1 artillery moved from 38 Sea Zone to Shan State
                1 mech_infantry moved from Siam to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from West India to India
                1 fighter moved from India to Shan State
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                3 submarines moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 cruiser
                    Japanese defend with 1 transport
                    British win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 4 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 2 infantry
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 2 infantry

    Non Combat Move - British
                1 fighter moved from Morocco to Malta
                1 tactical_bomber moved from Egypt to Malta
                2 fighters moved from Shan State to Burma
                1 tactical_bomber moved from Shan State to Burma
                3 aaGuns, 1 armour, 13 infantry and 7 mech_infantrys moved from India to Burma
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India

    Place Units - British
                1 destroyer and 2 submarines placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,1
                British collect 22 PUs (8 lost to blockades); end with 23 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs

    Place Units - UK_Pacific
                6 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 6 artilleries

  • 15

    Sorry about the edit, I only just realized that I must have undone my ncm of the Russian forces in Iraq or something.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    all good my friend 8-)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 mech_infantry moved from Eastern Poland to Belarus
                1 bomber moved from Northern Italy to Belarus

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 mech_infantry moved from Eastern Poland to Belarus
                1 bomber moved from Northern Italy to Belarus

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    French defend with 1 fighter and 2 infantry
                    Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -1
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Poland
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                3 submarines placed in 95 Sea Zone
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                3 fighters moved from India to Malaya
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 3 fighters and 2 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    ANZAC win, taking Malaya from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Malaya to Burma
                1 fighter moved from Queensland to Hawaiian Islands

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,2,3,6,3,2
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

  • 15

    Heh.  Totally got distracted by Facebook.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    all good. was with my wife all day yesterday. went to the races last night. now back to more serious things. “WAR” he he he :-D

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    are you done with france?

  • 15

    Gah!  Yes.  I thought I had posted the full round.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Non Combat Move - French

    Turn Complete - French

T-shirts, Hats, and More

Suggested Topics

  • 8
  • 100
  • 69
  • 27
  • 276
  • 174
  • 67
  • 116
Axis & Allies Boardgaming Custom Painted Miniatures

14

Online

18.1k

Users

40.9k

Topics

1.8m

Posts