Yeah we’re not starting with less than 8. We’ll get them
13P G40 MagicQ (Axis) vs JDOW (Allies +12) dice nt
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Damn, he doesn’t let me post UK16, file too large, only 1536 kb allowed.
Now we have to rebuild the map after US16 by editing it from scratch? Or there is an alternative?
Phew…how do we want to do it? Roll a dice an loser has to do the work?:)
If you are fine, roll a dice, I take odd: if its even I will rebuild the map, if odd, you will.
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Interesting! Why is our file so huge?
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see this,
http://www.axisandallies.org/forums/index.php?topic=32176.0
they are at round 17 and only a 600k file.
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Damn, he doesn’t let me post UK16, file too large, only 1536 kb allowed.
Now we have to rebuild the map after US16 by editing it from scratch? Or there is an alternative?
Phew…how do we want to do it? Roll a dice an loser has to do the work?:)
If you are fine, roll a dice, I take odd: if its even I will rebuild the map, if odd, you will.
I don’t know. Is this the only way to do it?
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We can save and send by email if you want.
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I don’t know tbh why our file is so large. I guess edits take space however I don’t know why this should make such a difference.
However this happened in other games, too.email is fine, usually I don’t like that option as followers would be excluded, however I don’t think there are any?
Suggestion: We post the summary and send the file via mail from here. Ill do UK now and you can decide how to continue then.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 28 PUs;
British buy 3 artilleries and 4 infantry; Remaining resources: 4 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from South West Africa to Rhodesia
British take Rhodesia from Japanese
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 28 PUs;
British buy 3 artilleries and 4 infantry; Remaining resources: 4 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from South West Africa to Rhodesia
British take Rhodesia from Japanese
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy BordeauxCombat - British
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belgian Congo
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Belgian Congo from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Trans-Jordan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Belgian Congo to Egypt
1 infantry moved from South West Africa to Rhodesia
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
4 armour moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to Norway
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
2 aaGuns moved from Baltic States to Eastern PolandPlace Units - British
2 artilleries and 1 infantry placed in Egypt
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4,6,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6
British collect 31 PUs (2 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
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Game file sent to your dice mail address
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Southern Italy to Caucasus
2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Poland
1 infantry moved from Spain to Gibraltar
Italians take Gibraltar from British
1 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Yugoslavia to Romania
Germans take Romania from Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Southern Italy to Caucasus
2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Poland
1 infantry moved from Spain to Gibraltar
Italians take Gibraltar from British
1 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Yugoslavia to Romania
Germans take Romania from AmericansCombat - Italians
Battle in Poland
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Poland from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Caucasus
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Trans-Jordan to Iraq
1 aaGun moved from Iraq to Trans-Jordan
1 bomber moved from Caucasus to Iraq
1 mech_infantry moved from Albania to Turkey
1 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Poland to Germany
1 artillery moved from Portugal to Spain
1 infantry moved from Southern France to Spain
1 infantry moved from Southern France to Spain
1 infantry moved from Southern France to Spain
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Albania
1 submarine moved from 97 Sea Zone to 98 Sea Zone
6 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in France
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 armour moved from Queensland to South Australia
2 mech_infantrys moved from Queensland to South Australia
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from Queensland to South Australia
1 cruiser moved from 33 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 2 tactical_bombers moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 artilleries and 12 infantry moved from Germany to Slovakia Hungary
5 mech_infantrys moved from Spain to Northern Italy
8 mech_infantrys moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 bomber and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Tsinghai to KoreaPlace Units - Germans
1 artillery placed in Germany
1 armour, 1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Eastern Poland to Caucasus
2 infantry moved from Russia to Samara
1 bomber moved from Russia to Samara
1 infantry moved from Vologda to Urals
1 bomber moved from Russia to Urals -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Eastern Poland to Caucasus
2 infantry moved from Russia to Samara
1 bomber moved from Russia to Samara
1 infantry moved from Vologda to Urals
1 bomber moved from Russia to UralsCombat - Russians
Battle in Urals
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry and 1 mech_infantry
Russians win, taking Caucasus from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Samara
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 bomber moved from Samara to Russia
3 infantry moved from Ukraine to Rostov
1 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 armour moved from Vologda to Russia
1 bomber moved from Urals to Russia
1 mech_infantry moved from Archangel to Russia
12 artilleries and 17 infantry moved from Eastern Poland to Belarus
1 fighter moved from Romania to Belarus
1 artillery moved from Russia to Tambov
9 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 fighter moved from Caucasus to Russia
1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in Russia
Russians undo move 2.
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 submarine moved from 8 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Soviet Far East
1 fighter moved from Japan to 25 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 tactical_bomber moved from Union of South Africa to Belgian Congo
1 fighter moved from 76 Sea Zone to Belgian Congo
1 tactical_bomber moved from 71 Sea Zone to Belgian Congo
1 fighter moved from Union of South Africa to Rhodesia
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 fighter moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Rhodesia to Belgian Congo
3 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from India to Samara
2 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 artillery and 1 infantry moved from Timguska to Urals
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to Soviet Far East -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 submarine moved from 8 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Soviet Far East
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 tactical_bomber moved from Union of South Africa to Belgian Congo
1 fighter moved from 76 Sea Zone to Belgian Congo
1 tactical_bomber moved from 71 Sea Zone to Belgian Congo
1 fighter moved from Union of South Africa to Rhodesia
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 fighter moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Rhodesia to Belgian Congo
3 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from India to Samara
2 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from Japan to 25 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java
1 fighter moved from India to Samara