• TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 cruisers moved from 101 Sea Zone to 106 Sea Zone
                      Americans take 106 Sea Zone from Germans
                5 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 cruisers moved from 101 Sea Zone to 106 Sea Zone
                      Americans take 106 Sea Zone from Germans
                5 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber and 1 fighter moved from Eastern United States to Morocco
                2 fighters moved from Eastern United States to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                3 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        30 Sea Zone : 1 destroyer and 1 submarine
        37 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 destroyer and 1 submarine
        1 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 1 artillery, 1 bomber, 3 fighters and 1 infantry
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 2 transports
        101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        91 Sea Zone : 1 cruiser, 1 destroyer, 7 submarines and 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 35
        Japanese : 41 / 41
        Americans : 50 / 70
        Chinese : 5 / 3
        British : 36 / 42
        UK_Pacific : 15 / 20
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Sikang to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 35
        Japanese : 39 / 41
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 36 / 42
        UK_Pacific : 15 / 20
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                3 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 fighter moved from Malta to 98 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                2 fighters moved from Malta to Tobruk
                2 tactical_bombers moved from Malta to 95 Sea Zone
                1 bomber moved from Malta to 95 Sea Zone
                2 fighters moved from Malta to 95 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                4 armour moved from Egypt to Tobruk
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Gibraltar to United Kingdom
                1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Western Australia to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                6 artilleries and 16 infantry moved from India to Burma


  • scramble in sz95?

  • '20 '19 '18 '17 '16

    No Scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 5 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 fighter moved from Malta to 98 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                2 fighters moved from Malta to Tobruk
                2 tactical_bombers moved from Malta to 95 Sea Zone
                1 bomber moved from Malta to 95 Sea Zone
                2 fighters moved from Malta to 95 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                4 armour moved from Egypt to Tobruk
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Gibraltar to United Kingdom
                1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Western Australia to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                6 artilleries and 16 infantry moved from India to Burma

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 artilleries and 4 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Tobruk
                    British attack with 4 armour, 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                    British win, taking Tobruk from Italians with 4 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Siam
                Battle in Burma
                    British attack with 6 artilleries and 16 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                    British win, taking Siam from Japanese, taking Burma from Japanese with 6 artilleries and 14 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 3 fighters and 2 tactical_bombers
                    Italians defend with 1 destroyer
                    British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 bomber, 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Malta
                1 fighter moved from Tobruk to Malta
                1 fighter moved from 98 Sea Zone to Malta
                1 fighter moved from Tobruk to Malta
                1 aaGun moved from India to Burma

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Persia
                2 armour and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 3 infantry

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Libya : 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        95 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 35
        Japanese : 37 / 41
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 37 / 42
        UK_Pacific : 17 / 15
        Italians : 13 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Libya: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Libya : 1 armour, 2 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        95 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 35
        Japanese : 37 / 41
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 37 / 42
        UK_Pacific : 17 / 15
        Italians : 13 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from Queensland to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Shan State, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    ANZAC win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery, 1 infantry and 1 mech_infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Shan State : 1 artillery and 2 infantry
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 35
        Japanese : 36 / 41
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 37 / 42
        UK_Pacific : 18 / 15
        Italians : 13 / 19
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 35
        Japanese : 36 / 41
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 37 / 42
        UK_Pacific : 18 / 15
        Italians : 13 / 19
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                3 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                3 bombers moved from Germany to United Kingdom
                2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                3 infantry moved from Novgorod to Archangel
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Germany to Belarus
                1 infantry moved from Novgorod to Belarus

  • '20 '19 '18 '17 '16

    Scramble?


  • no

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                3 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                3 bombers moved from Germany to United Kingdom
                2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                3 infantry moved from Novgorod to Archangel
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Germany to Belarus
                1 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
                    British defend with 1 destroyer
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in United Kingdom
                    Germans attack with 3 artilleries, 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
                        AA fire in United Kingdom :  1/8 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 3 artilleries, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in United Kingdom, round 2 :  6/13 hits
                        British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in United Kingdom, round 2 :  7/16 hits
                        1 infantry owned by the British, 3 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 3 artilleries owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                    British win with 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for British: 5 aaGuns and 1 infantry
                    3 bombers owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans retreated
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 3 infantry in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        Germans roll dice for 3 infantry in Archangel, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 3 infantry in Archangel, round 5 :  0/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 5 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 6 :  0/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 6 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 7 :  2/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 7 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 6 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 2 artilleries, 8 infantry and 4 mech_infantrys in Western Ukraine, round 2 :  5/20 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 6 armour, 2 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                4 artilleries and 1 infantry moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to 110 Sea Zone
                2 bombers moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                1 transport placed in 112 Sea Zone
                Germans undo move 2.
                1 transport placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Normandy Bordeaux
                2 artilleries and 2 infantry placed in Western Germany
                1 armour and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Denmark : 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 4 artilleries and 1 infantry
        Bessarabia : 1 flag, 1 artillery and 1 infantry
        Western Ukraine : 1 flag, 3 aaGuns, 6 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 29 / 35
        Japanese : 36 / 41
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 37 / 42
        UK_Pacific : 18 / 15
        Italians : 13 / 19
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 12 times
                3 was rolled 23 times
                4 was rolled 15 times
                5 was rolled 17 times
                6 was rolled 13 times
            Average roll : 3.408
            Median : 3.000
            Variance : 0.825
            Standard Deviation : 0.908
            Total rolls : 98

    Germans Combat
                1 was rolled 14 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.459
            Median : 3.000
            Variance : 0.683
            Standard Deviation : 0.827
            Total rolls : 61

    Russians Combat
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.083
            Median : 4.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 12

    British Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.960
            Median : 3.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Bessarabia
                3 infantry moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Bryansk to Archangel
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Smolensk to Archangel


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Bessarabia
                3 infantry moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Bryansk to Archangel
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Smolensk to Archangel

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 :  3/5 hits
                        Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        3 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Bryansk
                1 armour moved from Smolensk to Bryansk
                4 aaGuns moved from Smolensk to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 artilleries and 3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 aaGun and 7 infantry moved from Manchuria to Korea

    Place Units - Russians
                1 armour, 2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Russians collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun and 7 infantry
        Belarus : 1 artillery and 2 infantry
        Bryansk : 4 aaGuns, 3 armour, 4 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
        Archangel : 1 artillery and 3 infantry
        Bessarabia : 1 artillery and 1 infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 1 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 31 / 29
        Japanese : 36 / 41
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 37 / 42
        UK_Pacific : 18 / 15
        Italians : 13 / 19
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • '20 '19 '18 '17 '16

    Epic sea battle!

    OOL for Sz 37 please.

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