@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Dawgoneit allies -vs- Entek
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
3 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from Malta to Tobruk
2 tactical_bombers moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
4 armour moved from Egypt to Tobruk
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to United Kingdom
1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 transport moved from 80 Sea Zone to 81 Sea Zone
6 artilleries and 16 infantry moved from India to Burma -
scramble in sz95?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 5 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from Malta to Tobruk
2 tactical_bombers moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
4 armour moved from Egypt to Tobruk
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to United Kingdom
1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 transport moved from 80 Sea Zone to 81 Sea Zone
6 artilleries and 16 infantry moved from India to BurmaCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tobruk
British attack with 4 armour, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 4 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Siam
Battle in Burma
British attack with 6 artilleries and 16 infantry
Japanese defend with 2 artilleries and 2 infantry
British win, taking Siam from Japanese, taking Burma from Japanese with 6 artilleries and 14 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 3 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Malta
1 fighter moved from Tobruk to Malta
1 fighter moved from 98 Sea Zone to Malta
1 fighter moved from Tobruk to Malta
1 aaGun moved from India to BurmaPlace Units - British
1 destroyer placed in 110 Sea Zone
3 armour placed in Persia
2 armour and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Libya : 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
95 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 60
Russians : 33 / 35
Japanese : 37 / 41
Americans : 50 / 70
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 17 / 15
Italians : 13 / 19
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Libya: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Libya : 1 armour, 2 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
95 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 60
Russians : 33 / 35
Japanese : 37 / 41
Americans : 50 / 70
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 17 / 15
Italians : 13 / 19
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Queensland to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Shan State : 1 artillery and 2 infantry
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 33 / 35
Japanese : 36 / 41
Americans : 50 / 70
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 18 / 15
Italians : 13 / 19
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 60
Russians : 33 / 35
Japanese : 36 / 41
Americans : 50 / 70
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 18 / 15
Italians : 13 / 19
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 4 mech_infantrys moved from Poland to Western Ukraine
3 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
3 bombers moved from Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
3 infantry moved from Novgorod to Archangel
2 fighters moved from Southern Italy to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 infantry moved from Novgorod to Belarus -
Scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 4 mech_infantrys moved from Poland to Western Ukraine
3 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
3 bombers moved from Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
3 infantry moved from Novgorod to Archangel
2 fighters moved from Southern Italy to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 infantry moved from Novgorod to BelarusCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
British defend with 1 destroyer
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in United Kingdom
Germans attack with 3 artilleries, 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
AA fire in United Kingdom : 1/8 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 3 artilleries, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in United Kingdom, round 2 : 6/13 hits
British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in United Kingdom, round 2 : 7/16 hits
1 infantry owned by the British, 3 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 3 artilleries owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
British win with 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Germans: 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns and 1 infantry
3 bombers owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans retreated
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 3 infantry in Archangel, round 4 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 3 infantry in Archangel, round 5 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
Germans roll dice for 3 infantry in Archangel, round 6 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
Germans roll dice for 3 infantry in Archangel, round 7 : 2/3 hits
Russians roll dice for 1 artillery in Archangel, round 7 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 8 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 5/20 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 2 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
4 artilleries and 1 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy BordeauxPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 transport placed in 112 Sea Zone
Germans undo move 2.
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 1 factory_major
Denmark : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag, 4 artilleries and 1 infantry
Bessarabia : 1 flag, 1 artillery and 1 infantry
Western Ukraine : 1 flag, 3 aaGuns, 6 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 52 / 62
Russians : 29 / 35
Japanese : 36 / 41
Americans : 50 / 70
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 18 / 15
Italians : 13 / 19
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 12 times
3 was rolled 23 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 13 times
Average roll : 3.408
Median : 3.000
Variance : 0.825
Standard Deviation : 0.908
Total rolls : 98Germans Combat
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.459
Median : 3.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 61Russians Combat
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.083
Median : 4.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12British Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.960
Median : 3.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
3 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Archangel
1 artillery moved from Bryansk to Belarus
1 artillery moved from Smolensk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
3 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Archangel
1 artillery moved from Bryansk to Belarus
1 artillery moved from Smolensk to ArchangelCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 : 3/5 hits
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Bryansk
1 armour moved from Smolensk to Bryansk
4 aaGuns moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
2 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun and 7 infantry moved from Manchuria to KoreaPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 29 PUs (2 lost to blockades); end with 29 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 aaGun and 7 infantry
Belarus : 1 artillery and 2 infantry
Bryansk : 4 aaGuns, 3 armour, 4 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Archangel : 1 artillery and 3 infantry
Bessarabia : 1 artillery and 1 infantry
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Smolensk : 1 artillery and 1 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 31 / 29
Japanese : 36 / 41
Americans : 50 / 70
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 18 / 15
Italians : 13 / 19
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.400
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
Epic sea battle!
OOL for Sz 37 please.
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go with the flo. ool up to the computer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Timguska to Kazakhstan
1 armour and 2 mech_infantrys moved from Kiangsu to 19 Sea Zone
1 armour and 3 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 mech_infantrys and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 armour moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Borneo
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Korea
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 7 infantry
AA fire in Korea : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Korea, round 2 : 3/8 hits
Russians roll dice for 1 aaGun and 7 infantry in Korea, round 2 : 1/7 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Korea, round 3 : 2/7 hits
Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits
2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Korea, round 4 : 3/7 hits
Russians roll dice for 3 infantry in Korea, round 4 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters and 7 tactical_bombers in 37 Sea Zone, round 2 : 10/23 hits
Units damaged: 1 battleship owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the British and 1 carrier owned by the ANZAC
Americans roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 2 battleships, 2 carriers, 4 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 37 Sea Zone, round 2 : 7/16 hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
3 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 7 fighters and 7 tactical_bombers in 37 Sea Zone, round 3 : 14/21 hits
Americans roll dice for 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 37 Sea Zone, round 3 : 7/14 hits
1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 cruiser owned by the British, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 destroyer owned by the Americans, 1 cruiser owned by the ANZAC, 3 carriers owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 battleship owned by the British, 1 destroyer owned by the ANZAC and 2 fighters owned by the Japanese lost in 37 Sea Zone
1 transport owned by the British, 2 transports owned by the ANZAC, 1 transport owned by the Americans and 2 infantry owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 140
Casualties for Japanese: 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
2 bombers, 5 fighters and 6 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 armour moved from Kwangtung to Kwangsi
2 fighters moved from Shantung to Japan
1 fighter moved from Korea to Japan
1 destroyer moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 armour, 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers
Korea : 1 armour, 2 artilleries and 2 mech_infantrys
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Timguska : 1 flag
Kazakhstan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
French Indo China : 1 flag
43 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 2 battleships and 2 cruisers
36 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 6 transports
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 27 / 29
Japanese : 44 / 44
Americans : 50 / 70
Chinese : 7 / 7
British : 37 / 42
UK_Pacific : 14 / 15
Italians : 13 / 19
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
7 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 bomber and 3 fighters moved from Morocco to 110 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
3 infantry moved from Western United States to British Columbia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
7 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 bomber and 3 fighters moved from Morocco to 110 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
3 infantry moved from Western United States to British ColumbiaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 3 fighters and 7 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Americans win with 1 bomber, 3 fighters and 6 submarines remaining. Battle score for attacker is 78
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Casualties for Americans: 1 submarine
Battle in Southern France
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win, taking Southern France from Italians with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 infantry moved from 1 Sea Zone to Alaska
1 mech_infantry moved from 1 Sea Zone to Alaska
3 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to ScotlandPlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs





