Scramble if the French attack z99.
G40 L14 mrcunego (axis) vs juanspain (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 10 artilleries, 2 factory_minors and 10 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
2 artilleries moved from 91 Sea Zone to Portugal
1 fighter moved from 112 Sea Zone to Southern France
1 infantry moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
2 artilleries moved from Venezuela to 89 Sea Zone
2 artilleries and 2 transports moved from 89 Sea Zone to 90 Sea Zone
2 artilleries and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Portugal
1 armour moved from Finland to Karelia
Americans take Karelia from Italians
1 armour moved from Karelia to Finland
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 infantry moved from Urals to Vologda
3 fighters moved from Timguska to Vologda
5 armour, 3 artilleries and 3 mech_infantrys moved from Urals to Novosibirsk
Americans take Novosibirsk from Italians
3 armour moved from Yenisey to Novosibirsk
1 bomber moved from Finland to RussiaCombat - Americans
Battle in Portugal
Americans attack with 4 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Vologda
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Vologda from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Americans
3 fighters moved from Vologda to Timguska
3 armour moved from Buryatia to Yenisey
3 armour moved from Korea to Buryatia
1 fighter moved from Southern France to Spain
1 fighter moved from Normandy Bordeaux to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 carriers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
3 fighters moved from Finland to 112 Sea Zone
3 armour moved from Norway to Finland
2 artilleries moved from Sweden to Finland
2 transports moved from 65 Sea Zone to 64 Sea Zone
2 transports moved from 64 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to Brazil
1 fighter moved from Eastern United States to Brazil
1 fighter moved from Eastern United States to 92 Sea Zone
5 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to Libya
12 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 factory_minor placed in Sweden
1 factory_minor placed in Finland
2 artilleries and 1 infantry placed in Norway
3 armour placed in Korea
1 artillery and 9 infantry placed in Eastern United States
7 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 91 PUs; end with 92 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
15 infantry moved from Yunnan to BurmaPlace Units - Chinese
9 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to Mozambique
2 mech_infantrys moved from Union of South Africa to Mozambique
1 fighter moved from Union of South Africa to Mozambique
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 armour moved from Tanganyika Territory to Mozambique
2 armour moved from Egypt to Ethiopia
1 fighter moved from Egypt to Ethiopia
6 fighters moved from Trans-Jordan to 76 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 2 armour and 1 fighter
Japanese defend with 2 infantry
British win, taking Ethiopia from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 76 Sea Zone
British attack with 6 fighters
Japanese defend with 1 destroyer and 1 transport
British win with 6 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Mozambique
British attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
British win, taking Mozambique from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
6 fighters moved from 76 Sea Zone to Egypt
1 fighter moved from Ethiopia to Egypt
1 fighter moved from Mozambique to Anglo Egyptian Sudan
2 armour moved from Rhodesia to Anglo Egyptian SudanPlace Units - British
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 7 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
1 bomber moved from Southern Italy to Southern France
1 artillery moved from France to Normandy Bordeaux
1 armour moved from Novgorod to Karelia
Italians take Karelia from Americans
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Belarus to Vologda
1 fighter moved from Novgorod to VologdaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Vologda
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Vologda to Russia
1 mech_infantry moved from Belarus to Novgorod
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Caucasus to Southern Italy
1 armour moved from Yugoslavia to Greece
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 mech_infantrys placed in Ukraine
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in SiamNon Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
4 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 armour moved from 37 Sea Zone to SiamPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 2 artilleries and 6 transports
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 6 transports
EDIT: Adding units owned by ANZAC to Siam: 2 artilleries
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Turkey to Syria
Germans take Syria from French
5 mech_infantrys moved from Iraq to Egypt
1 bomber and 2 tactical_bombers moved from Iraq to Egypt
3 fighters moved from Southern Italy to Egypt
1 infantry moved from Russia to Vologda
Germans take Vologda from Americans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to NovgorodCombat - Germans
Battle in Egypt
Germans attack with 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers
British defend with 3 armour, 1 factory_minor, 7 fighters and 1 harbour
Germans roll dice for 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 4/11 hits
British roll dice for 3 armour and 7 fighters in Egypt, round 2 : 8/10 hits
3 armour owned by the British, 1 fighter owned by the British, 5 mech_infantrys owned by the Germans and 3 fighters owned by the Germans lost in Egypt
retreated to Egypt
British win with 6 fighters remaining. Battle score for attacker is -22
Casualties for Germans: 3 fighters and 5 mech_infantrys
Casualties for British: 3 armour and 1 fighterNon Combat Move - Germans
1 bomber and 2 tactical_bombers moved from Egypt to Trans-Jordan
7 infantry and 1 mech_infantry moved from Turkey to Syria
1 mech_infantry moved from Syria to Trans-Jordan
3 aaGuns and 5 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
3 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Switzerland to France
1 aaGun moved from Switzerland to Western Germany
1 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Kazakhstan
1 aaGun and 2 infantry moved from Saudi Arabia to Trans-Jordan
1 fighter moved from Novgorod to Northwest PersiaPlace Units - Germans
3 armour placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in Caucasus
3 infantry placed in Volgograd
3 infantry placed in Russia
3 infantry placed in Novgorod
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 bomber moved from India to Ethiopia
2 fighters moved from Iraq to Ethiopia
1 armour moved from Afghanistan to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West IndiaCombat - Japanese
Battle in Ethiopia
Japanese attack with 1 bomber and 2 fighters
British defend with 2 armour
Japanese roll dice for 1 bomber and 2 fighters in Ethiopia, round 2 : 2/3 hits
British roll dice for 2 armour in Ethiopia, round 2 : 1/2 hits
2 armour owned by the British and 1 bomber owned by the Japanese lost in Ethiopia
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for British: 2 armourNon Combat Move - Japanese
2 fighters moved from Ethiopia to Italian Somaliland
1 fighter moved from Iraq to Trans-Jordan
3 fighters moved from India to Trans-Jordan
2 fighters and 1 tactical_bomber moved from India to Malaya
4 infantry moved from Afghanistan to West IndiaPlace Units - Japanese
2 infantry placed in India
1 infantry placed in Malaya
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,3,5,6,1,4,1,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,3,3,1,2,6,5,5
Japanese collect 7 PUs (12 lost to blockades); end with 9 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 bomber moved from India to Ethiopia
2 fighters moved from Iraq to Ethiopia
1 armour moved from Afghanistan to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West IndiaCombat - Japanese
Battle in Ethiopia
Japanese attack with 1 bomber and 2 fighters
British defend with 2 armour
Japanese roll dice for 1 bomber and 2 fighters in Ethiopia, round 2 : 2/3 hits
British roll dice for 2 armour in Ethiopia, round 2 : 1/2 hits
2 armour owned by the British and 1 bomber owned by the Japanese lost in Ethiopia
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for British: 2 armourNon Combat Move - Japanese
2 fighters moved from Ethiopia to Italian Somaliland
1 fighter moved from Iraq to Trans-Jordan
3 fighters moved from India to Trans-Jordan
2 fighters and 1 tactical_bomber moved from India to Malaya
4 infantry moved from Afghanistan to West IndiaPlace Units - Japanese
2 infantry placed in India
1 infantry placed in Malaya
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,3,5,6,1,4,1,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,3,3,1,2,6,5,5
Japanese collect 7 PUs (12 lost to blockades); end with 9 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 artillery and 7 infantry
EDIT: Adding units owned by Japanese to Japan: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to West India: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode -
made a wrong NCM and unit placement. Use second file.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 armour, 12 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Karelia
Americans take Karelia from Italians
1 armour moved from Karelia to Finland
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 mech_infantry moved from Novosibirsk to Samara
3 fighters moved from Timguska to Samara
2 artilleries moved from Chile to Argentina
1 infantry moved from Chile to Argentina
1 infantry moved from Portugal to 91 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 artillery moved from 85 Sea Zone to Argentina
1 infantry moved from 85 Sea Zone to Argentina
1 fighter moved from Brazil to Argentina
3 artilleries moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Novosibirsk to Kazakhstan
8 armour moved from Novosibirsk to Kazakhstan
1 artillery moved from Spain to Normandy Bordeaux
7 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Americans
Battle in Argentina
Americans attack with 3 artilleries, 1 fighter and 2 infantry
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
Casualties for Neutral_True: 4 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 7 fighters
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win with 7 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Americans attack with 8 armour, 3 artilleries and 2 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Kazakhstan from Germans with 8 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Americans attack with 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Samara from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
3 fighters moved from Samara to Novosibirsk
3 armour moved from Yenisey to Novosibirsk
3 armour moved from Buryatia to Yenisey
3 armour moved from Korea to Buryatia
2 artilleries moved from Norway to Finland
1 infantry moved from Norway to Finland
1 carrier moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
5 fighters moved from Normandy Bordeaux to 112 Sea Zone
4 artilleries moved from Spain to 92 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
4 artilleries, 4 carriers, 1 destroyer, 3 fighters and 5 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
5 artilleries, 4 carriers, 1 destroyer, 3 fighters and 5 transports moved from 96 Sea Zone to 98 Sea Zone
5 artilleries moved from 98 Sea Zone to Egypt
2 fighters moved from Brazil to French Central Africa
1 fighter moved from Argentina to Brazil
9 infantry moved from Eastern United States to 101 Sea Zone
7 artilleries moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 aaGun, 8 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Portugal to Spain
1 infantry moved from Portugal to Spain
9 infantry moved from 91 Sea Zone to Spain
8 artilleries moved from 91 Sea Zone to Spain
5 transports moved from 89 Sea Zone to 101 Sea Zone
2 carriers and 4 fighters moved from 37 Sea Zone to 39 Sea ZonePlace Units - Americans
3 armour placed in Korea
3 artilleries placed in Finland
3 infantry placed in Sweden
3 infantry placed in Norway
9 artilleries placed in Eastern United States
10 infantry placed in Central United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 89 PUs; end with 89 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
9 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to Libya
2 armour moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Mozambique to Belgian Congo
1 armour moved from Mozambique to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Novgorod to Karelia
Italians take Karelia from Americans
1 armour moved from Karelia to Novgorod
1 bomber and 6 fighters moved from Southern Italy to Egypt
1 artillery and 7 infantry moved from Trans-Jordan to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 6 fighters and 7 infantry
British defend with 5 armour, 1 factory_minor, 7 fighters and 1 harbour; Americans defend with 5 artilleries
Italians roll dice for 1 artillery, 1 bomber, 6 fighters and 7 infantry in Egypt, round 2 : 2/15 hits
British roll dice for 5 armour, 5 artilleries and 7 fighters in Egypt, round 2 : 8/17 hits
2 artilleries owned by the Americans, 1 artillery owned by the Italians and 7 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 bomber and 6 fighters in Egypt, round 3 : 4/7 hits
British roll dice for 5 armour, 3 artilleries and 7 fighters in Egypt, round 3 : 9/15 hits
1 armour owned by the British, 3 artilleries owned by the Americans, 6 fighters owned by the Italians and 1 bomber owned by the Italians lost in Egypt
British win with 4 armour and 7 fighters remaining. Battle score for attacker is -71
Casualties for British: 1 armour
Casualties for Italians: 1 artillery, 1 bomber, 6 fighters and 7 infantry
Casualties for Americans: 5 artilleriesNon Combat Move - Italians
1 fighter moved from Russia to Volgograd
6 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Belarus to Vologda
2 mech_infantrys moved from Belarus to Russia
4 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Greece to Syria
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
2 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
3 mech_infantrys placed in Ukraine
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,1,3,3,3,6,2,2
Italians collect 27 PUs (1 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
3 artilleries moved from Siam to 37 Sea Zone
1 armour moved from Siam to 37 Sea Zone
4 infantry moved from Siam to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 6 infantry and 6 transports moved from 37 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 3 artilleries, 7 infantry and 6 transports moved from 41 Sea Zone to 39 Sea Zone
3 destroyers moved from 41 Sea Zone to 39 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Iraq to Egypt
1 bomber, 7 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Vologda to Samara
1 fighter moved from Northwest Persia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to NovgorodCombat - Germans
Battle in Samara
Germans attack with 1 fighter and 4 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter and 4 infantry in Samara, round 2 : 2/5 hits
Americans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Egypt
Germans attack with 3 armour, 1 bomber, 1 fighter, 7 infantry, 7 mech_infantrys and 2 tactical_bombers
British defend with 4 armour, 1 factory_minor, 7 fighters and 1 harbour
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 7 infantry, 7 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 5/21 hits
British roll dice for 4 armour and 7 fighters in Egypt, round 2 : 8/11 hits
4 armour owned by the British, 7 infantry owned by the Germans, 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Egypt
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 7/13 hits
British roll dice for 6 fighters in Egypt, round 3 : 5/6 hits
6 fighters owned by the British and 5 mech_infantrys owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 7 infantry and 6 mech_infantrys
Casualties for British: 4 armour and 7 fightersNon Combat Move - Germans
2 tactical_bombers moved from Egypt to Iraq
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
4 aaGuns moved from Trans-Jordan to Egypt
8 infantry moved from Syria to Trans-Jordan
3 mech_infantrys moved from Persia to Iraq
3 infantry moved from Caucasus to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Samara to Volgograd
1 mech_infantry moved from Belarus to Russia
2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Western Germany to France
5 infantry moved from Western Germany to Northern Italy
1 infantry moved from Russia to Tambov
1 infantry moved from Western Germany to Northern Italy
1 armour and 1 mech_infantry moved from Novgorod to BryanskPlace Units - Germans
1 fighter and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 infantry placed in Caucasus
3 infantry placed in Iraq
3 infantry placed in Persia
Germans undo move 4.
2 mech_infantrys placed in Iraq
1 infantry placed in Iraq
3 infantry placed in Novgorod
3 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2,5,4,6,5,6,6
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 20
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 armour, 1 artillery and 8 infantry moved from West India to Eastern Persia
2 fighters moved from Italian Somaliland to Egypt
1 fighter moved from Trans-Jordan to Southern Italy
2 fighters moved from Trans-Jordan to Volgograd
1 fighter moved from Trans-Jordan to EgyptPlace Units - Japanese
2 infantry placed in Malaya
1 infantry placed in India
Japanese undo move 2.
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,6,1,4,3,5,1,5,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,4,4,3,1,5,2,4
Japanese collect 8 PUs (11 lost to blockades); end with 10 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 15 PUs